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557 lines
22 KiB
557 lines
22 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkXYPlotActor.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkXYPlotActor - generate an x-y plot from input dataset(s) or field data
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// .SECTION Description
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// vtkXYPlotActor creates an x-y plot of data from one or more input data
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// sets or field data. The class plots dataset scalar values (y-axis) against
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// the points (x-axis). The x-axis values are generated by taking the point
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// ids, computing a cumulative arc length, or a normalized arc length. More
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// than one input data set can be specified to generate multiple plots.
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// Alternatively, if field data is supplied as input, the class plots one
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// component against another. (The user must specify which component to use
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// as the x-axis and which for the y-axis.)
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//
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// To use this class to plot dataset(s), you must specify one or more
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// input datasets containing scalar and point data. You'll probably also
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// want to invoke a method to control how the point coordinates are converted
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// into x values (by default point ids are used).
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//
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// To use this class to plot field data, you must specify one or more input
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// data objects with its associated field data. You'll also want to specify
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// which component to use as the x-axis and which to use as the y-axis.
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// Note that when plotting field data, the x and y values are used directly
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// (i.e., there are no options to normalize the components).
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//
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// Once you've set up the plot, you'll want to position it. The
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// PositionCoordinate defines the lower-left location of the x-y plot
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// (specified in normalized viewport coordinates) and the Position2Coordinate
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// define the upper-right corner. (Note: the Position2Coordinate is relative
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// to PositionCoordinate, so you can move the vtkXYPlotActor around the
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// viewport by setting just the PositionCoordinate.) The combination of the
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// two position coordinates specifies a rectangle in which the plot will lie.
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//
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// Optional features include the ability to specify axes labels, label
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// format and plot title. You can also
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// manually specify the x and y plot ranges (by default they are computed
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// automatically). The Border instance variable is used to create space
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// between the boundary of the plot window (specified by PositionCoordinate
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// and Position2Coordinate) and the plot itself.
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//
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// The font property of the plot title can be modified through the
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// TitleTextProperty attribute.
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// The font property of the axes titles and labels can be modified through the
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// AxisTitleTextProperty and AxisLabelTextProperty attributes. You may also
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// use the GetXAxisActor2D or GetYAxisActor2D methods
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// to access each individual axis actor to modify their font properties.
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// In the same way, the GetLegendBoxActor method can be used to access
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// the legend box actor to modify its font properties.
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//
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// There are several advanced features as well. You can assign per curve
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// properties (such as color and a plot symbol). (Note that each input
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// dataset and/or data object creates a single curve.) Another option is to
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// add a plot legend that graphically indicates the correspondance between
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// the curve, curve symbols, and the data source. You can also exchange the
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// x and y axes if you prefer you plot orientation that way.
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// .SECTION Caveats
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// If you are interested in plotting something other than scalar data, you
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// can use the vtk data shuffling filters (e.g.,
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// vtkAttributeDataToFieldDataFilter and vtkFieldDataToAttributeDataFilter)
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// to convert the data into scalar data and/or points.
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// .SECTION See Also
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// vtkActor2D vtkTextMapper vtkScalarBarActor vtkAxisActor2D vtkCubeAxesActor2D
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// vtkAttributeDataToFieldDataFilter vtkFieldDataToAttributeDataFilter
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// vtkTextProperty
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#ifndef __vtkXYPlotActor_h
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#define __vtkXYPlotActor_h
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#define VTK_XYPLOT_INDEX 0
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#define VTK_XYPLOT_ARC_LENGTH 1
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#define VTK_XYPLOT_NORMALIZED_ARC_LENGTH 2
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#define VTK_XYPLOT_VALUE 3
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#define VTK_XYPLOT_ROW 0
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#define VTK_XYPLOT_COLUMN 1
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#include "vtkActor2D.h"
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class vtkAppendPolyData;
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class vtkAxisActor2D;
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class vtkDataObject;
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class vtkDataObjectCollection;
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class vtkDataSet;
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class vtkDataSetCollection;
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class vtkGlyph2D;
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class vtkGlyphSource2D;
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class vtkIntArray;
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class vtkLegendBoxActor;
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class vtkPlanes;
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class vtkPolyData;
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class vtkPolyDataMapper2D;
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class vtkTextMapper;
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class vtkTextProperty;
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class VTK_HYBRID_EXPORT vtkXYPlotActor : public vtkActor2D
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{
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public:
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vtkTypeRevisionMacro(vtkXYPlotActor,vtkActor2D);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Instantiate object with autorange computation; bold, italic, and shadows
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// on; arial font family; the number of labels set to 5 for the x and y
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// axes; a label format of "%-#6.3g"; and x coordinates computed from point
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// ids.
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static vtkXYPlotActor *New();
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//---Data Set Input----------------------------------------------------------
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// The following methods are used to plot input datasets. Datasets
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// will be plotted if set as input; otherwise the input data objects
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// will be plotted (if defined).
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// Description:
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// Add a dataset to the list of data to append. The array name specifies
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// which point array to plot. If the array name is NULL, then the default
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// scalars are used. The array can have multiple components, but only the
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// first component is ploted.
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void AddInput(vtkDataSet *in, const char* arrayName, int component);
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void AddInput(vtkDataSet *in) {this->AddInput(in, NULL, 0);}
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// Description:
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// Remove a dataset from the list of data to append.
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void RemoveInput(vtkDataSet *in, const char* arrayName, int component);
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void RemoveInput(vtkDataSet *in) {this->RemoveInput(in, NULL, 0);}
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// Description:
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// This removes all of the data set inputs,
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// but does not change the data object inputs.
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void RemoveAllInputs();
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// Description:
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// Return the list of inputs to this filter.
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vtkDataSetCollection *GetInputList() {return this->InputList;}
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// Description:
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// If plotting points by value, which component to use to determine the
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// value. This sets a value per each input dataset (i.e., the ith dataset).
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void SetPointComponent(int i, int comp);
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int GetPointComponent(int i);
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//---end Data Set Input-----------------------------------------------------
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// Description:
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// Specify how the independent (x) variable is computed from the points.
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// The independent variable can be the scalar/point index (i.e., point id),
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// the accumulated arc length along the points, the normalized arc length,
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// or by component value. If plotting datasets (e.g., points), the value
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// that is used is specified by the PointComponent ivar. (Note: these
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// methods also control how field data is plotted. Field data is usually
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// plotted by value or index, if plotting length 1-dimensional length
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// measures are used.)
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vtkSetClampMacro(XValues,int,VTK_XYPLOT_INDEX,VTK_XYPLOT_VALUE);
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vtkGetMacro(XValues,int);
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void SetXValuesToIndex(){this->SetXValues(VTK_XYPLOT_INDEX);};
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void SetXValuesToArcLength() {this->SetXValues(VTK_XYPLOT_ARC_LENGTH);};
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void SetXValuesToNormalizedArcLength()
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{this->SetXValues(VTK_XYPLOT_NORMALIZED_ARC_LENGTH);};
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void SetXValuesToValue() {this->SetXValues(VTK_XYPLOT_VALUE);};
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const char *GetXValuesAsString();
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//---Data Object Input------------------------------------------------------
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// The following methods are used to plot input data objects. Datasets will
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// be plotted in preference to data objects if set as input; otherwise the
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// input data objects will be plotted (if defined).
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// Description:
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// Add a dataset to the list of data to append.
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void AddDataObjectInput(vtkDataObject *in);
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// Description:
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// Remove a dataset from the list of data to append.
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void RemoveDataObjectInput(vtkDataObject *in);
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// Description:
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// Return the list of inputs to this filter.
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vtkDataObjectCollection *GetDataObjectInputList()
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{return this->DataObjectInputList;}
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// Description:
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// Indicate whether to plot rows or columns. If plotting rows, then
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// the dependent variables is taken from a specified row,
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// versus rows (y).
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vtkSetClampMacro(DataObjectPlotMode,int,VTK_XYPLOT_ROW,VTK_XYPLOT_COLUMN);
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vtkGetMacro(DataObjectPlotMode,int);
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void SetDataObjectPlotModeToRows()
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{this->SetDataObjectPlotMode(VTK_XYPLOT_ROW);}
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void SetDataObjectPlotModeToColumns()
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{this->SetDataObjectPlotMode(VTK_XYPLOT_COLUMN);}
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const char *GetDataObjectPlotModeAsString();
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// Description:
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// Specify which component of the input data object to use as the
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// independent variable for the ith input data object. (This ivar is
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// ignored if plotting the index.) Note that the value is interpreted
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// differently depending on DataObjectPlotMode. If the mode is Rows, then
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// the value of DataObjectXComponent is the row number; otherwise it's the
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// column number.
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void SetDataObjectXComponent(int i, int comp);
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int GetDataObjectXComponent(int i);
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// Description:
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// Specify which component of the input data object to use as the
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// dependent variable for the ith input data object. (This ivar is
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// ignored if plotting the index.) Note that the value is interpreted
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// differently depending on DataObjectPlotMode. If the mode is Rows, then
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// the value of DataObjectYComponent is the row number; otherwise it's the
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// column number.
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void SetDataObjectYComponent(int i, int comp);
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int GetDataObjectYComponent(int i);
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//---end Data Object Input--------------------------------------------------
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//---Per Curve Properties---------------------------------------------------
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// The following methods are used to set properties on each curve that is
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// plotted. Each input dataset (or data object) results in one curve. The
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// methods that follow have an index i that corresponds to the input dataset
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// or data object.
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void SetPlotColor(int i, double r, double g, double b);
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void SetPlotColor(int i, const double color[3]) {
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this->SetPlotColor(i, color[0], color[1], color[2]); };
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double *GetPlotColor(int i);
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void SetPlotSymbol(int i,vtkPolyData *input);
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vtkPolyData *GetPlotSymbol(int i);
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void SetPlotLabel(int i, const char *label);
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const char *GetPlotLabel(int i);
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// Allow per-curve specification of line and point rendering. These override
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// global settings PlotPoints and PlotLines. If not on, the default behavior
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// is governed by PlotPoints and PlotLines ivars.
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vtkGetMacro(PlotCurvePoints, int);
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vtkSetMacro(PlotCurvePoints, int);
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vtkBooleanMacro(PlotCurvePoints, int);
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vtkGetMacro(PlotCurveLines, int);
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vtkSetMacro(PlotCurveLines, int);
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vtkBooleanMacro(PlotCurveLines, int);
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void SetPlotLines(int i, int);
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int GetPlotLines(int i);
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void SetPlotPoints(int i, int);
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int GetPlotPoints(int i);
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//---end Per Curve Properties-----------------------------------------------
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// Description:
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// Enable/Disable exchange of the x-y axes (i.e., what was x becomes y, and
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// vice-versa). Exchanging axes affects the labeling as well.
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vtkSetMacro(ExchangeAxes, int);
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vtkGetMacro(ExchangeAxes, int);
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vtkBooleanMacro(ExchangeAxes, int);
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// Description:
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// Normally the x-axis is plotted from minimum to maximum. Setting this instance
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// variable causes the x-axis to be plotted from maximum to minimum. Note that
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// boolean always applies to the x-axis even if ExchangeAxes is set.
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vtkSetMacro(ReverseXAxis, int);
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vtkGetMacro(ReverseXAxis, int);
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vtkBooleanMacro(ReverseXAxis, int);
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// Description:
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// Normally the y-axis is plotted from minimum to maximum. Setting this instance
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// variable causes the y-axis to be plotted from maximum to minimum. Note that
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// boolean always applies to the y-axis even if ExchangeAxes is set.
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vtkSetMacro(ReverseYAxis, int);
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vtkGetMacro(ReverseYAxis, int);
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vtkBooleanMacro(ReverseYAxis, int);
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// Description:
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// Retrieve handles to the legend box and glyph source. This is useful
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// if you would like to change the default behavior of the legend box
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// or glyph source. For example, the default glyph can be changed from
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// a line to a vertex plus line, etc.)
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vtkGetObjectMacro(LegendActor,vtkLegendBoxActor);
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vtkGetObjectMacro(GlyphSource,vtkGlyphSource2D);
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// Description:
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// Set/Get the title of the x-y plot, and the title along the
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// x and y axes.
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vtkSetStringMacro(Title);
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vtkGetStringMacro(Title);
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vtkSetStringMacro(XTitle);
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vtkGetStringMacro(XTitle);
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vtkSetStringMacro(YTitle);
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vtkGetStringMacro(YTitle);
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// Description:
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// Retrieve handles to the X and Y axis (so that you can set their text
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// properties for example)
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vtkAxisActor2D *GetXAxisActor2D()
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{return this->XAxis;}
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vtkAxisActor2D *GetYAxisActor2D()
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{return this->YAxis;}
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// Description:
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// Set the plot range (range of independent and dependent variables)
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// to plot. Data outside of the range will be clipped. If the plot
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// range of either the x or y variables is set to (v1,v2), where
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// v1 == v2, then the range will be computed automatically. Note that
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// the x-range values should be consistent with the way the independent
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// variable is created (via INDEX, DISTANCE, or ARC_LENGTH).
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vtkSetVector2Macro(XRange,double);
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vtkGetVectorMacro(XRange,double,2);
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vtkSetVector2Macro(YRange,double);
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vtkGetVectorMacro(YRange,double,2);
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void SetPlotRange(double xmin, double ymin, double xmax, double ymax)
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{this->SetXRange(xmin,xmax); this->SetYRange(ymin,ymax);}
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// Description:
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// Set/Get the number of annotation labels to show along the x and y axes.
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// This values is a suggestion: the number of labels may vary depending
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// on the particulars of the data. The convenience method
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// SetNumberOfLables() sets the number of x and y labels to the same value.
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vtkSetClampMacro(NumberOfXLabels, int, 0, 50);
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vtkGetMacro(NumberOfXLabels, int);
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vtkSetClampMacro(NumberOfYLabels, int, 0, 50);
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vtkGetMacro(NumberOfYLabels, int);
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void SetNumberOfLabels(int num)
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{this->SetNumberOfXLabels(num); this->SetNumberOfYLabels(num);}
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// Description:
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// Enable/Disable the creation of a legend. If on, the legend labels will
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// be created automatically unless the per plot legend symbol has been
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// set.
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vtkSetMacro(Legend, int);
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vtkGetMacro(Legend, int);
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vtkBooleanMacro(Legend, int);
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// Description:
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// Use these methods to control the position of the legend. The variables
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// LegendPosition and LegendPosition2 define the lower-left and upper-right
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// position of the legend. The coordinates are expressed as normalized
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// values with respect to the rectangle defined by PositionCoordinate and
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// Position2Coordinate. Note that LegendPosition2 is relative to
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// LegendPosition.
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vtkSetVector2Macro(LegendPosition,double);
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vtkGetVector2Macro(LegendPosition,double);
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vtkSetVector2Macro(LegendPosition2,double);
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vtkGetVector2Macro(LegendPosition2,double);
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// Description:
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// Set/Get the title text property.
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virtual void SetTitleTextProperty(vtkTextProperty *p);
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vtkGetObjectMacro(TitleTextProperty,vtkTextProperty);
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// Description:
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// Set/Get the title text property of all axes. Note that each axis can
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// be controlled individually through the GetX/YAxisActor2D() methods.
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virtual void SetAxisTitleTextProperty(vtkTextProperty *p);
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vtkGetObjectMacro(AxisTitleTextProperty,vtkTextProperty);
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// Description:
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// Set/Get the labels text property of all axes. Note that each axis can
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// be controlled individually through the GetX/YAxisActor2D() methods.
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virtual void SetAxisLabelTextProperty(vtkTextProperty *p);
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vtkGetObjectMacro(AxisLabelTextProperty,vtkTextProperty);
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// Description:
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// Enable/Disable plotting of Log of x-values.
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vtkSetMacro(Logx, int);
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vtkGetMacro(Logx, int);
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vtkBooleanMacro(Logx, int);
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// Description:
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// Set/Get the format with which to print the labels on the scalar
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// bar.
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virtual void SetLabelFormat (const char* _arg);
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vtkGetStringMacro(LabelFormat);
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// Description:
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// Set/Get the spacing between the plot window and the plot. The value
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// is specified in pixels.
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vtkSetClampMacro(Border, int, 0, 50);
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vtkGetMacro(Border, int);
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// Description:
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// Set/Get whether the points are rendered. The point size can be set in
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// the property object. This is a global flag which affects the plot only
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// if per curve symbols are not defined.
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vtkGetMacro(PlotPoints, int);
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vtkSetMacro(PlotPoints, int);
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vtkBooleanMacro(PlotPoints, int);
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// Description:
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// Set/Get whether the lines are rendered. The line width can be set in
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// the property object.
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vtkGetMacro(PlotLines, int);
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vtkSetMacro(PlotLines, int);
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vtkBooleanMacro(PlotLines, int);
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// Description:
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// Set/Get the factor that controls how big glyphs are in the plot.
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// The number is expressed as a fraction of the length of the diagonal
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// of the plot bounding box.
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vtkSetClampMacro(GlyphSize, double, 0.0, 0.2);
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vtkGetMacro(GlyphSize, double);
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// Description:
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// Given a position within the viewport used by the plot, return the
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// the plot coordinates (XAxis value, YAxis value)
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void ViewportToPlotCoordinate(vtkViewport *viewport, double &u, double &v);
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// Description:
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// An alternate form of ViewportToPlotCoordinate() above. This method
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// inputs the viewport coordinate pair (defined by the ivar
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// ViewportCoordinate)and then stores them in the ivar PlotCoordinate.
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void ViewportToPlotCoordinate(vtkViewport *viewport);
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vtkSetVector2Macro(PlotCoordinate,double);
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vtkGetVector2Macro(PlotCoordinate,double);
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// Description:
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// Given a plot coordinate, return the viewpoint position
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void PlotToViewportCoordinate(vtkViewport *viewport, double &u, double &v);
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// Description:
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// An alternate form of PlotToViewportCoordinate() above. This method
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// inputs the plot coordinate pair (defined in the ivar PlotCoordinate)
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// and then stores them in the ivar ViewportCoordinate. (This method
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// can be wrapped.)
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void PlotToViewportCoordinate(vtkViewport *viewport);
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vtkSetVector2Macro(ViewportCoordinate,double);
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vtkGetVector2Macro(ViewportCoordinate,double);
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// Description:
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// Is the specified viewport position within the plot area (as opposed to the
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// region used by the plot plus the labels)?
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int IsInPlot(vtkViewport *viewport, double u, double v);
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// Description:
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// Take into account the modified time of internal helper classes.
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unsigned long GetMTime();
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// Description:
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// Write the XY Ploat Actor as a CSV (comma separated value) representation.
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void PrintAsCSV(ostream &os);
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//BTX
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// Description:
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// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
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// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS.
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// Draw the x-y plot.
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int RenderOpaqueGeometry(vtkViewport*);
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int RenderOverlay(vtkViewport*);
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int RenderTranslucentGeometry(vtkViewport *) {return 0;}
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// Description:
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// Release any graphics resources that are being consumed by this actor.
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// The parameter window could be used to determine which graphic
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// resources to release.
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void ReleaseGraphicsResources(vtkWindow *);
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//ETX
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protected:
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vtkXYPlotActor();
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~vtkXYPlotActor();
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vtkDataSetCollection *InputList; //list of data sets to plot
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char** SelectedInputScalars; // list of data set arrays to plot
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vtkIntArray* SelectedInputScalarsComponent; // list of componenents
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vtkDataObjectCollection *DataObjectInputList; //list of data objects to plot
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char *Title;
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char *XTitle;
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char *YTitle;
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int XValues;
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int NumberOfXLabels;
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int NumberOfYLabels;
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int Logx;
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char *LabelFormat;
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double XRange[2];
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double YRange[2];
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double XComputedRange[2]; //range actually used by plot
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double YComputedRange[2]; //range actually used by plot
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int Border;
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int PlotLines;
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int PlotPoints;
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int PlotCurveLines;
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int PlotCurvePoints;
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int ExchangeAxes;
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int ReverseXAxis;
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int ReverseYAxis;
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vtkTextMapper *TitleMapper;
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vtkActor2D *TitleActor;
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vtkTextProperty *TitleTextProperty;
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vtkAxisActor2D *XAxis;
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vtkAxisActor2D *YAxis;
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vtkTextProperty *AxisTitleTextProperty;
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vtkTextProperty *AxisLabelTextProperty;
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double ViewportCoordinate[2];
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double PlotCoordinate[2];
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//Handle data objects and datasets
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int DataObjectPlotMode;
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vtkIntArray *XComponent;
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vtkIntArray *YComponent;
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vtkIntArray *LinesOn;
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vtkIntArray *PointsOn;
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//The data drawn within the axes. Each curve is one polydata.
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//color is controlled by scalar data. The curves are appended
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//together, possibly glyphed with point symbols.
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int NumberOfInputs;
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vtkPolyData **PlotData;
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vtkGlyph2D **PlotGlyph;
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vtkAppendPolyData **PlotAppend;
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vtkPolyDataMapper2D **PlotMapper;
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vtkActor2D **PlotActor;
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void InitializeEntries();
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// Legends and plot symbols. The legend also keeps track of
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// the symbols and such.
|
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int Legend;
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double LegendPosition[2];
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double LegendPosition2[2];
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vtkLegendBoxActor *LegendActor;
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vtkGlyphSource2D *GlyphSource;
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vtkPlanes *ClipPlanes;
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double GlyphSize;
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// Keep track of changes.
|
|
int CachedSize[2];
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|
vtkTimeStamp BuildTime;
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|
|
void ComputeXRange(double range[2], double *lengths);
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|
void ComputeYRange(double range[2]);
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void ComputeDORange(double xrange[2], double yrange[2], double *lengths);
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|
|
virtual void CreatePlotData(int *pos, int *pos2, double xRange[2],
|
|
double yRange[2], double *norms,
|
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int numDS, int numDO);
|
|
void PlaceAxes(vtkViewport *viewport, int *size, int pos[2], int pos2[2]);
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|
void GenerateClipPlanes(int *pos, int *pos2);
|
|
double ComputeGlyphScale(int i, int *pos, int *pos2);
|
|
void ClipPlotData(int *pos, int *pos2, vtkPolyData *pd);
|
|
double *TransformPoint(int pos[2], int pos2[2], double x[3], double xNew[3]);
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|
|
|
private:
|
|
vtkXYPlotActor(const vtkXYPlotActor&); // Not implemented.
|
|
void operator=(const vtkXYPlotActor&); // Not implemented.
|
|
};
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#endif
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