Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkSimpleElevationFilter.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkSimpleElevationFilter.h"
#include "vtkCellData.h"
#include "vtkDataSet.h"
#include "vtkFloatArray.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkMath.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
vtkCxxRevisionMacro(vtkSimpleElevationFilter, "$Revision: 1.20 $");
vtkStandardNewMacro(vtkSimpleElevationFilter);
// Construct object with LowPoint=(0,0,0) and HighPoint=(0,0,1). Scalar
// range is (0,1).
vtkSimpleElevationFilter::vtkSimpleElevationFilter()
{
this->Vector[0] = 0.0;
this->Vector[1] = 0.0;
this->Vector[2] = 1.0;
}
// Convert position along ray into scalar value. Example use includes
// coloring terrain by elevation.
//
int vtkSimpleElevationFilter::RequestData(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
// get the input and ouptut
vtkDataSet *input = vtkDataSet::SafeDownCast(
inInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkDataSet *output = vtkDataSet::SafeDownCast(
outInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkIdType i, numPts;
vtkFloatArray *newScalars;
double s, x[3];
// Initialize
//
vtkDebugMacro(<<"Generating elevation scalars!");
// First, copy the input to the output as a starting point
output->CopyStructure( input );
if ( ((numPts=input->GetNumberOfPoints()) < 1) )
{
vtkDebugMacro(<< "No input!");
return 1;
}
// Allocate
//
newScalars = vtkFloatArray::New();
newScalars->SetNumberOfTuples(numPts);
// Set up 1D parametric system
//
if ( vtkMath::Dot(this->Vector,this->Vector) == 0.0)
{
vtkErrorMacro(<< "Bad vector, using (0,0,1)");
this->Vector[0] = this->Vector[1] = 0.0; this->Vector[2] = 1.0;
}
// Compute dot product
//
int abort=0;
vtkIdType progressInterval=numPts/20 + 1;
for (i=0; i<numPts && !abort; i++)
{
if ( ! (i % progressInterval) )
{
this->UpdateProgress ((double)i/numPts);
abort = this->GetAbortExecute();
}
input->GetPoint(i,x);
s = vtkMath::Dot(this->Vector,x);
newScalars->SetComponent(i,0,s);
}
// Update self
//
output->GetPointData()->CopyScalarsOff();
output->GetPointData()->PassData(input->GetPointData());
output->GetCellData()->PassData(input->GetCellData());
newScalars->SetName("Elevation");
output->GetPointData()->AddArray(newScalars);
output->GetPointData()->SetActiveScalars(newScalars->GetName());
newScalars->Delete();
return 1;
}
void vtkSimpleElevationFilter::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "Vector: (" << this->Vector[0] << ", "
<< this->Vector[1] << ", " << this->Vector[2] << ")\n";
}