Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkImagingFactory.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkObjectFactory.h"
#include "vtkImagingFactory.h"
#include "vtkToolkits.h"
#include "vtkDebugLeaks.h"
#ifdef VTK_USE_OGLR
#include "vtkOpenGLImageMapper.h"
#include "vtkOpenGLPolyDataMapper2D.h"
#include "vtkOpenGLFreeTypeTextMapper.h"
#endif
#if defined(VTK_USE_MANGLED_MESA)
#include "vtkMesaImageMapper.h"
#include "vtkMesaPolyDataMapper2D.h"
#include "vtkMesaFreeTypeTextMapper.h"
#endif
#ifdef _WIN32
#include "vtkOpenGLImageMapper.h"
#include "vtkOpenGLPolyDataMapper2D.h"
#include "vtkOpenGLFreeTypeTextMapper.h"
#else
#ifdef VTK_USE_QUARTZ
#include "vtkOpenGLImageMapper.h"
#include "vtkOpenGLPolyDataMapper2D.h"
#include "vtkQuartzImageMapper.h"
#include "vtkOpenGLFreeTypeTextMapper.h"
#endif
#endif
#ifdef VTK_USE_CARBON
#include "vtkOpenGLImageMapper.h"
#include "vtkOpenGLPolyDataMapper2D.h"
#include "vtkOpenGLFreeTypeTextMapper.h"
#endif
#ifdef VTK_USE_COCOA
#include "vtkOpenGLImageMapper.h"
#include "vtkOpenGLPolyDataMapper2D.h"
#include "vtkOpenGLFreeTypeTextMapper.h"
#endif
#include "vtkCriticalSection.h"
static vtkSimpleCriticalSection vtkUseMesaClassesCriticalSection;
int vtkImagingFactory::UseMesaClasses = 0;
vtkCxxRevisionMacro(vtkImagingFactory, "$Revision: 1.30 $");
vtkStandardNewMacro(vtkImagingFactory);
const char *vtkImagingFactoryGetRenderLibrary()
{
const char *temp;
// first check the environment variable
temp = getenv("VTK_RENDERER");
// Backward compatibility
if ( temp )
{
if (!strcmp("oglr",temp))
{
temp = "OpenGL";
}
else if (!strcmp("woglr",temp))
{
temp = "Win32OpenGL";
}
else if (strcmp("Mesa",temp) && strcmp("OpenGL",temp) &&
strcmp("Win32OpenGL",temp))
{
vtkGenericWarningMacro(<<"VTK_RENDERER set to unsupported type:" << temp);
temp = NULL;
}
}
// if nothing is set then work down the list of possible renderers
if ( !temp )
{
#ifdef VTK_USE_OGLR
temp = "OpenGL";
#endif
#ifdef _WIN32
temp = "Win32OpenGL";
#endif
#ifdef VTK_USE_CARBON
temp = "CarbonOpenGL";
#endif
#ifdef VTK_USE_COCOA
temp = "CocoaOpenGL";
#endif
}
return temp;
}
vtkObject* vtkImagingFactory::CreateInstance(const char* vtkclassname )
{
// first check the object factory
vtkObject *ret = vtkObjectFactory::CreateInstance(vtkclassname);
if (ret)
{
return ret;
}
// if the factory failed to create the object,
// then destroy it now, as vtkDebugLeaks::ConstructClass was called
// with vtkclassname, and not the real name of the class
#ifdef VTK_DEBUG_LEAKS
vtkDebugLeaks::DestructClass(vtkclassname);
#endif
const char *rl = vtkImagingFactoryGetRenderLibrary();
#ifdef VTK_USE_OGLR
if (!strcmp("OpenGL",rl))
{
if(strcmp(vtkclassname, "vtkTextMapper") == 0)
{
#if defined(VTK_USE_MANGLED_MESA)
if ( vtkImagingFactory::UseMesaClasses )
{
return vtkMesaFreeTypeTextMapper::New();
}
#endif
return vtkOpenGLFreeTypeTextMapper::New();
}
if(strcmp(vtkclassname, "vtkImageMapper") == 0)
{
#if defined(VTK_USE_MANGLED_MESA)
if ( vtkImagingFactory::UseMesaClasses )
{
return vtkMesaImageMapper::New();
}
#endif
return vtkOpenGLImageMapper::New();
}
if(strcmp(vtkclassname, "vtkPolyDataMapper2D") == 0)
{
#if defined(VTK_USE_MANGLED_MESA)
if ( vtkImagingFactory::UseMesaClasses )
{
return vtkMesaPolyDataMapper2D::New();
}
#endif
return vtkOpenGLPolyDataMapper2D::New();
}
}
#endif
#ifdef _WIN32
if (!strcmp("Win32OpenGL",rl))
{
if(strcmp(vtkclassname, "vtkTextMapper") == 0)
{
return vtkOpenGLFreeTypeTextMapper::New();
}
if(strcmp(vtkclassname, "vtkImageMapper") == 0)
{
return vtkOpenGLImageMapper::New();
}
if(strcmp(vtkclassname, "vtkPolyDataMapper2D") == 0)
{
return vtkOpenGLPolyDataMapper2D::New();
}
}
#endif
#ifdef VTK_USE_CARBON
if (!strcmp("CarbonOpenGL",rl))
{
if(strcmp(vtkclassname, "vtkTextMapper") == 0)
{
return vtkOpenGLFreeTypeTextMapper::New();
}
if(strcmp(vtkclassname, "vtkImageMapper") == 0)
{
return vtkOpenGLImageMapper::New();
}
if(strcmp(vtkclassname, "vtkPolyDataMapper2D") == 0)
{
return vtkOpenGLPolyDataMapper2D::New();
}
}
#endif
#ifdef VTK_USE_COCOA
if (!strcmp("CocoaOpenGL",rl))
{
if(strcmp(vtkclassname, "vtkTextMapper") == 0)
{
return vtkOpenGLFreeTypeTextMapper::New();
}
if(strcmp(vtkclassname, "vtkImageMapper") == 0)
{
return vtkOpenGLImageMapper::New();
}
if(strcmp(vtkclassname, "vtkPolyDataMapper2D") == 0)
{
return vtkOpenGLPolyDataMapper2D::New();
}
}
#endif
return 0;
}
void vtkImagingFactory::SetUseMesaClasses(int use)
{
vtkUseMesaClassesCriticalSection.Lock();
vtkImagingFactory::UseMesaClasses = use;
vtkUseMesaClassesCriticalSection.Unlock();
}
int vtkImagingFactory::GetUseMesaClasses()
{
return vtkImagingFactory::UseMesaClasses;
}
//----------------------------------------------------------------------------
void vtkImagingFactory::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
}