Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtk3DSImporter.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtk3DSImporter - imports 3D Studio files.
// .SECTION Description
// vtk3DSImporter imports 3D Studio files into vtk.
// .SECTION See Also
// vtkImporter
#ifndef __vtk3DSImporter_h
#define __vtk3DSImporter_h
#include "vtkImporter.h"
#include "vtk3DS.h" // Needed for all the 3DS structures
class vtkPolyData;
class VTK_HYBRID_EXPORT vtk3DSImporter : public vtkImporter
{
public:
static vtk3DSImporter *New();
vtkTypeRevisionMacro(vtk3DSImporter,vtkImporter);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Specify the name of the file to read.
vtkSetStringMacro(FileName);
vtkGetStringMacro(FileName);
// Description:
// Set/Get the computation of normals. If on, imported geometry will
// be run through vtkPolyDataNormals.
vtkSetMacro(ComputeNormals,int);
vtkGetMacro(ComputeNormals,int);
vtkBooleanMacro(ComputeNormals,int);
// Description:
// Return the file pointer to the open file.
FILE *GetFileFD() {return this->FileFD;};
vtk3DSOmniLight *OmniList;
vtk3DSSpotLight *SpotLightList;
vtk3DSCamera *CameraList;
vtk3DSMesh *MeshList;
vtk3DSMaterial *MaterialList;
vtk3DSMatProp *MatPropList;
protected:
vtk3DSImporter();
~vtk3DSImporter();
virtual int ImportBegin ();
virtual void ImportEnd ();
virtual void ImportActors (vtkRenderer *renderer);
virtual void ImportCameras (vtkRenderer *renderer);
virtual void ImportLights (vtkRenderer *renderer);
virtual void ImportProperties (vtkRenderer *renderer);
vtkPolyData *GeneratePolyData (vtk3DSMesh *meshPtr);
int Read3DS ();
char *FileName;
FILE *FileFD;
int ComputeNormals;
private:
vtk3DSImporter(const vtk3DSImporter&); // Not implemented.
void operator=(const vtk3DSImporter&); // Not implemented.
};
#endif