Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkBlankStructuredGrid.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkBlankStructuredGrid.h"
#include "vtkCellData.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkStructuredGrid.h"
#include "vtkUnsignedCharArray.h"
vtkCxxRevisionMacro(vtkBlankStructuredGrid, "$Revision: 1.13 $");
vtkStandardNewMacro(vtkBlankStructuredGrid);
// Construct object to extract all of the input data.
vtkBlankStructuredGrid::vtkBlankStructuredGrid()
{
this->MinBlankingValue = VTK_LARGE_FLOAT;
this->MaxBlankingValue = VTK_LARGE_FLOAT;
this->ArrayName = NULL;
this->ArrayId = -1;
this->Component = 0;
}
vtkBlankStructuredGrid::~vtkBlankStructuredGrid()
{
if ( this->ArrayName )
{
delete [] this->ArrayName;
this->ArrayName = NULL;
}
}
template <class T>
void vtkBlankStructuredGridExecute(vtkBlankStructuredGrid *vtkNotUsed(self),
T *dptr, int numPts, int numComp,
int comp, double min, double max,
vtkUnsignedCharArray *blanking)
{
T compValue;
dptr += comp;
for ( int ptId=0; ptId < numPts; ptId++, dptr+=numComp)
{
compValue = *dptr;
if ( compValue >= min && compValue <= max )
{
blanking->SetValue(ptId,0); //make it invisible
}
else
{
blanking->SetValue(ptId,1);
}
}
}
int vtkBlankStructuredGrid::RequestData(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
// get the input and ouptut
vtkStructuredGrid *input = vtkStructuredGrid::SafeDownCast(
inInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkStructuredGrid *output = vtkStructuredGrid::SafeDownCast(
outInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkPointData *pd=input->GetPointData();
vtkCellData *cd=input->GetCellData();
vtkPointData *outPD=output->GetPointData();
vtkCellData *outCD=output->GetCellData();
int numPts = input->GetNumberOfPoints();
vtkDataArray *dataArray=NULL;
int numComp;
vtkDebugMacro(<< "Blanking Grid");
// Pass input to output
//
output->CopyStructure(input);
outPD->PassData(pd);
outCD->PassData(cd);
// Get the appropriate data array
//
if ( this->ArrayName != NULL )
{
dataArray = pd->GetArray(this->ArrayName);
}
else if ( this->ArrayId >= 0 )
{
dataArray = pd->GetArray(this->ArrayId);
}
if ( !dataArray ||
(numComp=dataArray->GetNumberOfComponents()) <= this->Component )
{
vtkWarningMacro(<<"Data array not found");
return 1;
}
void *dptr = dataArray->GetVoidPointer(0);
// Loop over the data array setting anything within the data range specified
// to be blanked.
//
vtkUnsignedCharArray *blanking = vtkUnsignedCharArray::New();
blanking->SetNumberOfValues(numPts);
// call templated function
switch (dataArray->GetDataType())
{
vtkTemplateMacro(
vtkBlankStructuredGridExecute(this, (VTK_TT *)(dptr), numPts,
numComp, this->Component,
this->MinBlankingValue,
this->MaxBlankingValue, blanking));
default:
break;
}
// Clean up and get out
output->SetPointVisibilityArray(blanking);
blanking->Delete();
return 1;
}
void vtkBlankStructuredGrid::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "Min Blanking Value: " << this->MinBlankingValue << "\n";
os << indent << "Max Blanking Value: " << this->MaxBlankingValue << "\n";
os << indent << "Array Name: ";
if ( this->ArrayName )
{
os << this->ArrayName << "\n";
}
else
{
os << "(none)\n";
}
os << indent << "Array ID: " << this->ArrayId << "\n";
os << indent << "Component: " << this->Component << "\n";
}