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110 lines
3.7 KiB
110 lines
3.7 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkExporter.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkExporter - abstract class to write a scene to a file
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// .SECTION Description
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// vtkExporter is an abstract class that exports a scene to a file. It
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// is very similar to vtkWriter except that a writer only writes out
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// the geometric and topological data for an object, where an exporter
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// can write out material properties, lighting, camera parameters etc.
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// The concrete subclasses of this class may not write out all of this
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// information. For example vtkOBJExporter writes out Wavefront obj files
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// which do not include support for camera parameters.
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//
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// vtkExporter provides the convenience methods StartWrite() and EndWrite().
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// These methods are executed before and after execution of the Write()
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// method. You can also specify arguments to these methods.
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// This class defines SetInput and GetInput methods which take or return
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// a vtkRenderWindow.
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// .SECTION Caveats
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// Every subclass of vtkExporter must implement a WriteData() method.
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// .SECTION See Also
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// vtkOBJExporter vtkRenderWindow vtkWriter
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#ifndef __vtkExporter_h
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#define __vtkExporter_h
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#include "vtkObject.h"
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class vtkRenderWindow;
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class VTK_RENDERING_EXPORT vtkExporter : public vtkObject
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{
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public:
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vtkTypeRevisionMacro(vtkExporter,vtkObject);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Write data to output. Method executes subclasses WriteData() method, as
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// well as StartWrite() and EndWrite() methods.
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virtual void Write();
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// Description:
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// Convenient alias for Write() method.
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void Update();
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// Description:
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// Set/Get the rendering window that contains the scene to be written.
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virtual void SetRenderWindow(vtkRenderWindow*);
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vtkGetObjectMacro(RenderWindow,vtkRenderWindow);
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// Description:
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// These methods are provided for backward compatibility. Will disappear
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// soon.
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void SetInput(vtkRenderWindow *renWin) {this->SetRenderWindow(renWin);};
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vtkRenderWindow *GetInput() {return this->GetRenderWindow();};
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// Description:
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// Specify a function to be called before data is written. Function will
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// be called with argument provided.
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void SetStartWrite(void (*f)(void *), void *arg);
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// Description:
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// Specify a function to be called after data is written.
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// Function will be called with argument provided.
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void SetEndWrite(void (*f)(void *), void *arg);
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// Description:
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// Set the arg delete method. This is used to free user memory.
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void SetStartWriteArgDelete(void (*f)(void *));
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// Description:
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// Set the arg delete method. This is used to free user memory.
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void SetEndWriteArgDelete(void (*f)(void *));
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// Description:
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// Returns the MTime also considering the RenderWindow.
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unsigned long GetMTime();
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protected:
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vtkExporter();
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~vtkExporter();
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vtkRenderWindow *RenderWindow;
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virtual void WriteData() = 0;
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void (*StartWrite)(void *);
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void (*StartWriteArgDelete)(void *);
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void *StartWriteArg;
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void (*EndWrite)(void *);
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void (*EndWriteArgDelete)(void *);
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void *EndWriteArg;
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private:
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vtkExporter(const vtkExporter&); // Not implemented.
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void operator=(const vtkExporter&); // Not implemented.
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};
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#endif
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