Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkImageContinuousErode3D.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkImageContinuousErode3D - Erosion implemented as a minimum.
// .SECTION Description
// vtkImageContinuousErode3D replaces a pixel with the minimum over
// an ellipsoidal neighborhood. If KernelSize of an axis is 1, no processing
// is done on that axis.
#ifndef __vtkImageContinuousErode3D_h
#define __vtkImageContinuousErode3D_h
#include "vtkImageSpatialAlgorithm.h"
class vtkImageEllipsoidSource;
class VTK_IMAGING_EXPORT vtkImageContinuousErode3D : public vtkImageSpatialAlgorithm
{
public:
// Description:
// Construct an instance of vtkImageContinuousErode3D filter.
// By default zero values are eroded.
static vtkImageContinuousErode3D *New();
vtkTypeRevisionMacro(vtkImageContinuousErode3D,vtkImageSpatialAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// This method sets the size of the neighborhood. It also sets the
// default middle of the neighborhood and computes the elliptical foot print.
void SetKernelSize(int size0, int size1, int size2);
protected:
vtkImageContinuousErode3D();
~vtkImageContinuousErode3D();
vtkImageEllipsoidSource *Ellipse;
void ThreadedRequestData(vtkInformation *request,
vtkInformationVector **inputVector,
vtkInformationVector *outputVector,
vtkImageData ***inData, vtkImageData **outData,
int extent[6], int id);
virtual int RequestData(vtkInformation *request,
vtkInformationVector **inputVector,
vtkInformationVector *outputVector);
private:
vtkImageContinuousErode3D(const vtkImageContinuousErode3D&); // Not implemented.
void operator=(const vtkImageContinuousErode3D&); // Not implemented.
};
#endif