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104 lines
3.6 KiB
104 lines
3.6 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkCompositeRenderManager.cxx,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#include "vtkCompositeRenderManager.h"
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#include "vtkCompressCompositer.h"
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#include "vtkFloatArray.h"
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#include "vtkMultiProcessController.h"
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#include "vtkObjectFactory.h"
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#include "vtkRenderer.h"
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#include "vtkRenderWindow.h"
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#include "vtkTimerLog.h"
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#include "vtkUnsignedCharArray.h"
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vtkCxxRevisionMacro(vtkCompositeRenderManager, "$Revision: 1.7 $");
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vtkStandardNewMacro(vtkCompositeRenderManager);
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vtkCxxSetObjectMacro(vtkCompositeRenderManager, Compositer, vtkCompositer);
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//----------------------------------------------------------------------------
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vtkCompositeRenderManager::vtkCompositeRenderManager()
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{
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this->Compositer = vtkCompressCompositer::New();
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this->Compositer->Register( this );
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this->Compositer->Delete();
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this->DepthData = vtkFloatArray::New();
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this->TmpPixelData = vtkUnsignedCharArray::New();
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this->TmpDepthData = vtkFloatArray::New();
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this->DepthData->SetNumberOfComponents(1);
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this->TmpPixelData->SetNumberOfComponents(4);
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this->TmpDepthData->SetNumberOfComponents(1);
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}
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//----------------------------------------------------------------------------
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vtkCompositeRenderManager::~vtkCompositeRenderManager()
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{
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this->SetCompositer(NULL);
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this->DepthData->Delete();
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this->TmpPixelData->Delete();
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this->TmpDepthData->Delete();
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}
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//----------------------------------------------------------------------------
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void vtkCompositeRenderManager::PrintSelf(ostream &os, vtkIndent indent)
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{
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this->Superclass::PrintSelf(os, indent);
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os << indent << "ImageProcessingTime: " << this->ImageProcessingTime << endl;
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os << indent << "Compositer: " << endl;
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this->Compositer->PrintSelf(os, indent.GetNextIndent());
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}
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//----------------------------------------------------------------------------
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void vtkCompositeRenderManager::PreRenderProcessing()
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{
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}
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//----------------------------------------------------------------------------
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void vtkCompositeRenderManager::PostRenderProcessing()
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{
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if (this->Controller->GetNumberOfProcesses() > 1)
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{
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// Read in data.
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this->ReadReducedImage();
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this->Timer->StartTimer();
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this->RenderWindow->GetZbufferData(0, 0, this->ReducedImageSize[0]-1,
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this->ReducedImageSize[1]-1,
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this->DepthData);
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// Set up temporary buffers.
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this->TmpPixelData->SetNumberOfComponents
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(this->ReducedImage->GetNumberOfComponents());
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this->TmpPixelData->SetNumberOfTuples
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(this->ReducedImage->GetNumberOfTuples());
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this->TmpDepthData->SetNumberOfComponents
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(this->DepthData->GetNumberOfComponents());
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this->TmpDepthData->SetNumberOfTuples(this->DepthData->GetNumberOfTuples());
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// Do composite
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this->Compositer->SetController(this->Controller);
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this->Compositer->CompositeBuffer(this->ReducedImage, this->DepthData,
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this->TmpPixelData, this->TmpDepthData);
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this->Timer->StopTimer();
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this->ImageProcessingTime = this->Timer->GetElapsedTime();
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}
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this->WriteFullImage();
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}
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