Cloned library of VTK-5.0.0 with extra build files for internal package management.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

386 lines
12 KiB

/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkPipelineSize.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkPipelineSize.h"
#include "vtkAlgorithmOutput.h"
#include "vtkConeSource.h"
#include "vtkDataObject.h"
#include "vtkDataReader.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkLargeInteger.h"
#include "vtkObjectFactory.h"
#include "vtkPSphereSource.h"
#include "vtkPlaneSource.h"
#include "vtkPolyData.h"
#include "vtkPolyDataMapper.h"
#include "vtkDataSetAttributes.h"
#include "vtkStreamingDemandDrivenPipeline.h"
vtkCxxRevisionMacro(vtkPipelineSize, "$Revision: 1.15 $");
vtkStandardNewMacro(vtkPipelineSize);
unsigned long
vtkPipelineSize::GetEstimatedSize(vtkAlgorithm *input, int inputPort,
int connection)
{
unsigned long sizes[3];
unsigned long memorySize = 0;
if(vtkAlgorithmOutput* inInfo =
input->GetInputConnection(inputPort, connection))
{
if (vtkAlgorithm* srcAlg =
vtkAlgorithm::SafeDownCast(
inInfo->GetProducer()))
{
this->ComputeSourcePipelineSize(srcAlg, inInfo->GetIndex(), sizes );
memorySize = sizes[2];
}
}
return memorySize;
}
// The first size is the memory going downstream from here - which is all
// the memory coming in minus any data realeased. The second size is the
// size of the specified output (which can be used by the downstream
// filter when determining how much data it might release). The final size
// is the maximum pipeline size encountered here and upstream from here.
void vtkPipelineSize::ComputeSourcePipelineSize(vtkAlgorithm *src,
int outputPort,
unsigned long size[3])
{
// watch for special sources
// handle vtkDataReader subclasses
if (src->IsA("vtkDataReader"))
{
ifstream *ifs;
vtkDataReader *rdr = vtkDataReader::SafeDownCast(src);
#ifdef _WIN32
ifs = new ifstream(rdr->GetFileName(), ios::in | ios::binary);
#else
ifs = new ifstream(rdr->GetFileName(), ios::in);
#endif
if (!ifs->fail())
{
ifs->seekg(0,ios::end);
int sz = ifs->tellg()/1024;
size[0] = sz;
size[1] = sz;
size[2] = sz;
return;
}
delete ifs;
}
// handle some simple sources
vtkLargeInteger sz;
if (src->IsA("vtkConeSource"))
{
vtkConeSource *s = vtkConeSource::SafeDownCast(src);
sz = s->GetResolution();
sz = sz * 32/1024;
size[0] = sz.CastToUnsignedLong();
size[1] = size[0];
size[2] = size[0];
return;
}
if (src->IsA("vtkPlaneSource"))
{
vtkPlaneSource *s = vtkPlaneSource::SafeDownCast(src);
sz = s->GetXResolution();
sz = sz * s->GetYResolution()*32/1024;
size[0] = sz.CastToUnsignedLong();
size[1] = size[0];
size[2] = size[0];
return;
}
if (src->IsA("vtkPSphereSource"))
{
vtkPSphereSource *s = vtkPSphereSource::SafeDownCast(src);
size[0] = s->GetEstimatedMemorySize();
size[1] = size[0];
size[2] = size[0];
return;
}
// otherwise use generic approach
this->GenericComputeSourcePipelineSize(src,outputPort,size);
}
void vtkPipelineSize::GenericComputeSourcePipelineSize(vtkAlgorithm *src,
int outputPort,
unsigned long size[3])
{
unsigned long outputSize[2];
unsigned long inputPipelineSize[3];
vtkLargeInteger mySize = 0;
unsigned long maxSize = 0;
vtkLargeInteger goingDownstreamSize = 0;
unsigned long *inputSize = NULL;
int idx;
// We need some space to store the input sizes if there are any inputs
int numberOfInputs = src->GetTotalNumberOfInputConnections();
if ( numberOfInputs > 0 )
{
inputSize = new unsigned long[numberOfInputs];
}
// Get the pipeline size propagated down each input. Keep track of max
// pipeline size, how much memory will be required downstream from here,
// the size of each input, and the memory required by this filter when
// it executes.
int port = 0;
int conn = 0;
for (idx = 0; idx < numberOfInputs; ++idx)
{
src->ConvertTotalInputToPortConnection(idx,port,conn);
inputSize[idx] = 0;
if(vtkAlgorithmOutput* inInfo = src->GetInputConnection(port, conn))
{
if (vtkAlgorithm* srcAlg =
vtkAlgorithm::SafeDownCast(inInfo->GetProducer()))
{
// Get the upstream size of the pipeline, the estimated size of this
// input, and the maximum size seen upstream from here.
this->ComputeSourcePipelineSize(srcAlg, inInfo->GetIndex(),
inputPipelineSize);
// Save this input size to possibly be used when estimating output size
inputSize[idx] = inputPipelineSize[1];
// Is the max returned bigger than the max we've seen so far?
if ( inputPipelineSize[2] > maxSize )
{
maxSize = inputPipelineSize[2];
}
// If we are going to release this input, then its size won't matter
// downstream from here.
vtkDemandDrivenPipeline *ddp =
vtkDemandDrivenPipeline::SafeDownCast(srcAlg->GetExecutive());
if (ddp &&
ddp->GetOutputInformation(inInfo->GetIndex())
->Get(vtkDemandDrivenPipeline::RELEASE_DATA()))
{
goingDownstreamSize = goingDownstreamSize + inputPipelineSize[0] -
inputPipelineSize[1];
}
else
{
goingDownstreamSize = goingDownstreamSize + inputPipelineSize[0];
}
// During execution this filter will need all the input data
mySize += inputPipelineSize[0];
}
}
}
// Now the we know the size of all input, compute the output size
this->ComputeOutputMemorySize(src, outputPort, inputSize, outputSize );
// This filter will produce all output so it needs all that memory.
// Also, all this data will flow downstream to the next source (if it is
// the requested output) or will still exist with no chance of being
// released (if it is the non-requested output)
mySize += outputSize[1];
goingDownstreamSize += outputSize[1];
// Is the state of the pipeline during this filter's execution the
// largest that it has been so far?
if ( mySize.CastToUnsignedLong() > maxSize )
{
maxSize = mySize.CastToUnsignedLong();
}
// The first size is the memory going downstream from here - which is all
// the memory coming in minus any data realeased. The second size is the
// size of the specified output (which can be used by the downstream
// filter when determining how much data it might release). The final size
// is the maximum pipeline size encountered here and upstream from here.
size[0] = goingDownstreamSize.CastToUnsignedLong();
size[1] = outputSize[0];
size[2] = maxSize;
// Delete the space we may have created
if ( inputSize )
{
delete [] inputSize;
}
}
void vtkPipelineSize::
ComputeOutputMemorySize( vtkAlgorithm *src, int outputPort,
unsigned long *inputSize, unsigned long size[2] )
{
vtkLargeInteger sz;
// watch for special filters such as Glyph3D
if (src->IsA("vtkGlyph3D"))
{
// the output size is the same as the source size * the number of points
// we guess the number of points to be 1/16 of the input size in bytes
if (src->GetTotalNumberOfInputConnections() >= 2)
{
sz = inputSize[1];
sz = sz * inputSize[0]*1024/16;
size[0] = sz.CastToUnsignedLong();
size[1] = size[0];
return;
}
}
this->GenericComputeOutputMemorySize(src, outputPort, inputSize, size);
}
void vtkPipelineSize::
GenericComputeOutputMemorySize( vtkAlgorithm *src, int outputPort,
unsigned long * vtkNotUsed( inputSize ),
unsigned long size[2] )
{
int idx;
vtkLargeInteger tmp = 0;
vtkLargeInteger sz = 0;
vtkDemandDrivenPipeline *ddp =
vtkDemandDrivenPipeline::SafeDownCast(src->GetExecutive());
size[0] = 0;
size[1] = 0;
// loop through all the outputs asking them how big they are given the
// information that they have on their update extent. Keep track of
// the size of the specified output in size[0], and the sum of all
// output size in size[1]. Ignore input sizes in this default implementation.
for (idx = 0; idx < src->GetNumberOfOutputPorts(); ++idx)
{
vtkInformation *outInfo = ddp->GetOutputInformation(idx);
if (outInfo)
{
tmp = 0;
vtkInformation *dataInfo =
outInfo->Get(vtkDataObject::DATA_OBJECT())->GetInformation();
if (dataInfo->Get(vtkDataObject::DATA_EXTENT_TYPE()) ==
VTK_PIECES_EXTENT)
{
// TODO: need something here
tmp = 1;
}
if (dataInfo->Get(vtkDataObject::DATA_EXTENT_TYPE()) == VTK_3D_EXTENT)
{
int uExt[6];
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_EXTENT(),uExt);
tmp = 4;
vtkInformation *scalarInfo = vtkDataObject::GetActiveFieldInformation(outInfo,
vtkDataObject::FIELD_ASSOCIATION_POINTS, vtkDataSetAttributes::SCALARS);
int numComp = 1;
if (scalarInfo)
{
tmp = vtkDataArray::GetDataTypeSize(
scalarInfo->Get(vtkDataObject::FIELD_ARRAY_TYPE()));
if (scalarInfo->Has(vtkDataObject::FIELD_NUMBER_OF_COMPONENTS()))
{
numComp = scalarInfo->Get(vtkDataObject::FIELD_NUMBER_OF_COMPONENTS());
}
}
tmp *= numComp;
for (idx = 0; idx < 3; ++idx)
{
tmp = tmp*(uExt[idx*2+1] - uExt[idx*2] + 1);
}
tmp /= 1024;
}
if (idx == outputPort )
{
size[0] = tmp.CastToUnsignedLong();
}
}
sz += tmp;
}
size[1] = sz.CastToUnsignedLong();
}
unsigned long vtkPipelineSize::GetNumberOfSubPieces(unsigned long memoryLimit,
vtkPolyDataMapper *mapper)
{
// find the right number of pieces
if (!mapper->GetInput())
{
return 1;
}
vtkPolyData *input = mapper->GetInput();
unsigned long subDivisions = 1;
unsigned long numPieces = mapper->GetNumberOfPieces();
unsigned long piece = mapper->GetPiece();
unsigned long oldSize, size = 0;
float ratio;
// watch for the limiting case where the size is the maximum size
// represented by an unsigned long. In that case we do not want to do the
// ratio test. We actual test for size < 0.5 of the max unsigned long which
// would indicate that oldSize is about at max unsigned long.
unsigned long maxSize;
maxSize = (((unsigned long)0x1) << (8*sizeof(unsigned long) - 1));
// we also have to watch how many pieces we are creating. Since
// NumberOfStreamDivisions is an int, it cannot be more that say 2^31
// (which is a bit much anyhow) so we also stop if the number of pieces is
// too large. Here we start off with the current number of pieces.
int count = (int) (log(static_cast<float>(numPieces))/log(static_cast<float>(2)));
// double the number of pieces until the size fits in memory
// or the reduction in size falls to 20%
do
{
oldSize = size;
input->SetUpdateExtent(piece*subDivisions, numPieces*subDivisions);
input->PropagateUpdateExtent();
size = this->GetEstimatedSize(mapper,0,0);
// watch for the first time through
if (!oldSize)
{
ratio = 0.5;
}
// otherwise the normal ratio calculation
else
{
ratio = size/(float)oldSize;
}
subDivisions = subDivisions*2;
count++;
}
while (size > memoryLimit &&
(size > maxSize || ratio < 0.8) && count < 29);
// undo the last *2
subDivisions = subDivisions/2;
return subDivisions;
}
void vtkPipelineSize::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
}