Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkCursor3D.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkCursor3D - generate a 3D cursor representation
// .SECTION Description
// vtkCursor3D is an object that generates a 3D representation of a cursor.
// The cursor consists of a wireframe bounding box, three intersecting
// axes lines that meet at the cursor focus, and "shadows" or projections
// of the axes against the sides of the bounding box. Each of these
// components can be turned on/off.
//
// This filter generates two output datasets. The first (Output) is just the
// geometric representation of the cursor. The second (Focus) is a single
// point at the focal point.
#ifndef __vtkCursor3D_h
#define __vtkCursor3D_h
#include "vtkPolyDataAlgorithm.h"
class VTK_GRAPHICS_EXPORT vtkCursor3D : public vtkPolyDataAlgorithm
{
public:
vtkTypeRevisionMacro(vtkCursor3D,vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Construct with model bounds = (-1,1,-1,1,-1,1), focal point = (0,0,0),
// all parts of cursor visible, and wrapping off.
static vtkCursor3D *New();
// Description:
// Set / get the boundary of the 3D cursor.
void SetModelBounds(double xmin, double xmax, double ymin, double ymax,
double zmin, double zmax);
void SetModelBounds(double bounds[6]);
vtkGetVectorMacro(ModelBounds,double,6);
// Description:
// Set/Get the position of cursor focus. If translation mode is on,
// then the entire cursor (including bounding box, cursor, and shadows)
// is translated. Otherwise, the focal point will either be clamped to the
// bounding box, or wrapped, if Wrap is on. (Note: this behavior requires
// that the bounding box is set prior to the focal point.)
void SetFocalPoint(double x[3]);
void SetFocalPoint(double x, double y, double z)
{
double xyz[3];
xyz[0] = x; xyz[1] = y; xyz[2] = z;
this->SetFocalPoint(xyz);
}
vtkGetVectorMacro(FocalPoint,double,3);
// Description:
// Turn on/off the wireframe bounding box.
vtkSetMacro(Outline,int);
vtkGetMacro(Outline,int);
vtkBooleanMacro(Outline,int);
// Description:
// Turn on/off the wireframe axes.
vtkSetMacro(Axes,int);
vtkGetMacro(Axes,int);
vtkBooleanMacro(Axes,int);
// Description:
// Turn on/off the wireframe x-shadows.
vtkSetMacro(XShadows,int);
vtkGetMacro(XShadows,int);
vtkBooleanMacro(XShadows,int);
// Description:
// Turn on/off the wireframe y-shadows.
vtkSetMacro(YShadows,int);
vtkGetMacro(YShadows,int);
vtkBooleanMacro(YShadows,int);
// Description:
// Turn on/off the wireframe z-shadows.
vtkSetMacro(ZShadows,int);
vtkGetMacro(ZShadows,int);
vtkBooleanMacro(ZShadows,int);
// Description:
// Enable/disable the translation mode. If on, changes in cursor position
// cause the entire widget to translate along with the cursor.
// By default, translation mode is off.
vtkSetMacro(TranslationMode,int);
vtkGetMacro(TranslationMode,int);
vtkBooleanMacro(TranslationMode,int);
// Description:
// Turn on/off cursor wrapping. If the cursor focus moves outside the
// specified bounds, the cursor will either be restrained against the
// nearest "wall" (Wrap=off), or it will wrap around (Wrap=on).
vtkSetMacro(Wrap,int);
vtkGetMacro(Wrap,int);
vtkBooleanMacro(Wrap,int);
// Description:
// Get the focus for this filter.
vtkPolyData *GetFocus() {return (vtkPolyData *)this->Focus;};
// Description:
// Turn every part of the 3D cursor on or off.
void AllOn();
void AllOff();
protected:
vtkCursor3D();
~vtkCursor3D();
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
vtkPolyData *Focus;
double ModelBounds[6];
double FocalPoint[3];
int Outline;
int Axes;
int XShadows;
int YShadows;
int ZShadows;
int TranslationMode;
int Wrap;
private:
vtkCursor3D(const vtkCursor3D&); // Not implemented.
void operator=(const vtkCursor3D&); // Not implemented.
};
#endif