Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkTubeFilter.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkTubeFilter - filter that generates tubes around lines
// .SECTION Description
// vtkTubeFilter is a filter that generates a tube around each input line.
// The tubes are made up of triangle strips and rotate around the tube with
// the rotation of the line normals. (If no normals are present, they are
// computed automatically.) The radius of the tube can be set to vary with
// scalar or vector value. If the radius varies with scalar value the radius
// is linearly adjusted. If the radius varies with vector value, a mass
// flux preserving variation is used. The number of sides for the tube also
// can be specified. You can also specify which of the sides are visible. This
// is useful for generating interesting striping effects. Other options
// include the ability to cap the tube and generate texture coordinates.
// Texture coordinates can be used with an associated texture map to create
// interesting effects such as marking the tube with stripes corresponding
// to length or time.
//
// This filter is typically used to create thick or dramatic lines. Another
// common use is to combine this filter with vtkStreamLine to generate
// streamtubes.
// .SECTION Caveats
// The number of tube sides must be greater than 3. If you wish to use fewer
// sides (i.e., a ribbon), use vtkRibbonFilter.
//
// The input line must not have duplicate points, or normals at points that
// are parallel to the incoming/outgoing line segments. (Duplicate points
// can be removed with vtkCleanPolyData.) If a line does not meet this
// criteria, then that line is not tubed.
// .SECTION See Also
// vtkRibbonFilter vtkStreamLine
// .SECTION Thanks
// Michael Finch for absolute scalar radius
#ifndef __vtkTubeFilter_h
#define __vtkTubeFilter_h
#include "vtkPolyDataAlgorithm.h"
#define VTK_VARY_RADIUS_OFF 0
#define VTK_VARY_RADIUS_BY_SCALAR 1
#define VTK_VARY_RADIUS_BY_VECTOR 2
#define VTK_VARY_RADIUS_BY_ABSOLUTE_SCALAR 3
#define VTK_TCOORDS_OFF 0
#define VTK_TCOORDS_FROM_NORMALIZED_LENGTH 1
#define VTK_TCOORDS_FROM_LENGTH 2
#define VTK_TCOORDS_FROM_SCALARS 3
class vtkCellArray;
class vtkCellData;
class vtkDataArray;
class vtkFloatArray;
class vtkPointData;
class vtkPoints;
class VTK_GRAPHICS_EXPORT vtkTubeFilter : public vtkPolyDataAlgorithm
{
public:
vtkTypeRevisionMacro(vtkTubeFilter,vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Construct object with radius 0.5, radius variation turned off, the
// number of sides set to 3, and radius factor of 10.
static vtkTubeFilter *New();
// Description:
// Set the minimum tube radius (minimum because the tube radius may vary).
vtkSetClampMacro(Radius,double,0.0,VTK_DOUBLE_MAX);
vtkGetMacro(Radius,double);
// Description:
// Turn on/off the variation of tube radius with scalar value.
vtkSetClampMacro(VaryRadius,int,
VTK_VARY_RADIUS_OFF,VTK_VARY_RADIUS_BY_ABSOLUTE_SCALAR);
vtkGetMacro(VaryRadius,int);
void SetVaryRadiusToVaryRadiusOff()
{this->SetVaryRadius(VTK_VARY_RADIUS_OFF);};
void SetVaryRadiusToVaryRadiusByScalar()
{this->SetVaryRadius(VTK_VARY_RADIUS_BY_SCALAR);};
void SetVaryRadiusToVaryRadiusByVector()
{this->SetVaryRadius(VTK_VARY_RADIUS_BY_VECTOR);};
void SetVaryRadiusToVaryRadiusByAbsoluteScalar()
{this->SetVaryRadius(VTK_VARY_RADIUS_BY_ABSOLUTE_SCALAR);};
const char *GetVaryRadiusAsString();
// Description:
// Set the number of sides for the tube. At a minimum, number of sides is 3.
vtkSetClampMacro(NumberOfSides,int,3,VTK_LARGE_INTEGER);
vtkGetMacro(NumberOfSides,int);
// Description:
// Set the maximum tube radius in terms of a multiple of the minimum radius.
vtkSetMacro(RadiusFactor,double);
vtkGetMacro(RadiusFactor,double);
// Description:
// Set the default normal to use if no normals are supplied, and the
// DefaultNormalOn is set.
vtkSetVector3Macro(DefaultNormal,double);
vtkGetVectorMacro(DefaultNormal,double,3);
// Description:
// Set a boolean to control whether to use default normals.
// DefaultNormalOn is set.
vtkSetMacro(UseDefaultNormal,int);
vtkGetMacro(UseDefaultNormal,int);
vtkBooleanMacro(UseDefaultNormal,int);
// Description:
// Set a boolean to control whether tube sides should share vertices.
// This creates independent strips, with constant normals so the
// tube is always faceted in appearance.
vtkSetMacro(SidesShareVertices, int);
vtkGetMacro(SidesShareVertices, int);
vtkBooleanMacro(SidesShareVertices, int);
// Description:
// Turn on/off whether to cap the ends with polygons.
vtkSetMacro(Capping,int);
vtkGetMacro(Capping,int);
vtkBooleanMacro(Capping,int);
// Description:
// Control the striping of the tubes. If OnRatio is greater than 1,
// then every nth tube side is turned on, beginning with the Offset
// side.
vtkSetClampMacro(OnRatio,int,1,VTK_LARGE_INTEGER);
vtkGetMacro(OnRatio,int);
// Description:
// Control the striping of the tubes. The offset sets the
// first tube side that is visible. Offset is generally used with
// OnRatio to create nifty striping effects.
vtkSetClampMacro(Offset,int,0,VTK_LARGE_INTEGER);
vtkGetMacro(Offset,int);
// Description:
// Control whether and how texture coordinates are produced. This is
// useful for striping the tube with length textures, etc. If you
// use scalars to create the texture, the scalars are assumed to be
// monotonically increasing (or decreasing).
vtkSetClampMacro(GenerateTCoords,int,VTK_TCOORDS_OFF,
VTK_TCOORDS_FROM_SCALARS);
vtkGetMacro(GenerateTCoords,int);
void SetGenerateTCoordsToOff()
{this->SetGenerateTCoords(VTK_TCOORDS_OFF);}
void SetGenerateTCoordsToNormalizedLength()
{this->SetGenerateTCoords(VTK_TCOORDS_FROM_NORMALIZED_LENGTH);}
void SetGenerateTCoordsToUseLength()
{this->SetGenerateTCoords(VTK_TCOORDS_FROM_LENGTH);}
void SetGenerateTCoordsToUseScalars()
{this->SetGenerateTCoords(VTK_TCOORDS_FROM_SCALARS);}
const char *GetGenerateTCoordsAsString();
// Description:
// Control the conversion of units during the texture coordinates
// calculation. The TextureLength indicates what length (whether
// calculated from scalars or length) is mapped to the [0,1)
// texture space.
vtkSetClampMacro(TextureLength,double,0.000001,VTK_LARGE_INTEGER);
vtkGetMacro(TextureLength,double);
protected:
vtkTubeFilter();
~vtkTubeFilter() {}
// Usual data generation method
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
double Radius; //minimum radius of tube
int VaryRadius; //controls radius variation
int NumberOfSides; //number of sides to create tube
double RadiusFactor; //maxium allowablew radius
double DefaultNormal[3];
int UseDefaultNormal;
int SidesShareVertices;
int Capping; //control whether tubes are capped
int OnRatio; //control the generation of the sides of the tube
int Offset; //control the generation of the sides
int GenerateTCoords; //control texture coordinate generation
double TextureLength; //this length is mapped to [0,1) texture space
// Helper methods
int GeneratePoints(vtkIdType offset, vtkIdType npts, vtkIdType *pts,
vtkPoints *inPts, vtkPoints *newPts,
vtkPointData *pd, vtkPointData *outPD,
vtkFloatArray *newNormals, vtkDataArray *inScalars,
double range[2], vtkDataArray *inVectors, double maxNorm,
vtkDataArray *inNormals);
void GenerateStrips(vtkIdType offset, vtkIdType npts, vtkIdType *pts,
vtkIdType inCellId, vtkCellData *cd, vtkCellData *outCD,
vtkCellArray *newStrips);
void GenerateTextureCoords(vtkIdType offset, vtkIdType npts, vtkIdType *pts,
vtkPoints *inPts, vtkDataArray *inScalars,
vtkFloatArray *newTCoords);
vtkIdType ComputeOffset(vtkIdType offset,vtkIdType npts);
// Helper data members
double Theta;
private:
vtkTubeFilter(const vtkTubeFilter&); // Not implemented.
void operator=(const vtkTubeFilter&); // Not implemented.
};
#endif