Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkVolume.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkVolume - represents a volume (data & properties) in a rendered scene
//
// .SECTION Description
// vtkVolume is used to represent a volumetric entity in a rendering scene.
// It inherits functions related to the volume's position, orientation and
// origin from vtkProp3D. The volume maintains a reference to the
// volumetric data (i.e., the volume mapper). The volume also contains a
// reference to a volume property which contains all common volume rendering
// parameters.
// .SECTION see also
// vtkAbstractVolumeMapper vtkVolumeProperty vtkProp3D
#ifndef __vtkVolume_h
#define __vtkVolume_h
#include "vtkProp3D.h"
class vtkRenderer;
class vtkPropCollection;
class vtkVolumeCollection;
class vtkWindow;
class vtkVolumeProperty;
class vtkAbstractVolumeMapper;
class VTK_RENDERING_EXPORT vtkVolume : public vtkProp3D
{
public:
vtkTypeRevisionMacro(vtkVolume,vtkProp3D);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Creates a Volume with the following defaults: origin(0,0,0)
// position=(0,0,0) scale=1 visibility=1 pickable=1 dragable=1
// orientation=(0,0,0).
static vtkVolume *New();
// Description:
// Set/Get the volume mapper.
void SetMapper(vtkAbstractVolumeMapper *mapper);
vtkGetObjectMacro(Mapper, vtkAbstractVolumeMapper);
// Description:
// Set/Get the volume property.
void SetProperty(vtkVolumeProperty *property);
vtkVolumeProperty *GetProperty();
// Description:
// For some exporters and other other operations we must be
// able to collect all the actors or volumes. This method
// is used in that process.
void GetVolumes(vtkPropCollection *vc);
// Description:
// Update the volume rendering pipeline by updating the volume mapper
void Update();
// Description:
// Get the bounds - either all six at once
// (xmin, xmax, ymin, ymax, zmin, zmax) or one at a time.
double *GetBounds();
void GetBounds(double bounds[6]) { this->vtkProp3D::GetBounds( bounds ); };
double GetMinXBound();
double GetMaxXBound();
double GetMinYBound();
double GetMaxYBound();
double GetMinZBound();
double GetMaxZBound();
// Description:
// Return the MTime also considering the property etc.
unsigned long int GetMTime();
// Description:
// Return the mtime of anything that would cause the rendered image to
// appear differently. Usually this involves checking the mtime of the
// prop plus anything else it depends on such as properties, mappers,
// etc.
unsigned long GetRedrawMTime();
// Description:
// Shallow copy of this vtkVolume. Overloads the virtual vtkProp method.
void ShallowCopy(vtkProp *prop);
//BTX
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
// Support the standard render methods.
// Depending on the mapper type, the volume may be rendered using
// this method (FRAMEBUFFER volume such as texture mapping will
// be rendered this way)
int RenderTranslucentGeometry(vtkViewport *viewport);
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// Release any graphics resources that are being consumed by this volume.
// The parameter window could be used to determine which graphic
// resources to release.
void ReleaseGraphicsResources(vtkWindow *);
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
float *GetCorrectedScalarOpacityArray(int);
float *GetCorrectedScalarOpacityArray()
{return this->GetCorrectedScalarOpacityArray(0);};
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
float *GetScalarOpacityArray(int);
float *GetScalarOpacityArray(){return this->GetScalarOpacityArray(0);};
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
float *GetGradientOpacityArray(int);
float *GetGradientOpacityArray(){return this->GetGradientOpacityArray(0);};
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
float *GetGrayArray(int);
float *GetGrayArray(){return this->GetGrayArray(0);};
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
float *GetRGBArray(int);
float *GetRGBArray(){return this->GetRGBArray(0);};
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
float GetGradientOpacityConstant(int);
float GetGradientOpacityConstant()
{return this->GetGradientOpacityConstant(0);};
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
float GetArraySize () { return static_cast<float>(this->ArraySize); };
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
void UpdateTransferFunctions( vtkRenderer *ren );
// Description:
// WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
// DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
void UpdateScalarOpacityforSampleSize( vtkRenderer *ren,
float sample_distance );
//ETX
protected:
vtkVolume();
~vtkVolume();
vtkAbstractVolumeMapper *Mapper;
vtkVolumeProperty *Property;
// The rgb transfer function array - for unsigned char data this
// is 256 elements, for short or unsigned short it is 65536 elements
// This is a sample at each scalar value of the rgb transfer
// function. A time stamp is kept to know when it needs rebuilding
float *RGBArray[VTK_MAX_VRCOMP];
vtkTimeStamp RGBArrayMTime[VTK_MAX_VRCOMP];
// The gray transfer function array - for unsigned char data this
// is 256 elements, for short or unsigned short it is 65536 elements
// This is a sample at each scalar value of the gray transfer
// function. A time stamp is kept to know when it needs rebuilding
float *GrayArray[VTK_MAX_VRCOMP];
vtkTimeStamp GrayArrayMTime[VTK_MAX_VRCOMP];
// The scalar opacity transfer function array - for unsigned char data this
// is 256 elements, for short or unsigned short it is 65536 elements
// This is a sample at each scalar value of the opacity transfer
// function. A time stamp is kept to know when it needs rebuilding
float *ScalarOpacityArray[VTK_MAX_VRCOMP];
vtkTimeStamp ScalarOpacityArrayMTime[VTK_MAX_VRCOMP];
// The corrected scalar opacity transfer function array - this is identical
// to the opacity transfer function array when the step size is 1.
// In other cases, it is corrected to reflect the new material thickness
// modeled by a step size different than 1.
float *CorrectedScalarOpacityArray[VTK_MAX_VRCOMP];
vtkTimeStamp CorrectedScalarOpacityArrayMTime[VTK_MAX_VRCOMP];
// CorrectedStepSize is the step size currently modeled by
// CorrectedArray. It is used to determine when the
// CorrectedArray needs to be updated to match SampleDistance
// in the volume mapper.
float CorrectedStepSize;
// Number of elements in the rgb, gray, and opacity transfer function arrays
int ArraySize;
// The magnitude of gradient opacity transfer function array
float GradientOpacityArray[VTK_MAX_VRCOMP][256];
float GradientOpacityConstant[VTK_MAX_VRCOMP];
vtkTimeStamp GradientOpacityArrayMTime[VTK_MAX_VRCOMP];
// Function to compute screen coverage of this volume
float ComputeScreenCoverage( vtkViewport *vp );
private:
vtkVolume(const vtkVolume&); // Not implemented.
void operator=(const vtkVolume&); // Not implemented.
};
#endif