Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkEllipticalButtonSource.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkEllipticalButtonSource - create a ellipsoidal-shaped button
// .SECTION Description
// vtkEllipticalButtonSource creates a ellipsoidal shaped button with
// texture coordinates suitable for application of a texture map. This
// provides a way to make nice looking 3D buttons. The buttons are
// represented as vtkPolyData that includes texture coordinates and
// normals. The button lies in the x-y plane.
//
// To use this class you must define the major and minor axes lengths of an
// ellipsoid (expressed as width (x), height (y) and depth (z)). The button
// has a rectangular mesh region in the center with texture coordinates that
// range smoothly from (0,1). (This flat region is called the texture
// region.) The outer, curved portion of the button (called the shoulder) has
// texture coordinates set to a user specified value (by default (0,0).
// (This results in coloring the button curve the same color as the (s,t)
// location of the texture map.) The resolution in the radial direction, the
// texture region, and the shoulder region must also be set. The button can
// be moved by specifying an origin.
#ifndef __vtkEllipticalButtonSource_h
#define __vtkEllipticalButtonSource_h
#include "vtkButtonSource.h"
class vtkCellArray;
class vtkFloatArray;
class vtkPoints;
class VTK_GRAPHICS_EXPORT vtkEllipticalButtonSource : public vtkButtonSource
{
public:
void PrintSelf(ostream& os, vtkIndent indent);
vtkTypeRevisionMacro(vtkEllipticalButtonSource,vtkButtonSource);
// Description:
// Construct a circular button with depth 10% of its height.
static vtkEllipticalButtonSource *New();
// Description:
// Set/Get the width of the button (the x-ellipsoid axis length * 2).
vtkSetClampMacro(Width,double,0.0,VTK_DOUBLE_MAX);
vtkGetMacro(Width,double);
// Description:
// Set/Get the height of the button (the y-ellipsoid axis length * 2).
vtkSetClampMacro(Height,double,0.0,VTK_DOUBLE_MAX);
vtkGetMacro(Height,double);
// Description:
// Set/Get the depth of the button (the z-eliipsoid axis length).
vtkSetClampMacro(Depth,double,0.0,VTK_DOUBLE_MAX);
vtkGetMacro(Depth,double);
// Description:
// Specify the resolution of the button in the circumferential direction.
vtkSetClampMacro(CircumferentialResolution,int,4,VTK_LARGE_INTEGER);
vtkGetMacro(CircumferentialResolution,int);
// Description:
// Specify the resolution of the texture in the radial direction in the
// texture region.
vtkSetClampMacro(TextureResolution,int,1,VTK_LARGE_INTEGER);
vtkGetMacro(TextureResolution,int);
// Description:
// Specify the resolution of the texture in the radial direction in the
// shoulder region.
vtkSetClampMacro(ShoulderResolution,int,1,VTK_LARGE_INTEGER);
vtkGetMacro(ShoulderResolution,int);
// Description:
// Set/Get the radial ratio. This is the measure of the radius of the
// outer ellipsoid to the inner ellipsoid of the button. The outer
// ellipsoid is the boundary of the button defined by the height and
// width. The inner ellipsoid circumscribes the texture region. Larger
// RadialRatio's cause the button to be more rounded (and the texture
// region to be smaller); smaller ratios produce sharply curved shoulders
// with a larger texture region.
vtkSetClampMacro(RadialRatio,double,1.0,VTK_DOUBLE_MAX);
vtkGetMacro(RadialRatio,double);
protected:
vtkEllipticalButtonSource();
~vtkEllipticalButtonSource() {}
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
double Width;
double Height;
double Depth;
int CircumferentialResolution;
int TextureResolution;
int ShoulderResolution;
double RadialRatio;
private:
vtkEllipticalButtonSource(const vtkEllipticalButtonSource&); // Not implemented.
void operator=(const vtkEllipticalButtonSource&); // Not implemented.
//internal variable related to axes of ellipsoid
double A;
double A2;
double B;
double B2;
double C;
double C2;
double ComputeDepth(int inTextureRegion, double x, double y, double n[3]);
void InterpolateCurve(int inTextureRegion, vtkPoints *newPts, int numPts,
vtkFloatArray *normals, vtkFloatArray *tcoords,
int res, int c1StartPoint,int c1Incr,
int c2StartPoint,int s2Incr, int startPoint,int incr);
void CreatePolygons(vtkCellArray *newPolys, int num, int res, int startIdx);
void IntersectEllipseWithLine(double a2, double b2, double dX, double dY,
double& xe, double& ye);
};
#endif