Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkFeatureEdges.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkFeatureEdges.h"
#include "vtkFloatArray.h"
#include "vtkMath.h"
#include "vtkMergePoints.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkPolyData.h"
#include "vtkPolygon.h"
#include "vtkStreamingDemandDrivenPipeline.h"
#include "vtkTriangleStrip.h"
#include "vtkUnsignedCharArray.h"
#include "vtkCellArray.h"
#include "vtkCellData.h"
#include "vtkPointData.h"
vtkCxxRevisionMacro(vtkFeatureEdges, "$Revision: 1.72 $");
vtkStandardNewMacro(vtkFeatureEdges);
// Construct object with feature angle = 30; all types of edges, except
// manifold edges, are extracted and colored.
vtkFeatureEdges::vtkFeatureEdges()
{
this->FeatureAngle = 30.0;
this->BoundaryEdges = 1;
this->FeatureEdges = 1;
this->NonManifoldEdges = 1;
this->ManifoldEdges = 0;
this->Coloring = 1;
this->Locator = NULL;
}
vtkFeatureEdges::~vtkFeatureEdges()
{
if ( this->Locator )
{
this->Locator->UnRegister(this);
this->Locator = NULL;
}
}
// Generate feature edges for mesh
int vtkFeatureEdges::RequestData(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
// get the input and ouptut
vtkPolyData *input = vtkPolyData::SafeDownCast(
inInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkPolyData *output = vtkPolyData::SafeDownCast(
outInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkPoints *inPts;
vtkPoints *newPts;
vtkFloatArray *newScalars = NULL;
vtkCellArray *newLines;
vtkPolyData *Mesh;
int i;
vtkIdType j, numNei, cellId;
vtkIdType numBEdges, numNonManifoldEdges, numFedges, numManifoldEdges;
double scalar, n[3], x1[3], x2[3];
double cosAngle = 0;
vtkIdType lineIds[2];
vtkIdType npts = 0;
vtkIdType *pts = 0;
vtkCellArray *inPolys, *inStrips, *newPolys;
vtkFloatArray *polyNormals = NULL;
vtkIdType numPts, numCells, numPolys, numStrips, nei;
vtkIdList *neighbors;
vtkIdType p1, p2, newId;
vtkPointData *pd=input->GetPointData(), *outPD=output->GetPointData();
vtkCellData *cd=input->GetCellData(), *outCD=output->GetCellData();
unsigned char* ghostLevels=0;
unsigned char updateLevel = (unsigned char)(output->GetUpdateGhostLevel());
vtkDebugMacro(<<"Executing feature edges");
vtkDataArray* temp = 0;
if (cd)
{
temp = cd->GetArray("vtkGhostLevels");
}
if ( (!temp) || (temp->GetDataType() != VTK_UNSIGNED_CHAR)
|| (temp->GetNumberOfComponents() != 1))
{
vtkDebugMacro("No appropriate ghost levels field available.");
}
else
{
ghostLevels = ((vtkUnsignedCharArray*)temp)->GetPointer(0);
}
// Check input
//
inPts=input->GetPoints();
numCells = input->GetNumberOfCells();
numPolys = input->GetNumberOfPolys();
numStrips = input->GetNumberOfStrips();
if ( (numPts=input->GetNumberOfPoints()) < 1 || !inPts ||
(numPolys < 1 && numStrips < 1) )
{
vtkDebugMacro(<<"No input data!");
return 1;
}
if ( !this->BoundaryEdges && !this->NonManifoldEdges &&
!this->FeatureEdges && !this->ManifoldEdges )
{
vtkDebugMacro(<<"All edge types turned off!");
}
// Build cell structure. Might have to triangulate the strips.
Mesh = vtkPolyData::New();
Mesh->SetPoints(inPts);
inPolys=input->GetPolys();
if ( numStrips > 0 )
{
newPolys = vtkCellArray::New();
if ( numPolys > 0 )
{
newPolys->DeepCopy(inPolys);
}
else
{
newPolys->Allocate(newPolys->EstimateSize(numStrips,5));
}
inStrips = input->GetStrips();
for ( inStrips->InitTraversal(); inStrips->GetNextCell(npts,pts); )
{
vtkTriangleStrip::DecomposeStrip(npts, pts, newPolys);
}
Mesh->SetPolys(newPolys);
newPolys->Delete();
}
else
{
newPolys = inPolys;
Mesh->SetPolys(newPolys);
}
Mesh->BuildLinks();
// Allocate storage for lines/points (arbitrary allocation sizes)
//
newPts = vtkPoints::New();
newPts->Allocate(numPts/10,numPts);
newLines = vtkCellArray::New();
newLines->Allocate(numPts/10);
if ( this->Coloring )
{
newScalars = vtkFloatArray::New();
newScalars->SetName("Edge Types");
newScalars->Allocate(numCells/10,numCells);
}
outPD->CopyAllocate(pd, numPts);
outCD->CopyAllocate(cd, numCells);
// Get our locator for merging points
//
if ( this->Locator == NULL )
{
this->CreateDefaultLocator();
}
this->Locator->InitPointInsertion (newPts, input->GetBounds());
// Loop over all polygons generating boundary, non-manifold,
// and feature edges
//
if ( this->FeatureEdges )
{
polyNormals = vtkFloatArray::New();
polyNormals->SetNumberOfComponents(3);
polyNormals->Allocate(3*newPolys->GetNumberOfCells());
for (cellId=0, newPolys->InitTraversal(); newPolys->GetNextCell(npts,pts);
cellId++)
{
vtkPolygon::ComputeNormal(inPts,npts,pts,n);
polyNormals->InsertTuple(cellId,n);
}
cosAngle = cos ((double) vtkMath::DegreesToRadians() * this->FeatureAngle);
}
neighbors = vtkIdList::New();
neighbors->Allocate(VTK_CELL_SIZE);
int abort=0;
vtkIdType progressInterval=numCells/20+1;
numBEdges = numNonManifoldEdges = numFedges = numManifoldEdges = 0;
for (cellId=0, newPolys->InitTraversal();
newPolys->GetNextCell(npts,pts) && !abort; cellId++)
{
if ( ! (cellId % progressInterval) ) //manage progress / early abort
{
this->UpdateProgress ((double)cellId / numCells);
abort = this->GetAbortExecute();
}
for (i=0; i < npts; i++)
{
p1 = pts[i];
p2 = pts[(i+1)%npts];
Mesh->GetCellEdgeNeighbors(cellId,p1,p2, neighbors);
numNei = neighbors->GetNumberOfIds();
if ( this->BoundaryEdges && numNei < 1 )
{
if (ghostLevels && ghostLevels[cellId] > updateLevel)
{
continue;
}
else
{
numBEdges++;
scalar = 0.0;
}
}
else if ( this->NonManifoldEdges && numNei > 1 )
{
// check to make sure that this edge hasn't been created before
for (j=0; j < numNei; j++)
{
if ( neighbors->GetId(j) < cellId )
{
break;
}
}
if ( j >= numNei )
{
if (ghostLevels && ghostLevels[cellId] > updateLevel)
{
continue;
}
else
{
numNonManifoldEdges++;
scalar = 0.222222;
}
}
else
{
continue;
}
}
else if ( this->FeatureEdges &&
numNei == 1 && (nei=neighbors->GetId(0)) > cellId )
{
double neiTuple[3];
double cellTuple[3];
polyNormals->GetTuple(nei, neiTuple);
polyNormals->GetTuple(cellId, cellTuple);
if ( vtkMath::Dot(neiTuple, cellTuple) <= cosAngle )
{
if (ghostLevels && ghostLevels[cellId] > updateLevel)
{
continue;
}
else
{
numFedges++;
scalar = 0.444444;
}
}
else
{
continue;
}
}
else if ( this->ManifoldEdges &&
numNei == 1 && neighbors->GetId(0) > cellId )
{
if (ghostLevels && ghostLevels[cellId] > updateLevel)
{
continue;
}
else
{
numManifoldEdges++;
scalar = 0.666667;
}
}
else
{
continue;
}
// Add edge to output
Mesh->GetPoint(p1, x1);
Mesh->GetPoint(p2, x2);
if ( this->Locator->InsertUniquePoint(x1, lineIds[0]) )
{
outPD->CopyData (pd,p1,lineIds[0]);
}
if ( this->Locator->InsertUniquePoint(x2, lineIds[1]) )
{
outPD->CopyData (pd,p2,lineIds[1]);
}
newId = newLines->InsertNextCell(2,lineIds);
outCD->CopyData (cd,cellId,newId);
if ( this->Coloring )
{
newScalars->InsertTuple(newId, &scalar);
}
}
}
vtkDebugMacro(<<"Created " << numBEdges << " boundary edges, "
<< numNonManifoldEdges << " non-manifold edges, "
<< numFedges << " feature edges, "
<< numManifoldEdges << " manifold edges");
// Update ourselves.
//
if ( this->FeatureEdges )
{
polyNormals->Delete();
}
Mesh->Delete();
output->SetPoints(newPts);
newPts->Delete();
neighbors->Delete();
output->SetLines(newLines);
newLines->Delete();
if ( this->Coloring )
{
int idx = outCD->AddArray(newScalars);
outCD->SetActiveAttribute(idx, vtkDataSetAttributes::SCALARS);
newScalars->Delete();
}
return 1;
}
void vtkFeatureEdges::CreateDefaultLocator()
{
if ( this->Locator == NULL )
{
this->Locator = vtkMergePoints::New();
}
}
// Specify a spatial locator for merging points. By
// default an instance of vtkMergePoints is used.
void vtkFeatureEdges::SetLocator(vtkPointLocator *locator)
{
if ( this->Locator == locator )
{
return;
}
if ( this->Locator )
{
this->Locator->UnRegister(this);
this->Locator = NULL;
}
if ( locator )
{
locator->Register(this);
}
this->Locator = locator;
this->Modified();
}
unsigned long int vtkFeatureEdges::GetMTime()
{
unsigned long mTime=this->Superclass::GetMTime();
unsigned long time;
if ( this->Locator != NULL )
{
time = this->Locator->GetMTime();
mTime = ( time > mTime ? time : mTime );
}
return mTime;
}
int vtkFeatureEdges::RequestUpdateExtent(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
int numPieces, ghostLevel;
numPieces =
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES());
ghostLevel =
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS());
if (numPieces > 1)
{
inInfo->Set(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS(),
ghostLevel + 1);
}
return 1;
}
void vtkFeatureEdges::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "Feature Angle: " << this->FeatureAngle << "\n";
os << indent << "Boundary Edges: " << (this->BoundaryEdges ? "On\n" : "Off\n");
os << indent << "Feature Edges: " << (this->FeatureEdges ? "On\n" : "Off\n");
os << indent << "Non-Manifold Edges: " << (this->NonManifoldEdges ? "On\n" : "Off\n");
os << indent << "Manifold Edges: " << (this->ManifoldEdges ? "On\n" : "Off\n");
os << indent << "Coloring: " << (this->Coloring ? "On\n" : "Off\n");
if ( this->Locator )
{
os << indent << "Locator: " << this->Locator << "\n";
}
else
{
os << indent << "Locator: (none)\n";
}
}