You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
219 lines
7.5 KiB
219 lines
7.5 KiB
/*=========================================================================
|
|
|
|
Program: Visualization Toolkit
|
|
Module: $RCSfile: vtkImageViewer2.h,v $
|
|
|
|
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
|
|
All rights reserved.
|
|
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
|
|
|
|
This software is distributed WITHOUT ANY WARRANTY; without even
|
|
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
PURPOSE. See the above copyright notice for more information.
|
|
|
|
=========================================================================*/
|
|
// .NAME vtkImageViewer2 - Display a 2D image.
|
|
// .SECTION Description
|
|
// vtkImageViewer2 is a convenience class for displaying a 2D image. It
|
|
// packages up the functionality found in vtkRenderWindow, vtkRenderer,
|
|
// vtkImageActor and vtkImageMapToWindowLevelColors into a single easy to use
|
|
// class. This class also creates an image interactor style
|
|
// (vtkInteractorStyleImage) that allows zooming and panning of images, and
|
|
// supports interactive window/level operations on the image. Note that
|
|
// vtkImageViewer2 is simply a wrapper around these classes.
|
|
//
|
|
// vtkImageViewer2 uses the 3D rendering and texture mapping engine
|
|
// to draw an image on a plane. This allows for rapid rendering,
|
|
// zooming, and panning. The image is placed in the 3D scene at a
|
|
// depth based on the z-coordinate of the particular image slice. Each
|
|
// call to SetSlice() changes the image data (slice) displayed AND
|
|
// changes the depth of the displayed slice in the 3D scene. This can
|
|
// be controlled by the AutoAdjustCameraClippingRange ivar of the
|
|
// InteractorStyle member.
|
|
//
|
|
// It is possible to mix images and geometry, using the methods:
|
|
//
|
|
// viewer->SetInput( myImage );
|
|
// viewer->GetRenderer()->AddActor( myActor );
|
|
//
|
|
// This can be used to annotate an image with a PolyData of "edges" or
|
|
// or highlight sections of an image or display a 3D isosurface
|
|
// with a slice from the volume, etc. Any portions of your geometry
|
|
// that are in front of the displayed slice will be visible; any
|
|
// portions of your geometry that are behind the displayed slice will
|
|
// be obscured. A more general framework (with respect to viewing
|
|
// direction) for achieving this effect is provided by the
|
|
// vtkImagePlaneWidget .
|
|
//
|
|
// Note that pressing 'r' will reset the window/level and pressing
|
|
// shift+'r' or control+'r' will reset the camera.
|
|
//
|
|
// .SECTION See Also
|
|
// vtkRenderWindow vtkRenderer vtkImageActor vtkImageMapToWindowLevelColors
|
|
|
|
#ifndef __vtkImageViewer2_h
|
|
#define __vtkImageViewer2_h
|
|
|
|
#include "vtkObject.h"
|
|
|
|
class vtkAlgorithmOutput;
|
|
class vtkImageActor;
|
|
class vtkImageData;
|
|
class vtkImageMapToWindowLevelColors;
|
|
class vtkInteractorStyleImage;
|
|
class vtkRenderWindow;
|
|
class vtkRenderer;
|
|
class vtkRenderWindowInteractor;
|
|
|
|
class VTK_RENDERING_EXPORT vtkImageViewer2 : public vtkObject
|
|
{
|
|
public:
|
|
static vtkImageViewer2 *New();
|
|
vtkTypeRevisionMacro(vtkImageViewer2,vtkObject);
|
|
void PrintSelf(ostream& os, vtkIndent indent);
|
|
|
|
// Description:
|
|
// Get the name of rendering window.
|
|
virtual char *GetWindowName();
|
|
|
|
// Description:
|
|
// Render the resulting image.
|
|
virtual void Render(void);
|
|
|
|
// Description:
|
|
// Set/Get the input image to the viewer.
|
|
virtual void SetInput(vtkImageData *in);
|
|
virtual vtkImageData *GetInput();
|
|
virtual void SetInputConnection(vtkAlgorithmOutput* input);
|
|
|
|
// Description:
|
|
// Set/get the slice orientation
|
|
//BTX
|
|
enum
|
|
{
|
|
SLICE_ORIENTATION_YZ = 0,
|
|
SLICE_ORIENTATION_XZ = 1,
|
|
SLICE_ORIENTATION_XY = 2
|
|
};
|
|
//ETX
|
|
vtkGetMacro(SliceOrientation, int);
|
|
virtual void SetSliceOrientation(int orientation);
|
|
virtual void SetSliceOrientationToXY()
|
|
{ this->SetSliceOrientation(vtkImageViewer2::SLICE_ORIENTATION_XY); };
|
|
virtual void SetSliceOrientationToYZ()
|
|
{ this->SetSliceOrientation(vtkImageViewer2::SLICE_ORIENTATION_YZ); };
|
|
virtual void SetSliceOrientationToXZ()
|
|
{ this->SetSliceOrientation(vtkImageViewer2::SLICE_ORIENTATION_XZ); };
|
|
|
|
// Description:
|
|
// Set/Get the current slice to display (depending on the orientation
|
|
// this can be in X, Y or Z).
|
|
vtkGetMacro(Slice, int);
|
|
virtual void SetSlice(int s);
|
|
|
|
// Description:
|
|
// Return the minimum and maximum slice values (depending on the orientation
|
|
// this can be in X, Y or Z).
|
|
virtual int GetSliceMin();
|
|
virtual int GetSliceMax();
|
|
virtual void GetSliceRange(int range[2])
|
|
{ this->GetSliceRange(range[0], range[1]); }
|
|
virtual void GetSliceRange(int &min, int &max);
|
|
virtual int* GetSliceRange();
|
|
|
|
// Description:
|
|
// Set window and level for mapping pixels to colors.
|
|
virtual double GetColorWindow();
|
|
virtual double GetColorLevel();
|
|
virtual void SetColorWindow(double s);
|
|
virtual void SetColorLevel(double s);
|
|
|
|
// Description:
|
|
// These are here when using a Tk window.
|
|
virtual void SetDisplayId(void *a);
|
|
virtual void SetWindowId(void *a);
|
|
virtual void SetParentId(void *a);
|
|
|
|
// Description:
|
|
// Set/Get the position in screen coordinates of the rendering window.
|
|
virtual int* GetPosition();
|
|
virtual void SetPosition(int a,int b);
|
|
virtual void SetPosition(int a[2]) { this->SetPosition(a[0],a[1]); }
|
|
|
|
// Description:
|
|
// Set/Get the size of the window in screen coordinates.
|
|
virtual int* GetSize();
|
|
virtual void SetSize(int a, int b);
|
|
virtual void SetSize(int a[2]) { this->SetSize(a[0],a[1]); }
|
|
|
|
// Description:
|
|
// Get the internal render window, renderer, image actor, and
|
|
// image map instances.
|
|
vtkGetObjectMacro(RenderWindow,vtkRenderWindow);
|
|
vtkGetObjectMacro(Renderer, vtkRenderer);
|
|
vtkGetObjectMacro(ImageActor,vtkImageActor);
|
|
vtkGetObjectMacro(WindowLevel,vtkImageMapToWindowLevelColors);
|
|
vtkGetObjectMacro(InteractorStyle,vtkInteractorStyleImage);
|
|
|
|
// Description:
|
|
// Set your own renderwindow and renderer
|
|
virtual void SetRenderWindow(vtkRenderWindow *arg);
|
|
virtual void SetRenderer(vtkRenderer *arg);
|
|
|
|
// Description:
|
|
// Attach an interactor for the internal render window.
|
|
virtual void SetupInteractor(vtkRenderWindowInteractor*);
|
|
|
|
// Description:
|
|
// Create a window in memory instead of on the screen. This may not
|
|
// be supported for every type of window and on some windows you may
|
|
// need to invoke this prior to the first render.
|
|
virtual void SetOffScreenRendering(int);
|
|
virtual int GetOffScreenRendering();
|
|
vtkBooleanMacro(OffScreenRendering,int);
|
|
|
|
// Description:
|
|
// @deprecated Replaced by vtkImageViewer2::GetSliceMin() as of VTK 5.0.
|
|
VTK_LEGACY(int GetWholeZMin());
|
|
|
|
// Description:
|
|
// @deprecated Replaced by vtkImageViewer2::GetSliceMax() as of VTK 5.0.
|
|
VTK_LEGACY(int GetWholeZMax());
|
|
|
|
// Description:
|
|
// @deprecated Replaced by vtkImageViewer2::GetSlice() as of VTK 5.0.
|
|
VTK_LEGACY(int GetZSlice());
|
|
|
|
// Description:
|
|
// @deprecated Replaced by vtkImageViewer2::SetSlice() as of VTK 5.0.
|
|
VTK_LEGACY(void SetZSlice(int));
|
|
|
|
protected:
|
|
vtkImageViewer2();
|
|
~vtkImageViewer2();
|
|
|
|
virtual void InstallPipeline();
|
|
virtual void UnInstallPipeline();
|
|
|
|
vtkImageMapToWindowLevelColors *WindowLevel;
|
|
vtkRenderWindow *RenderWindow;
|
|
vtkRenderer *Renderer;
|
|
vtkImageActor *ImageActor;
|
|
vtkRenderWindowInteractor *Interactor;
|
|
vtkInteractorStyleImage *InteractorStyle;
|
|
|
|
int SliceOrientation;
|
|
int FirstRender;
|
|
int Slice;
|
|
|
|
virtual void UpdateOrientation();
|
|
virtual void UpdateDisplayExtent();
|
|
|
|
private:
|
|
vtkImageViewer2(const vtkImageViewer2&); // Not implemented.
|
|
void operator=(const vtkImageViewer2&); // Not implemented.
|
|
};
|
|
|
|
#endif
|
|
|
|
|
|
|