Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkFieldDataToAttributeDataFilter.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkFieldDataToAttributeDataFilter.h"
#include "vtkCellData.h"
#include "vtkDataArray.h"
#include "vtkDataSet.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkStreamingDemandDrivenPipeline.h"
vtkCxxRevisionMacro(vtkFieldDataToAttributeDataFilter, "$Revision: 1.39 $");
vtkStandardNewMacro(vtkFieldDataToAttributeDataFilter);
// Instantiate object with no input and no defined output.
vtkFieldDataToAttributeDataFilter::vtkFieldDataToAttributeDataFilter()
{
int i;
this->InputField = VTK_DATA_OBJECT_FIELD;
this->OutputAttributeData = VTK_POINT_DATA;
this->DefaultNormalize = 0;
this->NumberOfScalarComponents = 0;
for (i=0; i < 4; i++)
{
this->ScalarArrays[i] = NULL;
this->ScalarArrayComponents[i] = -1; //uninitialized
this->ScalarComponentRange[i][0] = this->ScalarComponentRange[i][1] = -1;
this->ScalarNormalize[i] = 1; //yes, normalize
}
for (i=0; i < 3; i++)
{
this->VectorArrays[i] = NULL;
this->VectorArrayComponents[i] = -1; //uninitialized
this->VectorComponentRange[i][0] = this->VectorComponentRange[i][1] = -1;
this->VectorNormalize[i] = 1; //yes, normalize
}
for (i=0; i < 3; i++)
{
this->NormalArrays[i] = NULL;
this->NormalArrayComponents[i] = -1; //uninitialized
this->NormalComponentRange[i][0] = this->NormalComponentRange[i][1] = -1;
this->NormalNormalize[i] = 1; //yes, normalize
}
this->NumberOfTCoordComponents = 0;
for (i=0; i < 3; i++)
{
this->TCoordArrays[i] = NULL;
this->TCoordArrayComponents[i] = -1; //uninitialized
this->TCoordComponentRange[i][0] = this->TCoordComponentRange[i][1] = -1;
this->TCoordNormalize[i] = 1; //yes, normalize
}
for (i=0; i < 9; i++)
{
this->TensorArrays[i] = NULL;
this->TensorArrayComponents[i] = -1; //uninitialized
this->TensorComponentRange[i][0] = this->TensorComponentRange[i][1] = -1;
this->TensorNormalize[i] = 1; //yes, normalize
}
}
vtkFieldDataToAttributeDataFilter::~vtkFieldDataToAttributeDataFilter()
{
int i;
for (i=0; i<4; i++)
{
if ( this->ScalarArrays[i] != NULL )
{
delete [] this->ScalarArrays[i];
}
}
for (i=0; i<3; i++)
{
if ( this->VectorArrays[i] != NULL )
{
delete [] this->VectorArrays[i];
}
}
for (i=0; i<3; i++)
{
if ( this->NormalArrays[i] != NULL )
{
delete [] this->NormalArrays[i];
}
}
for (i=0; i<3; i++)
{
if ( this->TCoordArrays[i] != NULL )
{
delete [] this->TCoordArrays[i];
}
}
for (i=0; i<9; i++)
{
if ( this->TensorArrays[i] != NULL )
{
delete [] this->TensorArrays[i];
}
}
}
// Stuff related to filter interface------------------------------------------
//
int vtkFieldDataToAttributeDataFilter::RequestData(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
// get the input and ouptut
vtkDataSet *input = vtkDataSet::SafeDownCast(
inInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkDataSet *output = vtkDataSet::SafeDownCast(
outInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkIdType num;
vtkDataSetAttributes *attr;
vtkFieldData *fd;
vtkDebugMacro(<<"Generating attribute data from field data");
// First, copy the input to the output as a starting point
output->CopyStructure( input );
// Pass here so that the attributes/fields can be over-written later
output->GetPointData()->PassData(input->GetPointData());
output->GetCellData()->PassData(input->GetCellData());
if ( this->OutputAttributeData == VTK_CELL_DATA )
{
attr = output->GetCellData();
num = input->GetNumberOfCells();
}
else
{
attr = output->GetPointData();
num = input->GetNumberOfPoints();
}
if ( num < 1 )
{
vtkDebugMacro(<<"No input points/cells to create attribute data for");
return 1;
}
fd = NULL;
if ( this->InputField == VTK_DATA_OBJECT_FIELD )
{
fd = input->GetFieldData();
}
else if ( this->InputField == VTK_POINT_DATA_FIELD )
{
fd = input->GetPointData();
}
else if ( this->InputField == VTK_CELL_DATA_FIELD )
{
fd = input->GetCellData();
}
if ( fd == NULL )
{
vtkErrorMacro(<<"No field data available");
return 1;
}
this->ConstructScalars(num, fd, attr, this->ScalarComponentRange,
this->ScalarArrays, this->ScalarArrayComponents,
this->ScalarNormalize,this->NumberOfScalarComponents);
this->ConstructVectors(num, fd, attr, this->VectorComponentRange,
this->VectorArrays, this->VectorArrayComponents,
this->VectorNormalize);
this->ConstructTensors(num, fd, attr, this->TensorComponentRange,
this->TensorArrays, this->TensorArrayComponents,
this->TensorNormalize);
this->ConstructTCoords(num, fd, attr, this->TCoordComponentRange,
this->TCoordArrays, this->TCoordArrayComponents,
this->TCoordNormalize,this->NumberOfTCoordComponents);
this->ConstructNormals(num, fd, attr, this->NormalComponentRange,
this->NormalArrays, this->NormalArrayComponents,
this->NormalNormalize);
this->ConstructFieldData(num, attr);
return 1;
}
void vtkFieldDataToAttributeDataFilter::PrintSelf(ostream& os,
vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "Input Field: ";
if ( this->InputField == VTK_DATA_OBJECT_FIELD )
{
os << "DataObjectField\n";
}
else if ( this->InputField == VTK_POINT_DATA_FIELD )
{
os << "PointDataField\n";
}
else //if ( this->InputField == VTK_CELL_DATA_FIELD )
{
os << "CellDataField\n";
}
os << indent << "Default Normalize: "
<< (this->DefaultNormalize ? "On\n" : "Off\n");
os << indent << "Output Attribute Data: ";
if ( this->OutputAttributeData == VTK_CELL_DATA )
{
os << "CellData\n";
}
else //if ( this->OutputAttributeData == VTK_POINT_DATA )
{
os << "PointData\n";
}
}
// Stuff related to scalars --------------------------------------------
//
void vtkFieldDataToAttributeDataFilter::SetScalarComponent(int comp, const char *arrayName,
int arrayComp, int min, int max, int normalize)
{
if ( comp < 0 || comp > 3 )
{
vtkErrorMacro(<<"Scalar component must be between (0,3)");
return;
}
if ( comp >= this->NumberOfScalarComponents )
{
this->NumberOfScalarComponents = comp + 1;
}
this->SetArrayName(this, this->ScalarArrays[comp], arrayName);
if ( this->ScalarArrayComponents[comp] != arrayComp )
{
this->ScalarArrayComponents[comp] = arrayComp;
this->Modified();
}
if ( this->ScalarComponentRange[comp][0] != min )
{
this->ScalarComponentRange[comp][0] = min;
this->Modified();
}
if ( this->ScalarComponentRange[comp][1] != max )
{
this->ScalarComponentRange[comp][1] = max;
this->Modified();
}
if ( this->ScalarNormalize[comp] != normalize )
{
this->ScalarNormalize[comp] = normalize;
this->Modified();
}
}
const char *vtkFieldDataToAttributeDataFilter::GetScalarComponentArrayName(int comp)
{
comp = (comp < 0 ? 0 : (comp > 3 ? 3 : comp));
return this->ScalarArrays[comp];
}
int vtkFieldDataToAttributeDataFilter::GetScalarComponentArrayComponent(int comp)
{
comp = (comp < 0 ? 0 : (comp > 3 ? 3 : comp));
return this->ScalarArrayComponents[comp];
}
int vtkFieldDataToAttributeDataFilter::GetScalarComponentMinRange(int comp)
{
comp = (comp < 0 ? 0 : (comp > 3 ? 3 : comp));
return this->ScalarComponentRange[comp][0];
}
int vtkFieldDataToAttributeDataFilter::GetScalarComponentMaxRange(int comp)
{
comp = (comp < 0 ? 0 : (comp > 3 ? 3 : comp));
return this->ScalarComponentRange[comp][1];
}
int vtkFieldDataToAttributeDataFilter::GetScalarComponentNormalizeFlag(int comp)
{
comp = (comp < 0 ? 0 : (comp > 3 ? 3 : comp));
return this->ScalarNormalize[comp];
}
void vtkFieldDataToAttributeDataFilter::ConstructScalars(int num, vtkFieldData *fd,
vtkDataSetAttributes *attr,
vtkIdType componentRange[4][2],
char *arrays[4], int arrayComp[4],
int normalize[4], int numComp)
{
int i, normalizeAny, updated=0;
vtkDataArray *fieldArray[4];
if ( numComp < 1 )
{
return;
}
for (i=0; i<numComp; i++)
{
if ( arrays[i] == NULL )
{
return;
}
}
for ( i=0; i < numComp; i++ )
{
fieldArray[i] = this->GetFieldArray(fd, arrays[i], arrayComp[i]);
if ( fieldArray[i] == NULL )
{
vtkErrorMacro(<<"Can't find array/component requested");
return;
}
}
for (normalizeAny=i=0; i < numComp; i++)
{
updated |= this->UpdateComponentRange(fieldArray[i], componentRange[i]);
if ( num != (componentRange[i][1] - componentRange[i][0] + 1) )
{
vtkErrorMacro(<<"Number of scalars not consistent");
return;
}
normalizeAny |= normalize[i];
}
vtkDataArray *newScalars;
for (i=1; i < numComp; i++) //see whether all the data is from the same array
{
if ( fieldArray[i] != fieldArray[i-1] )
{
break;
}
}
// see whether we can reuse the data array from the field
if ( i >= numComp && fieldArray[0]->GetNumberOfComponents() == numComp &&
fieldArray[0]->GetNumberOfTuples() == num && !normalizeAny )
{
newScalars = fieldArray[0];
newScalars->Register(0);
}
else //have to copy data into created array
{
newScalars = vtkDataArray::CreateDataArray(this->GetComponentsType(numComp,
fieldArray));
newScalars->SetNumberOfTuples(num);
for ( i=0; i < numComp; i++ )
{
if ( this->ConstructArray(newScalars, i, fieldArray[i], arrayComp[i],
componentRange[i][0], componentRange[i][1],
normalize[i]) == 0 )
{
newScalars->Delete();
return;
}
}
}
attr->SetScalars(newScalars);
newScalars->Delete();
if ( updated ) //reset for next execution pass
{
for (i=0; i < numComp; i++)
{
componentRange[i][0] = componentRange[i][1] = -1;
}
}
}
// Stuff related to vectors --------------------------------------------
//
void vtkFieldDataToAttributeDataFilter::SetVectorComponent(int comp, const char *arrayName,
int arrayComp, int min, int max, int normalize)
{
if ( comp < 0 || comp > 2 )
{
vtkErrorMacro(<<"Vector component must be between (0,2)");
return;
}
this->SetArrayName(this, this->VectorArrays[comp], arrayName);
if ( this->VectorArrayComponents[comp] != arrayComp )
{
this->VectorArrayComponents[comp] = arrayComp;
this->Modified();
}
if ( this->VectorComponentRange[comp][0] != min )
{
this->VectorComponentRange[comp][0] = min;
this->Modified();
}
if ( this->VectorComponentRange[comp][1] != max )
{
this->VectorComponentRange[comp][1] = max;
this->Modified();
}
if ( this->VectorNormalize[comp] != normalize )
{
this->VectorNormalize[comp] = normalize;
this->Modified();
}
}
const char *vtkFieldDataToAttributeDataFilter::GetVectorComponentArrayName(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->VectorArrays[comp];
}
int vtkFieldDataToAttributeDataFilter::GetVectorComponentArrayComponent(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->VectorArrayComponents[comp];
}
int vtkFieldDataToAttributeDataFilter::GetVectorComponentMinRange(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->VectorComponentRange[comp][0];
}
int vtkFieldDataToAttributeDataFilter::GetVectorComponentMaxRange(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->VectorComponentRange[comp][1];
}
int vtkFieldDataToAttributeDataFilter::GetVectorComponentNormalizeFlag(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->VectorNormalize[comp];
}
void vtkFieldDataToAttributeDataFilter::ConstructVectors(int num, vtkFieldData *fd,
vtkDataSetAttributes *attr,
vtkIdType componentRange[3][2],
char *arrays[3],
int arrayComp[3], int normalize[3])
{
int i, updated;
vtkDataArray *fieldArray[3];
for (i=0; i<3; i++)
{
if ( arrays[i] == NULL )
{
return;
}
}
for ( i=0; i < 3; i++ )
{
fieldArray[i] = this->GetFieldArray(fd, arrays[i], arrayComp[i]);
if ( fieldArray[i] == NULL )
{
vtkErrorMacro(<<"Can't find array requested");
return;
}
}
updated = this->UpdateComponentRange(fieldArray[0], componentRange[0]);
updated |= this->UpdateComponentRange(fieldArray[1], componentRange[1]);
updated |= this->UpdateComponentRange(fieldArray[2], componentRange[2]);
if ( num != (componentRange[0][1] - componentRange[0][0] + 1) ||
num != (componentRange[1][1] - componentRange[1][0] + 1) ||
num != (componentRange[2][1] - componentRange[2][0] + 1) )
{
vtkErrorMacro(<<"Number of vectors not consistent");
return;
}
vtkDataArray *newVectors;
if ( fieldArray[0]->GetNumberOfComponents() == 3 &&
fieldArray[0] == fieldArray[1] && fieldArray[1] == fieldArray[2] &&
fieldArray[0]->GetNumberOfTuples() == num &&
!normalize[0] && !normalize[1] && !normalize[2] )
{
newVectors = fieldArray[0];
newVectors->Register(0);
}
else //have to copy data into created array
{
newVectors = vtkDataArray::CreateDataArray(this->GetComponentsType(3,fieldArray));
newVectors->SetNumberOfComponents(3);
newVectors->SetNumberOfTuples(num);
for ( i=0; i < 3; i++ )
{
if ( this->ConstructArray(newVectors, i, fieldArray[i], arrayComp[i],
componentRange[i][0], componentRange[i][1],
normalize[i]) == 0 )
{
newVectors->Delete();
return;
}
}
}
attr->SetVectors(newVectors);
newVectors->Delete();
if ( updated ) //reset for next execution pass
{
for (i=0; i < 3; i++)
{
componentRange[i][0] = componentRange[i][1] = -1;
}
}
}
// Stuff related to normals --------------------------------------------
//
void vtkFieldDataToAttributeDataFilter::SetNormalComponent(int comp, const char *arrayName,
int arrayComp, int min, int max, int normalize)
{
if ( comp < 0 || comp > 2 )
{
vtkErrorMacro(<<"Normal component must be between (0,2)");
return;
}
this->SetArrayName(this, this->NormalArrays[comp], arrayName);
if ( this->NormalArrayComponents[comp] != arrayComp )
{
this->NormalArrayComponents[comp] = arrayComp;
this->Modified();
}
if ( this->NormalComponentRange[comp][0] != min )
{
this->NormalComponentRange[comp][0] = min;
this->Modified();
}
if ( this->NormalComponentRange[comp][1] != max )
{
this->NormalComponentRange[comp][1] = max;
this->Modified();
}
if ( this->NormalNormalize[comp] != normalize )
{
this->NormalNormalize[comp] = normalize;
this->Modified();
}
}
const char *vtkFieldDataToAttributeDataFilter::GetNormalComponentArrayName(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->NormalArrays[comp];
}
int vtkFieldDataToAttributeDataFilter::GetNormalComponentArrayComponent(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->NormalArrayComponents[comp];
}
int vtkFieldDataToAttributeDataFilter::GetNormalComponentMinRange(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->NormalComponentRange[comp][0];
}
int vtkFieldDataToAttributeDataFilter::GetNormalComponentMaxRange(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->NormalComponentRange[comp][1];
}
int vtkFieldDataToAttributeDataFilter::GetNormalComponentNormalizeFlag(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->NormalNormalize[comp];
}
void vtkFieldDataToAttributeDataFilter::ConstructNormals(int num, vtkFieldData *fd,
vtkDataSetAttributes *attr,
vtkIdType componentRange[3][2],
char *arrays[3], int arrayComp[3],
int normalize[3])
{
int i, updated;
vtkDataArray *fieldArray[3];
for (i=0; i<3; i++)
{
if ( arrays[i] == NULL )
{
return;
}
}
for ( i=0; i < 3; i++ )
{
fieldArray[i] = this->GetFieldArray(fd, arrays[i], arrayComp[i]);
if ( fieldArray[i] == NULL )
{
vtkErrorMacro(<<"Can't find array requested");
return;
}
}
updated = this->UpdateComponentRange(fieldArray[0], componentRange[0]);
updated |= this->UpdateComponentRange(fieldArray[1], componentRange[1]);
updated |= this->UpdateComponentRange(fieldArray[2], componentRange[2]);
if ( num != (componentRange[0][1] - componentRange[0][0] + 1) ||
num != (componentRange[1][1] - componentRange[1][0] + 1) ||
num != (componentRange[2][1] - componentRange[2][0] + 1) )
{
vtkErrorMacro(<<"Number of normals not consistent");
return;
}
vtkDataArray *newNormals;
if ( fieldArray[0]->GetNumberOfComponents() == 3 &&
fieldArray[0] == fieldArray[1] && fieldArray[1] == fieldArray[2] &&
fieldArray[0]->GetNumberOfTuples() == num &&
!normalize[0] && !normalize[1] && !normalize[2] )
{
newNormals = fieldArray[0];
newNormals->Register(0);
}
else //have to copy data into created array
{
newNormals = vtkDataArray::CreateDataArray(this->GetComponentsType(3, fieldArray));
newNormals->SetNumberOfComponents(3);
newNormals->SetNumberOfTuples(num);
for ( i=0; i < 3; i++ )
{
if ( this->ConstructArray(newNormals, i, fieldArray[i], arrayComp[i],
componentRange[i][0], componentRange[i][1],
normalize[i]) == 0 )
{
newNormals->Delete();
return;
}
}
}
attr->SetNormals(newNormals);
newNormals->Delete();
if ( updated ) //reset for next execution pass
{
for (i=0; i < 3; i++)
{
componentRange[i][0] = componentRange[i][1] = -1;
}
}
}
// Stuff related to texture coords --------------------------------------------
//
void vtkFieldDataToAttributeDataFilter::SetTCoordComponent(int comp, const char *arrayName,
int arrayComp, int min, int max, int normalize)
{
if ( comp < 0 || comp > 2 )
{
vtkErrorMacro(<<"TCoord component must be between (0,2)");
return;
}
if ( comp >= this->NumberOfTCoordComponents )
{
this->NumberOfTCoordComponents = comp + 1;
}
this->SetArrayName(this, this->TCoordArrays[comp], arrayName);
if ( this->TCoordArrayComponents[comp] != arrayComp )
{
this->TCoordArrayComponents[comp] = arrayComp;
this->Modified();
}
if ( this->TCoordComponentRange[comp][0] != min )
{
this->TCoordComponentRange[comp][0] = min;
this->Modified();
}
if ( this->TCoordComponentRange[comp][1] != max )
{
this->TCoordComponentRange[comp][1] = max;
this->Modified();
}
if ( this->TCoordNormalize[comp] != normalize )
{
this->TCoordNormalize[comp] = normalize;
this->Modified();
}
}
const char *vtkFieldDataToAttributeDataFilter::GetTCoordComponentArrayName(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->TCoordArrays[comp];
}
int vtkFieldDataToAttributeDataFilter::GetTCoordComponentArrayComponent(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->TCoordArrayComponents[comp];
}
int vtkFieldDataToAttributeDataFilter::GetTCoordComponentMinRange(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->TCoordComponentRange[comp][0];
}
int vtkFieldDataToAttributeDataFilter::GetTCoordComponentMaxRange(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->TCoordComponentRange[comp][1];
}
int vtkFieldDataToAttributeDataFilter::GetTCoordComponentNormalizeFlag(int comp)
{
comp = (comp < 0 ? 0 : (comp > 2 ? 2 : comp));
return this->TCoordNormalize[comp];
}
void vtkFieldDataToAttributeDataFilter::ConstructTCoords(int num, vtkFieldData *fd,
vtkDataSetAttributes *attr,
vtkIdType componentRange[3][2],
char *arrays[3], int arrayComp[3],
int normalize[3], int numComp)
{
int i, normalizeAny, updated=0;
vtkDataArray *fieldArray[3];
if ( numComp < 1 )
{
return;
}
for (i=0; i<numComp; i++)
{
if ( arrays[i] == NULL )
{
return;
}
}
for ( normalizeAny=i=0; i < numComp; i++ )
{
fieldArray[i] = this->GetFieldArray(fd, arrays[i], arrayComp[i]);
if ( fieldArray[i] == NULL )
{
vtkErrorMacro(<<"Can't find array/component requested");
return;
}
normalizeAny |= normalize[i];
}
for (i=0; i < numComp; i++)
{
updated |= this->UpdateComponentRange(fieldArray[i], componentRange[i]);
if ( num != (componentRange[i][1] - componentRange[i][0] + 1) )
{
vtkErrorMacro(<<"Number of texture coords not consistent");
return;
}
}
vtkDataArray *newTCoords;
for (i=1; i < numComp; i++) //see whether all the data is from the same array
{
if ( fieldArray[i] != fieldArray[i-1] )
{
break;
}
}
// see whether we can reuse the data array from the field
if ( i >= numComp && fieldArray[0]->GetNumberOfComponents() == numComp &&
fieldArray[0]->GetNumberOfTuples() == num && !normalizeAny )
{
newTCoords = fieldArray[0];
newTCoords->Register(0);
}
else //have to copy data into created array
{
newTCoords = vtkDataArray::CreateDataArray(this->GetComponentsType(numComp, fieldArray));
newTCoords->SetNumberOfComponents(numComp);
newTCoords->SetNumberOfTuples(num);
for ( i=0; i < numComp; i++ )
{
if ( this->ConstructArray(newTCoords, i, fieldArray[i], arrayComp[i],
componentRange[i][0], componentRange[i][1],
normalize[i]) == 0 )
{
newTCoords->Delete();
return;
}
}
}
attr->SetTCoords(newTCoords);
newTCoords->Delete();
if ( updated ) //reset for next execution pass
{
for (i=0; i < numComp; i++)
{
componentRange[i][0] = componentRange[i][1] = -1;
}
}
}
// Stuff related to tensors --------------------------------------------
//
void vtkFieldDataToAttributeDataFilter::SetTensorComponent(int comp, const char *arrayName,
int arrayComp, int min, int max, int normalize)
{
if ( comp < 0 || comp > 8 )
{
vtkErrorMacro(<<"Tensor component must be between (0,8)");
return;
}
this->SetArrayName(this, this->TensorArrays[comp], arrayName);
if ( this->TensorArrayComponents[comp] != arrayComp )
{
this->TensorArrayComponents[comp] = arrayComp;
this->Modified();
}
if ( this->TensorComponentRange[comp][0] != min )
{
this->TensorComponentRange[comp][0] = min;
this->Modified();
}
if ( this->TensorComponentRange[comp][1] != max )
{
this->TensorComponentRange[comp][1] = max;
this->Modified();
}
if ( this->TensorNormalize[comp] != normalize )
{
this->TensorNormalize[comp] = normalize;
this->Modified();
}
}
const char *vtkFieldDataToAttributeDataFilter::GetTensorComponentArrayName(int comp)
{
comp = (comp < 0 ? 0 : (comp > 8 ? 8 : comp));
return this->TensorArrays[comp];
}
int vtkFieldDataToAttributeDataFilter::GetTensorComponentArrayComponent(int comp)
{
comp = (comp < 0 ? 0 : (comp > 8 ? 8 : comp));
return this->TensorArrayComponents[comp];
}
int vtkFieldDataToAttributeDataFilter::GetTensorComponentMinRange(int comp)
{
comp = (comp < 0 ? 0 : (comp > 8 ? 8 : comp));
return this->TensorComponentRange[comp][0];
}
int vtkFieldDataToAttributeDataFilter::GetTensorComponentMaxRange(int comp)
{
comp = (comp < 0 ? 0 : (comp > 8 ? 8 : comp));
return this->TensorComponentRange[comp][1];
}
int vtkFieldDataToAttributeDataFilter::GetTensorComponentNormalizeFlag(int comp)
{
comp = (comp < 0 ? 0 : (comp > 8 ? 8 : comp));
return this->TensorNormalize[comp];
}
void vtkFieldDataToAttributeDataFilter::ConstructTensors(int num, vtkFieldData *fd,
vtkDataSetAttributes *attr,
vtkIdType componentRange[9][2],
char *arrays[9], int arrayComp[9],
int normalize[9])
{
int i, normalizeAny, updated=0;
vtkDataArray *fieldArray[9];
for (i=0; i<9; i++)
{
if ( arrays[i] == NULL )
{
return;
}
}
for ( i=0; i < 9; i++ )
{
fieldArray[i] = this->GetFieldArray(fd, arrays[i], arrayComp[i]);
if ( fieldArray[i] == NULL )
{
vtkErrorMacro(<<"Can't find array requested");
return;
}
}
for (normalizeAny=i=0; i < 9; i++)
{
updated |= this->UpdateComponentRange(fieldArray[i], componentRange[i]);
if ( num != (componentRange[i][1] - componentRange[i][0] + 1) )
{
vtkErrorMacro(<<"Number of tensors not consistent");
return;
}
normalizeAny |= normalize[i];
}
vtkDataArray *newTensors;
for (i=1; i < 9; i++) //see whether all the data is from the same array
{
if ( fieldArray[i] != fieldArray[i-1] )
{
break;
}
}
// see whether we can reuse the data array from the field
if ( i >= 9 && fieldArray[0]->GetNumberOfComponents() == 9 &&
fieldArray[0]->GetNumberOfTuples() == num && !normalizeAny )
{
newTensors = fieldArray[0];
newTensors->Register(0);
}
else //have to copy data into created array
{
newTensors = vtkDataArray::CreateDataArray(this->GetComponentsType(9, fieldArray));
newTensors->SetNumberOfComponents(9);
newTensors->SetNumberOfTuples(num);
for ( i=0; i < 9; i++ )
{
if ( this->ConstructArray(newTensors, i, fieldArray[i], arrayComp[i],
componentRange[i][0], componentRange[i][1],
normalize[i]) == 0 )
{
newTensors->Delete();
return;
}
}
}
attr->SetTensors(newTensors);
newTensors->Delete();
if ( updated ) //reset for next execution pass
{
for (i=0; i < 9; i++)
{
componentRange[i][0] = componentRange[i][1] = -1;
}
}
}
// Stuff related to fields --------------------------------------------
//
void
vtkFieldDataToAttributeDataFilter::ConstructFieldData(int vtkNotUsed(num),
vtkDataSetAttributes *vtkNotUsed(attr))
{
}
// Stuff related to helper methods ---------------------------------------
//
int vtkFieldDataToAttributeDataFilter::ConstructArray(vtkDataArray *da,
int comp,
vtkDataArray *fieldArray,
int fieldComp,
vtkIdType min,
vtkIdType max,
int normalize)
{
vtkIdType i, n=max-min+1;
float minValue=VTK_LARGE_FLOAT;
float maxValue= -VTK_LARGE_FLOAT;
float compRange, compValue;
if ( fieldComp >= fieldArray->GetNumberOfComponents() )
{
vtkGenericWarningMacro(<<"Trying to access component out of range");
return 0;
}
for (i=0; i < n; i++)
{
compValue = fieldArray->GetComponent(min+i, fieldComp);
if ( compValue < minValue )
{
minValue = compValue;
}
if ( compValue > maxValue )
{
maxValue = compValue;
}
da->SetComponent(i, comp, compValue);
}
if ( normalize )
{
compRange = maxValue - minValue;
if ( compRange != 0.0 )
{
for (i=0; i < n; i++)
{
compValue = da->GetComponent(i, comp);
compValue = (compValue - minValue) / compRange;
da->SetComponent(i, comp, compValue);
}
}
}
return 1;
}
int vtkFieldDataToAttributeDataFilter::GetComponentsType(int numComp, vtkDataArray **arrays)
{
int type, mostComplexType=VTK_VOID;
for (int i=0; i < numComp; i++)
{
type = arrays[i]->GetDataType();
if ( type > mostComplexType )
{
mostComplexType = type;
}
}
return mostComplexType;
}
vtkDataArray *vtkFieldDataToAttributeDataFilter::GetFieldArray(vtkFieldData *fd,
char *name, int comp)
{
vtkDataArray *da = NULL;
int numComp;
int found=0;
if ( name != NULL )
{
vtkDataSetAttributes* dsa;
if ((dsa=vtkDataSetAttributes::SafeDownCast(fd)))
{
found=1;
if(!strcmp("PointScalars", name) || !strcmp("CellScalars", name))
{
da = dsa->GetScalars();
}
else if(!strcmp("PointVectors", name) || !strcmp("CellVectors", name))
{
da = dsa->GetVectors();
}
else if(!strcmp("PointTensors", name) || !strcmp("CellTensors", name))
{
da = dsa->GetTensors();
}
else if(!strcmp("PointNormals", name) || !strcmp("CellNormals", name))
{
da = dsa->GetNormals();
}
else if(!strcmp("PointTCoords", name) || !strcmp("CellTCoords", name))
{
da = dsa->GetTCoords();
}
else
{
found=0;
}
}
if (!found || !da)
{
da = fd->GetArray(name);
}
if ( da == NULL )
{
return NULL;
}
numComp = da->GetNumberOfComponents();
if ( comp < 0 || comp >= numComp )
{
return NULL;
}
else
{
return da;
}
}
return NULL;
}
void vtkFieldDataToAttributeDataFilter::SetArrayName(vtkObject *self, char* &name, const char *newName)
{
if ( name && newName && (!strcmp(name,newName)))
{
return;
}
if (name)
{
delete [] name;
}
if (newName)
{
name = new char[strlen(newName)+1];
strcpy(name,newName);
}
else
{
name = NULL;
}
self->Modified();
}
int vtkFieldDataToAttributeDataFilter::UpdateComponentRange(vtkDataArray *da,
vtkIdType compRange[2])
{
if ( compRange[0] == -1 )
{
compRange[0] = 0;
compRange[1] = da->GetNumberOfTuples() - 1;
return 1;
}
else
{
return 0;
}
}
//----------------------------------------------------------------------------
int vtkFieldDataToAttributeDataFilter::RequestUpdateExtent(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
inInfo->Set(vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER()));
inInfo->Set(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES()));
inInfo->Set(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS()));
inInfo->Set(vtkStreamingDemandDrivenPipeline::UPDATE_EXTENT(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_EXTENT()),
6);
inInfo->Set(vtkStreamingDemandDrivenPipeline::EXACT_EXTENT(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::EXACT_EXTENT()));
return 1;
}