Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkGenericGlyph3DFilter.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkGenericGlyph3DFilter - copy oriented and scaled glyph geometry to every input point
// .SECTION Description
// vtkGenericGlyph3DFilter is a filter that copies a geometric representation (called
// a glyph) to every point in the input dataset. The glyph is defined with
// polygonal data from a source filter input. The glyph may be oriented
// along the input vectors or normals, and it may be scaled according to
// scalar data or vector magnitude. More than one glyph may be used by
// creating a table of source objects, each defining a different glyph. If a
// table of glyphs is defined, then the table can be indexed into by using
// either scalar value or vector magnitude.
//
// To use this object you'll have to provide an input dataset and a source
// to define the glyph. Then decide whether you want to scale the glyph and
// how to scale the glyph (using scalar value or vector magnitude). Next
// decide whether you want to orient the glyph, and whether to use the
// vector data or normal data to orient it. Finally, decide whether to use a
// table of glyphs, or just a single glyph. If you use a table of glyphs,
// you'll have to decide whether to index into it with scalar value or with
// vector magnitude.
//
// .SECTION Caveats
// Contrary to vtkGlyph3D, the only way to specify which attributes will be
// used for scaling, coloring and orienting is through SelectInputScalars(),
// SelectInputVectors() and SelectInputNormals().
//
// The scaling of the glyphs is controlled by the ScaleFactor ivar multiplied
// by the scalar value at each point (if VTK_SCALE_BY_SCALAR is set), or
// multiplied by the vector magnitude (if VTK_SCALE_BY_VECTOR is set),
// Alternatively (if VTK_SCALE_BY_VECTORCOMPONENTS is set), the scaling
// may be specified for x,y,z using the vector components. The
// scale factor can be further controlled by enabling clamping using the
// Clamping ivar. If clamping is enabled, the scale is normalized by the
// Range ivar, and then multiplied by the scale factor. The normalization
// process includes clamping the scale value between (0,1).
//
// Typically this object operates on input data with scalar and/or vector
// data. However, scalar and/or vector aren't necessary, and it can be used
// to copy data from a single source to each point. In this case the scale
// factor can be used to uniformly scale the glyphs.
//
// The object uses "vector" data to scale glyphs, orient glyphs, and/or index
// into a table of glyphs. You can choose to use either the vector or normal
// data at each input point. Use the method SetVectorModeToUseVector() to use
// the vector input data, and SetVectorModeToUseNormal() to use the
// normal input data.
//
// If you do use a table of glyphs, make sure to set the Range ivar to make
// sure the index into the glyph table is computed correctly.
//
// You can turn off scaling of the glyphs completely by using the Scaling
// ivar. You can also turn off scaling due to data (either vector or scalar)
// by using the SetScaleModeToDataScalingOff() method.
// .SECTION See Also
// vtkTensorGlyph
#ifndef __vtkGenericGlyph3DFilter_h
#define __vtkGenericGlyph3DFilter_h
#include "vtkPolyDataAlgorithm.h"
#define VTK_SCALE_BY_SCALAR 0
#define VTK_SCALE_BY_VECTOR 1
#define VTK_SCALE_BY_VECTORCOMPONENTS 2
#define VTK_DATA_SCALING_OFF 3
#define VTK_COLOR_BY_SCALE 0
#define VTK_COLOR_BY_SCALAR 1
#define VTK_COLOR_BY_VECTOR 2
#define VTK_USE_VECTOR 0
#define VTK_USE_NORMAL 1
#define VTK_VECTOR_ROTATION_OFF 2
#define VTK_INDEXING_OFF 0
#define VTK_INDEXING_BY_SCALAR 1
#define VTK_INDEXING_BY_VECTOR 2
class VTK_GENERIC_FILTERING_EXPORT vtkGenericGlyph3DFilter : public vtkPolyDataAlgorithm
{
public:
vtkTypeRevisionMacro(vtkGenericGlyph3DFilter,vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description
// Construct object with scaling on, scaling mode is by scalar value,
// scale factor = 1.0, the range is (0,1), orient geometry is on, and
// orientation is by vector. Clamping and indexing are turned off. No
// initial sources are defined.
static vtkGenericGlyph3DFilter *New();
// Description:
// Set the source to use for he glyph.
void SetSource(vtkPolyData *pd) {this->SetSource(0,pd);};
// Description:
// Specify a source object at a specified table location.
void SetSource(int id, vtkPolyData *pd);
// Description:
// Get a pointer to a source object at a specified table location.
vtkPolyData *GetSource(int id=0);
// Description:
// Turn on/off scaling of source geometry.
vtkSetMacro(Scaling,int);
vtkBooleanMacro(Scaling,int);
vtkGetMacro(Scaling,int);
// Description:
// Either scale by scalar or by vector/normal magnitude.
vtkSetMacro(ScaleMode,int);
vtkGetMacro(ScaleMode,int);
void SetScaleModeToScaleByScalar()
{this->SetScaleMode(VTK_SCALE_BY_SCALAR);};
void SetScaleModeToScaleByVector()
{this->SetScaleMode(VTK_SCALE_BY_VECTOR);};
void SetScaleModeToScaleByVectorComponents()
{this->SetScaleMode(VTK_SCALE_BY_VECTORCOMPONENTS);};
void SetScaleModeToDataScalingOff()
{this->SetScaleMode(VTK_DATA_SCALING_OFF);};
const char *GetScaleModeAsString();
// Description:
// Either color by scale, scalar or by vector/normal magnitude.
vtkSetMacro(ColorMode,int);
vtkGetMacro(ColorMode,int);
void SetColorModeToColorByScale()
{this->SetColorMode(VTK_COLOR_BY_SCALE);};
void SetColorModeToColorByScalar()
{this->SetColorMode(VTK_COLOR_BY_SCALAR);};
void SetColorModeToColorByVector()
{this->SetColorMode(VTK_COLOR_BY_VECTOR);};
const char *GetColorModeAsString();
// Description:
// Specify scale factor to scale object by.
vtkSetMacro(ScaleFactor,double);
vtkGetMacro(ScaleFactor,double);
// Description:
// Specify range to map scalar values into.
vtkSetVector2Macro(Range,double);
vtkGetVectorMacro(Range,double,2);
// Description:
// Turn on/off orienting of input geometry along vector/normal.
vtkSetMacro(Orient,int);
vtkBooleanMacro(Orient,int);
vtkGetMacro(Orient,int);
// Description:
// Turn on/off clamping of "scalar" values to range. (Scalar value may be
// vector magnitude if ScaleByVector() is enabled.)
vtkSetMacro(Clamping,int);
vtkBooleanMacro(Clamping,int);
vtkGetMacro(Clamping,int);
// Description:
// Specify whether to use vector or normal to perform vector operations.
vtkSetMacro(VectorMode,int);
vtkGetMacro(VectorMode,int);
void SetVectorModeToUseVector() {this->SetVectorMode(VTK_USE_VECTOR);};
void SetVectorModeToUseNormal() {this->SetVectorMode(VTK_USE_NORMAL);};
void SetVectorModeToVectorRotationOff()
{this->SetVectorMode(VTK_VECTOR_ROTATION_OFF);};
const char *GetVectorModeAsString();
// Description:
// Index into table of sources by scalar, by vector/normal magnitude, or
// no indexing. If indexing is turned off, then the first source glyph in
// the table of glyphs is used.
vtkSetMacro(IndexMode,int);
vtkGetMacro(IndexMode,int);
void SetIndexModeToScalar() {this->SetIndexMode(VTK_INDEXING_BY_SCALAR);};
void SetIndexModeToVector() {this->SetIndexMode(VTK_INDEXING_BY_VECTOR);};
void SetIndexModeToOff() {this->SetIndexMode(VTK_INDEXING_OFF);};
const char *GetIndexModeAsString();
// Description:
// Enable/disable the generation of point ids as part of the output. The
// point ids are the id of the input generating point. The point ids are
// stored in the output point field data and named "InputPointIds". Point
// generation is useful for debugging and pick operations.
vtkSetMacro(GeneratePointIds,int);
vtkGetMacro(GeneratePointIds,int);
vtkBooleanMacro(GeneratePointIds,int);
// Description:
// Set/Get the name of the PointIds array if generated. By default the Ids
// are named "InputPointIds", but this can be changed with this function.
vtkSetStringMacro(PointIdsName);
vtkGetStringMacro(PointIdsName);
// Description:
// If you want to use an arbitrary scalars array, then set its name here.
// By default this in NULL and the filter will use the active scalar array.
vtkGetStringMacro(InputScalarsSelection);
void SelectInputScalars(const char *fieldName)
{this->SetInputScalarsSelection(fieldName);}
// Description:
// If you want to use an arbitrary vectors array, then set its name here.
// By default this in NULL and the filter will use the active vector array.
vtkGetStringMacro(InputVectorsSelection);
void SelectInputVectors(const char *fieldName)
{this->SetInputVectorsSelection(fieldName);}
// Description:
// If you want to use an arbitrary normals array, then set its name here.
// By default this in NULL and the filter will use the active normal array.
vtkGetStringMacro(InputNormalsSelection);
void SelectInputNormals(const char *fieldName)
{this->SetInputNormalsSelection(fieldName);}
protected:
vtkGenericGlyph3DFilter();
~vtkGenericGlyph3DFilter();
int FillInputPortInformation(int, vtkInformation*);
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
int RequestInformation(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
int RequestUpdateExtent(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
vtkPolyData **Source; // Geometry to copy to each point
int Scaling; // Determine whether scaling of geometry is performed
int ScaleMode; // Scale by scalar value or vector magnitude
int ColorMode; // new scalars based on scale, scalar or vector
double ScaleFactor; // Scale factor to use to scale geometry
double Range[2]; // Range to use to perform scalar scaling
int Orient; // boolean controls whether to "orient" data
int VectorMode; // Orient/scale via normal or via vector data
int Clamping; // whether to clamp scale factor
int IndexMode; // what to use to index into glyph table
int GeneratePointIds; // produce input points ids for each output point
char *PointIdsName;
char *InputScalarsSelection;
char *InputVectorsSelection;
char *InputNormalsSelection;
vtkSetStringMacro(InputScalarsSelection);
vtkSetStringMacro(InputVectorsSelection);
vtkSetStringMacro(InputNormalsSelection);
private:
vtkGenericGlyph3DFilter(const vtkGenericGlyph3DFilter&); // Not implemented.
void operator=(const vtkGenericGlyph3DFilter&); // Not implemented.
};
// Description:
// Return the method of scaling as a descriptive character string.
inline const char *vtkGenericGlyph3DFilter::GetScaleModeAsString(void)
{
if ( this->ScaleMode == VTK_SCALE_BY_SCALAR )
{
return "ScaleByScalar";
}
else if ( this->ScaleMode == VTK_SCALE_BY_VECTOR )
{
return "ScaleByVector";
}
else
{
return "DataScalingOff";
}
}
// Description:
// Return the method of coloring as a descriptive character string.
inline const char *vtkGenericGlyph3DFilter::GetColorModeAsString(void)
{
if ( this->ColorMode == VTK_COLOR_BY_SCALAR )
{
return "ColorByScalar";
}
else if ( this->ColorMode == VTK_COLOR_BY_VECTOR )
{
return "ColorByVector";
}
else
{
return "ColorByScale";
}
}
// Description:
// Return the vector mode as a character string.
inline const char *vtkGenericGlyph3DFilter::GetVectorModeAsString(void)
{
if ( this->VectorMode == VTK_USE_VECTOR)
{
return "UseVector";
}
else if ( this->VectorMode == VTK_USE_NORMAL)
{
return "UseNormal";
}
else
{
return "VectorRotationOff";
}
}
// Description:
// Return the index mode as a character string.
inline const char *vtkGenericGlyph3DFilter::GetIndexModeAsString(void)
{
if ( this->IndexMode == VTK_INDEXING_OFF)
{
return "IndexingOff";
}
else if ( this->IndexMode == VTK_INDEXING_BY_SCALAR)
{
return "IndexingByScalar";
}
else
{
return "IndexingByVector";
}
}
#endif