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1536 lines
39 KiB
1536 lines
39 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkXOpenGLRenderWindow.cxx,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef VTK_IMPLEMENT_MESA_CXX
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#include "vtkXOpenGLRenderWindow.h"
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#include "vtkOpenGLRenderer.h"
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#include "vtkOpenGLProperty.h"
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#include "vtkOpenGLTexture.h"
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#include "vtkOpenGLCamera.h"
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#include "vtkOpenGLLight.h"
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#include "vtkOpenGLActor.h"
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#include "vtkOpenGLPolyDataMapper.h"
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#include <GL/gl.h>
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#include "GL/glx.h"
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#else
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#include "MangleMesaInclude/osmesa.h"
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#endif
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#include "vtkToolkits.h"
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#ifndef VTK_IMPLEMENT_MESA_CXX
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#ifdef VTK_OPENGL_HAS_OSMESA
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#include <GL/osmesa.h>
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#endif
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#endif
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#include "vtkCommand.h"
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#include "vtkIdList.h"
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#include "vtkObjectFactory.h"
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#include "vtkRendererCollection.h"
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/cursorfont.h>
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class vtkXOpenGLRenderWindow;
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class vtkRenderWindow;
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class vtkXOpenGLRenderWindowInternal
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{
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friend class vtkXOpenGLRenderWindow;
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private:
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vtkXOpenGLRenderWindowInternal(vtkRenderWindow*);
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GLXContext ContextId;
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#if defined( VTK_OPENGL_HAS_OSMESA )
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// OffScreen stuff
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OSMesaContext OffScreenContextId;
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void *OffScreenWindow;
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int ScreenMapped;
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// Looks like this just stores DoubleBuffer.
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int ScreenDoubleBuffer;
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#endif
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};
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#ifdef VTK_OPENGL_HAS_OSMESA
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vtkXOpenGLRenderWindowInternal::vtkXOpenGLRenderWindowInternal(
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vtkRenderWindow *rw)
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#else
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vtkXOpenGLRenderWindowInternal::vtkXOpenGLRenderWindowInternal(
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vtkRenderWindow * vtkNotUsed(rw))
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#endif
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{
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this->ContextId = NULL;
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// OpenGL specific
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#ifdef VTK_OPENGL_HAS_OSMESA
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this->OffScreenContextId = NULL;
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this->OffScreenWindow = NULL;
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this->ScreenMapped = rw->GetMapped();
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this->ScreenDoubleBuffer = rw->GetDoubleBuffer();
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#endif
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}
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#ifndef VTK_IMPLEMENT_MESA_CXX
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vtkCxxRevisionMacro(vtkXOpenGLRenderWindow, "$Revision: 1.54 $");
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vtkStandardNewMacro(vtkXOpenGLRenderWindow);
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#endif
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#define MAX_LIGHTS 8
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#ifdef VTK_OPENGL_HAS_OSMESA
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// a couple of routines for offscreen rendering
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void vtkOSMesaDestroyWindow(void *Window)
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{
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free(Window);
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}
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void *vtkOSMesaCreateWindow(int width, int height)
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{
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return malloc(width*height*4);
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}
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#endif
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XVisualInfo *vtkXOpenGLRenderWindowTryForVisual(Display *DisplayId,
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int doublebuff, int stereo,
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int multisamples,
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int alphaBitPlanes)
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{
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int index;
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static int attributes[50];
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// setup the default stuff we ask for
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index = 0;
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attributes[index++] = GLX_RGBA;
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attributes[index++] = GLX_RED_SIZE;
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attributes[index++] = 1;
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attributes[index++] = GLX_GREEN_SIZE;
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attributes[index++] = 1;
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attributes[index++] = GLX_BLUE_SIZE;
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attributes[index++] = 1;
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attributes[index++] = GLX_DEPTH_SIZE;
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attributes[index++] = 1;
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if (alphaBitPlanes)
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{
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attributes[index++] = GLX_ALPHA_SIZE;
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attributes[index++] = 1;
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}
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if (doublebuff)
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{
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attributes[index++] = GLX_DOUBLEBUFFER;
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}
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if (stereo)
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{
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// also try for STEREO
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attributes[index++] = GLX_STEREO;
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}
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if (multisamples)
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{
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#ifdef GLX_SAMPLE_BUFFERS_SGIS
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attributes[index++] = GLX_SAMPLE_BUFFERS_SGIS;
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attributes[index++] = 1;
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attributes[index++] = GLX_SAMPLES_SGIS;
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attributes[index++] = multisamples;
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#endif
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}
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attributes[index++] = None;
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return glXChooseVisual(DisplayId, DefaultScreen(DisplayId), attributes );
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}
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XVisualInfo *vtkXOpenGLRenderWindow::GetDesiredVisualInfo()
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{
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XVisualInfo *v = NULL;
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int multi;
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int stereo = 0;
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// get the default display connection
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if (!this->DisplayId)
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{
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this->DisplayId = XOpenDisplay((char *)NULL);
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if (this->DisplayId == NULL)
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{
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vtkErrorMacro(<< "bad X server connection.\n");
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}
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this->OwnDisplay = 1;
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}
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// try every possibility stoping when we find one that works
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for (stereo = this->StereoCapableWindow; !v && stereo >= 0; stereo--)
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{
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for (multi = this->MultiSamples; !v && multi >= 0; multi--)
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{
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if (v)
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{
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XFree(v);
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}
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v = vtkXOpenGLRenderWindowTryForVisual(this->DisplayId,
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this->DoubleBuffer,
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stereo, multi,
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this->AlphaBitPlanes);
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if (v && this->StereoCapableWindow && !stereo)
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{
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// requested a stereo capable window but we could not get one
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this->StereoCapableWindow = 0;
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}
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}
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}
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for (stereo = this->StereoCapableWindow; !v && stereo >= 0; stereo--)
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{
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for (multi = this->MultiSamples; !v && multi >= 0; multi--)
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{
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if (v)
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{
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XFree(v);
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}
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v = vtkXOpenGLRenderWindowTryForVisual(this->DisplayId,
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!this->DoubleBuffer,
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stereo, multi,
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this->AlphaBitPlanes);
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if (v)
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{
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this->DoubleBuffer = !this->DoubleBuffer;
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}
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if (v && this->StereoCapableWindow && !stereo)
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{
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// requested a stereo capable window but we could not get one
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this->StereoCapableWindow = 0;
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}
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}
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}
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if (!v)
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{
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vtkErrorMacro(<< "Could not find a decent visual\n");
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}
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return ( v );
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}
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vtkXOpenGLRenderWindow::vtkXOpenGLRenderWindow()
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{
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this->ParentId = (Window)NULL;
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this->ScreenSize[0] = 0;
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this->ScreenSize[1] = 0;
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this->OwnDisplay = 0;
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this->CursorHidden = 0;
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this->ForceMakeCurrent = 0;
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this->UsingHardware = 0;
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this->DisplayId = (Display *)NULL;
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this->WindowId = (Window)NULL;
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this->NextWindowId = (Window)NULL;
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this->ColorMap = (Colormap)0;
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this->OwnWindow = 0;
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this->Internal = new vtkXOpenGLRenderWindowInternal(this);
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this->XCArrow = 0;
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this->XCSizeAll = 0;
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this->XCSizeNS = 0;
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this->XCSizeWE = 0;
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this->XCSizeNE = 0;
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this->XCSizeNW = 0;
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this->XCSizeSE = 0;
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this->XCSizeSW = 0;
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this->Capabilities = 0;
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}
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// free up memory & close the window
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vtkXOpenGLRenderWindow::~vtkXOpenGLRenderWindow()
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{
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// close-down all system-specific drawing resources
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this->Finalize();
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delete this->Internal;
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}
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// End the rendering process and display the image.
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void vtkXOpenGLRenderWindow::Frame(void)
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{
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this->MakeCurrent();
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glFlush();
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if (!this->AbortRender && this->DoubleBuffer && this->SwapBuffers)
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{
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glXSwapBuffers(this->DisplayId, this->WindowId);
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vtkDebugMacro(<< " glXSwapBuffers\n");
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}
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}
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//
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// Set the variable that indicates that we want a stereo capable window
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// be created. This method can only be called before a window is realized.
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//
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void vtkXOpenGLRenderWindow::SetStereoCapableWindow(int capable)
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{
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if (!this->WindowId)
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{
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vtkOpenGLRenderWindow::SetStereoCapableWindow(capable);
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}
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else
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{
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vtkWarningMacro(<< "Requesting a StereoCapableWindow must be performed "
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<< "before the window is realized, i.e. before a render.");
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}
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}
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// Initialize the window for rendering.
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void vtkXOpenGLRenderWindow::WindowInitialize (void)
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{
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XVisualInfo *v, matcher;
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XSetWindowAttributes attr;
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int x, y, width, height, nItems;
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XWindowAttributes winattr;
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XSizeHints xsh;
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xsh.flags = USSize;
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if ((this->Position[0] >= 0)&&(this->Position[1] >= 0))
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{
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xsh.flags |= USPosition;
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xsh.x = (int)(this->Position[0]);
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xsh.y = (int)(this->Position[1]);
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}
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x = ((this->Position[0] >= 0) ? this->Position[0] : 5);
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y = ((this->Position[1] >= 0) ? this->Position[1] : 5);
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width = ((this->Size[0] > 0) ? this->Size[0] : 300);
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height = ((this->Size[1] > 0) ? this->Size[1] : 300);
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xsh.width = width;
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xsh.height = height;
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if ( ! this->OffScreenRendering)
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{
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// get the default display connection
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if (!this->DisplayId)
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{
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this->DisplayId = XOpenDisplay((char *)NULL);
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if (this->DisplayId == NULL)
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{
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vtkErrorMacro(<< "bad X server connection.\n");
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}
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this->OwnDisplay = 1;
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}
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attr.override_redirect = False;
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if (this->Borders == 0.0)
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{
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attr.override_redirect = True;
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}
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// create our own window ?
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this->OwnWindow = 0;
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if (!this->WindowId)
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{
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v = this->GetDesiredVisualInfo();
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this->ColorMap = XCreateColormap(this->DisplayId,
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RootWindow( this->DisplayId, v->screen),
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v->visual, AllocNone );
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attr.background_pixel = 0;
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attr.border_pixel = 0;
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attr.colormap = this->ColorMap;
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attr.event_mask = StructureNotifyMask | ExposureMask;
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// get a default parent if one has not been set.
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if (! this->ParentId)
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{
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this->ParentId = RootWindow(this->DisplayId, v->screen);
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}
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this->WindowId =
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XCreateWindow(this->DisplayId,
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this->ParentId,
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x, y, width, height, 0, v->depth, InputOutput, v->visual,
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CWBackPixel | CWBorderPixel | CWColormap |
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CWOverrideRedirect | CWEventMask,
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&attr);
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XStoreName(this->DisplayId, this->WindowId, this->WindowName);
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XSetNormalHints(this->DisplayId,this->WindowId,&xsh);
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this->OwnWindow = 1;
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}
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else
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{
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XChangeWindowAttributes(this->DisplayId,this->WindowId,
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CWOverrideRedirect, &attr);
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XGetWindowAttributes(this->DisplayId,
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this->WindowId,&winattr);
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matcher.visualid = XVisualIDFromVisual(winattr.visual);
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matcher.screen = DefaultScreen(DisplayId);
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v = XGetVisualInfo(this->DisplayId, VisualIDMask | VisualScreenMask,
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&matcher, &nItems);
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}
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// RESIZE THE WINDOW TO THE DESIRED SIZE
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vtkDebugMacro(<< "Resizing the xwindow\n");
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XResizeWindow(this->DisplayId,this->WindowId,
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((this->Size[0] > 0) ?
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(int)(this->Size[0]) : 300),
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((this->Size[1] > 0) ?
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(int)(this->Size[1]) : 300));
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XSync(this->DisplayId,False);
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// is GLX extension is supported?
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if(!glXQueryExtension(this->DisplayId, NULL, NULL))
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{
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vtkErrorMacro("GLX not found. Aborting.");
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if (this->HasObserver(vtkCommand::ExitEvent))
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{
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this->InvokeEvent(vtkCommand::ExitEvent, NULL);
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return;
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}
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else
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{
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abort();
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}
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}
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this->Internal->ContextId = glXCreateContext(this->DisplayId, v, 0, GL_TRUE);
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if(!this->Internal->ContextId)
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{
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vtkErrorMacro("Cannot create GLX context. Aborting.");
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if (this->HasObserver(vtkCommand::ExitEvent))
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{
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this->InvokeEvent(vtkCommand::ExitEvent, NULL);
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return;
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}
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else
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{
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abort();
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}
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}
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this->MakeCurrent();
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if(this->OwnWindow)
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{
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vtkDebugMacro(" Mapping the xwindow\n");
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XMapWindow(this->DisplayId, this->WindowId);
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XSync(this->DisplayId,False);
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XGetWindowAttributes(this->DisplayId,
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this->WindowId,&winattr);
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while (winattr.map_state == IsUnmapped)
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{
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XGetWindowAttributes(this->DisplayId,
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this->WindowId,&winattr);
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};
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}
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// free the visual info
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if (v)
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{
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XFree(v);
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}
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this->Mapped = 1;
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this->Size[0] = width;
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this->Size[1] = height;
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}
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else
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{
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this->DoubleBuffer = 0;
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#ifdef VTK_OPENGL_HAS_OSMESA
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if (!this->Internal->OffScreenWindow)
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{
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this->Internal->OffScreenWindow = vtkOSMesaCreateWindow(width,height);
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this->Size[0] = width;
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this->Size[1] = height;
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this->OwnWindow = 1;
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}
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this->Internal->OffScreenContextId = OSMesaCreateContext(GL_RGBA, NULL);
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#endif
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this->MakeCurrent();
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this->Mapped = 0;
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}
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// tell our renderers about us
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vtkRenderer* ren;
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for (this->Renderers->InitTraversal();
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(ren = this->Renderers->GetNextItem());)
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{
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ren->SetRenderWindow(0);
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ren->SetRenderWindow(this);
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}
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this->OpenGLInit();
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glAlphaFunc(GL_GREATER,0);
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}
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|
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// Initialize the rendering window.
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void vtkXOpenGLRenderWindow::Initialize (void)
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{
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// make sure we havent already been initialized
|
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if (this->Internal->ContextId
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#ifdef VTK_OPENGL_HAS_OSMESA
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|| this->Internal->OffScreenContextId
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#endif
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)
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{
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return;
|
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}
|
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|
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// now initialize the window
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this->WindowInitialize();
|
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}
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|
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void vtkXOpenGLRenderWindow::Finalize (void)
|
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{
|
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vtkRenderer *ren;
|
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GLuint txId;
|
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short cur_light;
|
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|
|
// free the cursors
|
|
if (this->DisplayId)
|
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{
|
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if (this->WindowId)
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{
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// we will only have a cursor defined if a CurrentCursor has been
|
|
// set > 0 or if the cursor has been hidden... if we undefine without
|
|
// checking, bad things can happen (BadWindow)
|
|
if (this->GetCurrentCursor() || this->CursorHidden)
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{
|
|
XUndefineCursor(this->DisplayId,this->WindowId);
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}
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}
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|
if (this->XCArrow)
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{
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XFreeCursor(this->DisplayId,this->XCArrow);
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}
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if (this->XCSizeAll)
|
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{
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XFreeCursor(this->DisplayId,this->XCSizeAll);
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}
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if (this->XCSizeNS)
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{
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XFreeCursor(this->DisplayId,this->XCSizeNS);
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}
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if (this->XCSizeWE)
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{
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XFreeCursor(this->DisplayId,this->XCSizeWE);
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}
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if (this->XCSizeNE)
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{
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XFreeCursor(this->DisplayId,this->XCSizeNE);
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|
}
|
|
if (this->XCSizeNW)
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{
|
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XFreeCursor(this->DisplayId,this->XCSizeNW);
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}
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if (this->XCSizeSE)
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{
|
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XFreeCursor(this->DisplayId,this->XCSizeSE);
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|
}
|
|
if (this->XCSizeSW)
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|
{
|
|
XFreeCursor(this->DisplayId,this->XCSizeSW);
|
|
}
|
|
}
|
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|
|
this->XCArrow = 0;
|
|
this->XCSizeAll = 0;
|
|
this->XCSizeNS = 0;
|
|
this->XCSizeWE = 0;
|
|
this->XCSizeNE = 0;
|
|
this->XCSizeNW = 0;
|
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this->XCSizeSE = 0;
|
|
this->XCSizeSW = 0;
|
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|
|
// make sure we have been initialized
|
|
if (this->Internal->ContextId
|
|
#ifdef VTK_OPENGL_HAS_OSMESA
|
|
|| this->Internal->OffScreenContextId
|
|
#endif
|
|
)
|
|
{
|
|
this->MakeCurrent();
|
|
|
|
// tell each of the renderers that this render window/graphics context
|
|
// is being removed (the RendererCollection is removed by vtkRenderWindow's
|
|
// destructor)
|
|
this->Renderers->InitTraversal();
|
|
for ( ren = vtkOpenGLRenderer::SafeDownCast(this->Renderers->GetNextItemAsObject());
|
|
ren != NULL;
|
|
ren = vtkOpenGLRenderer::SafeDownCast(this->Renderers->GetNextItemAsObject()) )
|
|
{
|
|
ren->SetRenderWindow(NULL);
|
|
}
|
|
|
|
/* first delete all the old lights */
|
|
for (cur_light = GL_LIGHT0; cur_light < GL_LIGHT0+MAX_LIGHTS; cur_light++)
|
|
{
|
|
glDisable((GLenum)cur_light);
|
|
}
|
|
|
|
/* now delete all textures */
|
|
glDisable(GL_TEXTURE_2D);
|
|
for (int i = 1; i < this->TextureResourceIds->GetNumberOfIds(); i++)
|
|
{
|
|
txId = (GLuint) this->TextureResourceIds->GetId(i);
|
|
#ifdef GL_VERSION_1_1
|
|
if (glIsTexture(txId))
|
|
{
|
|
glDeleteTextures(1, &txId);
|
|
}
|
|
#else
|
|
if (glIsList(txId))
|
|
{
|
|
glDeleteLists(txId,1);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
glFinish();
|
|
#ifdef VTK_OPENGL_HAS_OSMESA
|
|
if (this->OffScreenRendering && this->Internal->OffScreenContextId)
|
|
{
|
|
OSMesaDestroyContext(this->Internal->OffScreenContextId);
|
|
this->Internal->OffScreenContextId = NULL;
|
|
vtkOSMesaDestroyWindow(this->Internal->OffScreenWindow);
|
|
this->Internal->OffScreenWindow = NULL;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
glXDestroyContext( this->DisplayId, this->Internal->ContextId);
|
|
this->Internal->ContextId = NULL;
|
|
|
|
// then close the old window
|
|
if (this->OwnWindow && this->DisplayId && this->WindowId)
|
|
{
|
|
XDestroyWindow(this->DisplayId,this->WindowId);
|
|
this->WindowId = (Window)NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (this->DisplayId)
|
|
{
|
|
XSync(this->DisplayId,0);
|
|
}
|
|
// if we create the display, we'll delete it
|
|
if (this->OwnDisplay && this->DisplayId)
|
|
{
|
|
XCloseDisplay(this->DisplayId);
|
|
this->DisplayId = NULL;
|
|
}
|
|
|
|
if (this->Capabilities)
|
|
{
|
|
delete[] this->Capabilities;
|
|
this->Capabilities = 0;
|
|
}
|
|
|
|
// make sure all other code knows we're not mapped anymore
|
|
this->Mapped = 0;
|
|
|
|
}
|
|
|
|
// Change the window to fill the entire screen.
|
|
void vtkXOpenGLRenderWindow::SetFullScreen(int arg)
|
|
{
|
|
int *temp;
|
|
|
|
if (this->OffScreenRendering)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (this->FullScreen == arg) return;
|
|
|
|
if (!this->Mapped)
|
|
{
|
|
this->PrefFullScreen();
|
|
return;
|
|
}
|
|
|
|
// set the mode
|
|
this->FullScreen = arg;
|
|
if (this->FullScreen <= 0)
|
|
{
|
|
this->Position[0] = this->OldScreen[0];
|
|
this->Position[1] = this->OldScreen[1];
|
|
this->Size[0] = this->OldScreen[2];
|
|
this->Size[1] = this->OldScreen[3];
|
|
this->Borders = this->OldScreen[4];
|
|
}
|
|
else
|
|
{
|
|
// if window already up get its values
|
|
if (this->WindowId)
|
|
{
|
|
XWindowAttributes attribs;
|
|
|
|
// Find the current window size
|
|
XGetWindowAttributes(this->DisplayId,
|
|
this->WindowId, &attribs);
|
|
|
|
this->OldScreen[2] = attribs.width;
|
|
this->OldScreen[3] = attribs.height;;
|
|
|
|
temp = this->GetPosition();
|
|
this->OldScreen[0] = temp[0];
|
|
this->OldScreen[1] = temp[1];
|
|
|
|
this->OldScreen[4] = this->Borders;
|
|
this->PrefFullScreen();
|
|
}
|
|
}
|
|
|
|
// remap the window
|
|
this->WindowRemap();
|
|
|
|
// if full screen then grab the keyboard
|
|
if (this->FullScreen)
|
|
{
|
|
XGrabKeyboard(this->DisplayId,this->WindowId,
|
|
False,GrabModeAsync,GrabModeAsync,CurrentTime);
|
|
}
|
|
this->Modified();
|
|
}
|
|
|
|
// Set the preferred window size to full screen.
|
|
void vtkXOpenGLRenderWindow::PrefFullScreen()
|
|
{
|
|
// use full screen
|
|
this->Position[0] = 0;
|
|
this->Position[1] = 0;
|
|
|
|
if (this->OffScreenRendering)
|
|
{
|
|
this->Size[0] = 1280;
|
|
this->Size[1] = 1024;
|
|
}
|
|
else
|
|
{
|
|
int *size;
|
|
size = this->GetScreenSize();
|
|
this->Size[0] = size[0];
|
|
this->Size[1] = size[1];
|
|
}
|
|
|
|
// don't show borders
|
|
this->Borders = 0;
|
|
}
|
|
|
|
// Resize the window.
|
|
void vtkXOpenGLRenderWindow::WindowRemap()
|
|
{
|
|
// shut everything down
|
|
this->Finalize();
|
|
|
|
// set the default windowid
|
|
this->WindowId = this->NextWindowId;
|
|
this->NextWindowId = (Window)NULL;
|
|
|
|
// set everything up again
|
|
this->Initialize();
|
|
}
|
|
|
|
// Begin the rendering process.
|
|
void vtkXOpenGLRenderWindow::Start(void)
|
|
{
|
|
// if the renderer has not been initialized, do so now
|
|
if (!this->Internal->ContextId
|
|
#ifdef VTK_OPENGL_HAS_OSMESA
|
|
&& !this->Internal->OffScreenContextId
|
|
#endif
|
|
)
|
|
{
|
|
this->Initialize();
|
|
}
|
|
|
|
// set the current window
|
|
this->MakeCurrent();
|
|
}
|
|
|
|
|
|
// Specify the size of the rendering window.
|
|
void vtkXOpenGLRenderWindow::SetSize(int x,int y)
|
|
{
|
|
if ((this->Size[0] != x)||(this->Size[1] != y))
|
|
{
|
|
this->Modified();
|
|
this->Size[0] = x;
|
|
this->Size[1] = y;
|
|
}
|
|
|
|
if (this->OffScreenRendering
|
|
#ifdef VTK_OPENGL_HAS_OSMESA
|
|
&& this->Internal->OffScreenWindow
|
|
#endif
|
|
)
|
|
{
|
|
vtkRenderer *ren;
|
|
// Disconnect renderers from this render window.
|
|
// Done to release graphic resources.
|
|
vtkCollectionSimpleIterator rit;
|
|
this->Renderers->InitTraversal(rit);
|
|
while ( (ren = this->Renderers->GetNextRenderer(rit)) )
|
|
{
|
|
ren->SetRenderWindow(NULL);
|
|
}
|
|
|
|
#ifdef VTK_OPENGL_HAS_OSMESA
|
|
OSMesaDestroyContext(this->Internal->OffScreenContextId);
|
|
this->Internal->OffScreenContextId = NULL;
|
|
vtkOSMesaDestroyWindow(this->Internal->OffScreenWindow);
|
|
this->Internal->OffScreenWindow = NULL;
|
|
#endif
|
|
this->WindowInitialize();
|
|
this->Renderers->InitTraversal(rit);
|
|
while ( (ren = this->Renderers->GetNextRenderer(rit)) )
|
|
{
|
|
ren->SetRenderWindow(this);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// if we arent mappen then just set the ivars
|
|
if (!this->Mapped)
|
|
{
|
|
return;
|
|
}
|
|
|
|
XResizeWindow(this->DisplayId,this->WindowId,x,y);
|
|
XSync(this->DisplayId,False);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
int vtkXOpenGLRenderWindow::GetDesiredDepth()
|
|
{
|
|
XVisualInfo *v;
|
|
int depth = 0;
|
|
|
|
// get the default visual to use
|
|
v = this->GetDesiredVisualInfo();
|
|
|
|
if (v)
|
|
{
|
|
depth = v->depth;
|
|
XFree(v);
|
|
}
|
|
|
|
return depth;
|
|
}
|
|
|
|
// Get a visual from the windowing system.
|
|
Visual *vtkXOpenGLRenderWindow::GetDesiredVisual ()
|
|
{
|
|
XVisualInfo *v;
|
|
Visual *vis=0;
|
|
|
|
// get the default visual to use
|
|
v = this->GetDesiredVisualInfo();
|
|
|
|
if (v)
|
|
{
|
|
vis = v->visual;
|
|
XFree(v);
|
|
}
|
|
|
|
return vis;
|
|
}
|
|
|
|
|
|
// Get a colormap from the windowing system.
|
|
Colormap vtkXOpenGLRenderWindow::GetDesiredColormap ()
|
|
{
|
|
XVisualInfo *v;
|
|
|
|
if (this->ColorMap) return this->ColorMap;
|
|
|
|
// get the default visual to use
|
|
v = this->GetDesiredVisualInfo();
|
|
|
|
if (v)
|
|
{
|
|
this->ColorMap = XCreateColormap(this->DisplayId,
|
|
RootWindow( this->DisplayId, v->screen),
|
|
v->visual, AllocNone );
|
|
XFree(v);
|
|
}
|
|
|
|
return this->ColorMap;
|
|
}
|
|
|
|
void vtkXOpenGLRenderWindow::PrintSelf(ostream& os, vtkIndent indent)
|
|
{
|
|
this->Superclass::PrintSelf(os,indent);
|
|
|
|
os << indent << "ContextId: " << this->Internal->ContextId << "\n";
|
|
#ifdef VTK_OPENGL_HAS_OSMESA
|
|
os << indent << "OffScreenContextId: " << this->Internal->OffScreenContextId << "\n";
|
|
#endif
|
|
os << indent << "Color Map: " << this->ColorMap << "\n";
|
|
os << indent << "Display Id: " << this->GetDisplayId() << "\n";
|
|
os << indent << "Next Window Id: " << this->NextWindowId << "\n";
|
|
os << indent << "Window Id: " << this->GetWindowId() << "\n";
|
|
}
|
|
|
|
// the following can be useful for debugging XErrors
|
|
// When uncommented (along with the lines in MakeCurrent)
|
|
// it will cause a segfault upon an XError instead of
|
|
// the normal XError handler
|
|
// extern "C" {int vtkXError(Display *display, XErrorEvent *err)
|
|
// {
|
|
// // cause a segfault
|
|
// *(float *)(0x01) = 1.0;
|
|
// return 1;
|
|
// }}
|
|
|
|
void vtkXOpenGLRenderWindow::MakeCurrent()
|
|
{
|
|
// when debugging XErrors uncomment the following lines
|
|
// if (this->DisplayId)
|
|
// {
|
|
// XSynchronize(this->DisplayId,1);
|
|
// }
|
|
// XSetErrorHandler(vtkXError);
|
|
#ifdef VTK_OPENGL_HAS_OSMESA
|
|
// set the current window
|
|
if (this->OffScreenRendering)
|
|
{
|
|
if (this->Internal->OffScreenContextId)
|
|
{
|
|
if (OSMesaMakeCurrent(this->Internal->OffScreenContextId,
|
|
this->Internal->OffScreenWindow, GL_UNSIGNED_BYTE,
|
|
this->Size[0], this->Size[1]) != GL_TRUE)
|
|
{
|
|
vtkWarningMacro("failed call to OSMesaMakeCurrent");
|
|
}
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if (this->Internal->ContextId && ((this->Internal->ContextId != glXGetCurrentContext()) || this->ForceMakeCurrent))
|
|
{
|
|
glXMakeCurrent(this->DisplayId,this->WindowId,this->Internal->ContextId);
|
|
this->ForceMakeCurrent = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void vtkXOpenGLRenderWindow::SetForceMakeCurrent()
|
|
{
|
|
this->ForceMakeCurrent = 1;
|
|
}
|
|
|
|
int vtkXOpenGLRenderWindowFoundMatch;
|
|
|
|
extern "C"
|
|
{
|
|
Bool vtkXOpenGLRenderWindowPredProc(Display *vtkNotUsed(disp),
|
|
XEvent *event,
|
|
char *arg)
|
|
{
|
|
Window win = (Window)arg;
|
|
|
|
if (((reinterpret_cast<XAnyEvent *>(event))->window == win) &&
|
|
((event->type == ButtonPress)))
|
|
{
|
|
vtkXOpenGLRenderWindowFoundMatch = 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void *vtkXOpenGLRenderWindow::GetGenericContext()
|
|
{
|
|
#if defined(MESA) && defined(VTK_OPENGL_HAS_OSMESA)
|
|
if (this->OffScreenRendering)
|
|
{
|
|
return (void *)this->Internal->OffScreenContextId;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
static GC gc = (GC) NULL;
|
|
if (!gc) gc = XCreateGC(this->DisplayId, this->WindowId, 0, 0);
|
|
return (void *) gc;
|
|
}
|
|
|
|
}
|
|
|
|
int vtkXOpenGLRenderWindow::GetEventPending()
|
|
{
|
|
XEvent report;
|
|
|
|
vtkXOpenGLRenderWindowFoundMatch = 0;
|
|
#if defined(VTK_OPENGL_HAS_OSMESA)
|
|
if (this->OffScreenRendering)
|
|
{
|
|
return vtkXOpenGLRenderWindowFoundMatch;
|
|
}
|
|
#endif
|
|
XCheckIfEvent(this->DisplayId, &report, vtkXOpenGLRenderWindowPredProc,
|
|
(char *)this->WindowId);
|
|
return vtkXOpenGLRenderWindowFoundMatch;
|
|
}
|
|
|
|
// Get the size of the screen in pixels
|
|
int *vtkXOpenGLRenderWindow::GetScreenSize()
|
|
{
|
|
// get the default display connection
|
|
if (!this->DisplayId)
|
|
{
|
|
this->DisplayId = XOpenDisplay((char *)NULL);
|
|
if (this->DisplayId == NULL)
|
|
{
|
|
vtkErrorMacro(<< "bad X server connection.\n");
|
|
}
|
|
else
|
|
{
|
|
this->OwnDisplay = 1;
|
|
}
|
|
}
|
|
|
|
this->ScreenSize[0] =
|
|
DisplayWidth(this->DisplayId, DefaultScreen(this->DisplayId));
|
|
this->ScreenSize[1] =
|
|
DisplayHeight(this->DisplayId, DefaultScreen(this->DisplayId));
|
|
|
|
return this->ScreenSize;
|
|
}
|
|
|
|
// Get the position in screen coordinates (pixels) of the window.
|
|
int *vtkXOpenGLRenderWindow::GetPosition(void)
|
|
{
|
|
XWindowAttributes attribs;
|
|
int x,y;
|
|
Window child;
|
|
|
|
// if we aren't mapped then just return the ivar
|
|
if (!this->Mapped)
|
|
{
|
|
return this->Position;
|
|
}
|
|
|
|
// Find the current window size
|
|
XGetWindowAttributes(this->DisplayId, this->WindowId, &attribs);
|
|
x = attribs.x;
|
|
y = attribs.y;
|
|
|
|
XTranslateCoordinates(this->DisplayId,this->WindowId,
|
|
RootWindowOfScreen(ScreenOfDisplay(this->DisplayId,0)),
|
|
x,y,&this->Position[0],&this->Position[1],&child);
|
|
|
|
return this->Position;
|
|
}
|
|
|
|
// Get this RenderWindow's X display id.
|
|
Display *vtkXOpenGLRenderWindow::GetDisplayId()
|
|
{
|
|
// get the default display connection
|
|
if (!this->DisplayId)
|
|
{
|
|
this->DisplayId = XOpenDisplay((char *)NULL);
|
|
if (this->DisplayId == NULL)
|
|
{
|
|
vtkErrorMacro(<< "bad X server connection.\n");
|
|
}
|
|
this->OwnDisplay = 1;
|
|
}
|
|
vtkDebugMacro(<< "Returning DisplayId of " << (void *)this->DisplayId << "\n");
|
|
|
|
return this->DisplayId;
|
|
}
|
|
|
|
// Get this RenderWindow's parent X window id.
|
|
Window vtkXOpenGLRenderWindow::GetParentId()
|
|
{
|
|
vtkDebugMacro(<< "Returning ParentId of " << (void *)this->ParentId << "\n");
|
|
return this->ParentId;
|
|
}
|
|
|
|
// Get this RenderWindow's X window id.
|
|
Window vtkXOpenGLRenderWindow::GetWindowId()
|
|
{
|
|
vtkDebugMacro(<< "Returning WindowId of " << (void *)this->WindowId << "\n");
|
|
return this->WindowId;
|
|
}
|
|
|
|
// Move the window to a new position on the display.
|
|
void vtkXOpenGLRenderWindow::SetPosition(int x, int y)
|
|
{
|
|
// if we aren't mapped then just set the ivars
|
|
if (!this->Mapped)
|
|
{
|
|
if ((this->Position[0] != x)||(this->Position[1] != y))
|
|
{
|
|
this->Modified();
|
|
}
|
|
this->Position[0] = x;
|
|
this->Position[1] = y;
|
|
return;
|
|
}
|
|
|
|
XMoveWindow(this->DisplayId,this->WindowId,x,y);
|
|
XSync(this->DisplayId,False);
|
|
}
|
|
|
|
// Sets the parent of the window that WILL BE created.
|
|
void vtkXOpenGLRenderWindow::SetParentId(Window arg)
|
|
{
|
|
// if (this->ParentId)
|
|
// {
|
|
// vtkErrorMacro("ParentId is already set.");
|
|
// return;
|
|
// }
|
|
|
|
vtkDebugMacro(<< "Setting ParentId to " << (void *)arg << "\n");
|
|
|
|
this->ParentId = arg;
|
|
}
|
|
|
|
// Set this RenderWindow's X window id to a pre-existing window.
|
|
void vtkXOpenGLRenderWindow::SetWindowId(Window arg)
|
|
{
|
|
vtkDebugMacro(<< "Setting WindowId to " << (void *)arg << "\n");
|
|
|
|
this->WindowId = arg;
|
|
|
|
if (this->CursorHidden)
|
|
{
|
|
this->CursorHidden = 0;
|
|
this->HideCursor();
|
|
}
|
|
}
|
|
|
|
// Set this RenderWindow's X window id to a pre-existing window.
|
|
void vtkXOpenGLRenderWindow::SetWindowInfo(char *info)
|
|
{
|
|
int tmp;
|
|
|
|
// get the default display connection
|
|
if (!this->DisplayId)
|
|
{
|
|
this->DisplayId = XOpenDisplay((char *)NULL);
|
|
if (this->DisplayId == NULL)
|
|
{
|
|
vtkErrorMacro(<< "bad X server connection.\n");
|
|
}
|
|
else
|
|
{
|
|
this->OwnDisplay = 1;
|
|
}
|
|
}
|
|
|
|
sscanf(info,"%i",&tmp);
|
|
|
|
this->SetWindowId(tmp);
|
|
}
|
|
|
|
// Set this RenderWindow's X window id to a pre-existing window.
|
|
void vtkXOpenGLRenderWindow::SetNextWindowInfo(char *info)
|
|
{
|
|
int tmp;
|
|
sscanf(info,"%i",&tmp);
|
|
|
|
this->SetNextWindowId((Window)tmp);
|
|
}
|
|
|
|
// Sets the X window id of the window that WILL BE created.
|
|
void vtkXOpenGLRenderWindow::SetParentInfo(char *info)
|
|
{
|
|
int tmp;
|
|
|
|
// get the default display connection
|
|
if (!this->DisplayId)
|
|
{
|
|
this->DisplayId = XOpenDisplay((char *)NULL);
|
|
if (this->DisplayId == NULL)
|
|
{
|
|
vtkErrorMacro(<< "bad X server connection.\n");
|
|
}
|
|
else
|
|
{
|
|
this->OwnDisplay = 1;
|
|
}
|
|
}
|
|
|
|
sscanf(info,"%i",&tmp);
|
|
|
|
this->SetParentId(tmp);
|
|
}
|
|
|
|
void vtkXOpenGLRenderWindow::SetWindowId(void *arg)
|
|
{
|
|
this->SetWindowId((Window)arg);
|
|
}
|
|
void vtkXOpenGLRenderWindow::SetParentId(void *arg)
|
|
{
|
|
this->SetParentId((Window)arg);
|
|
}
|
|
|
|
const char* vtkXOpenGLRenderWindow::ReportCapabilities()
|
|
{
|
|
MakeCurrent();
|
|
|
|
if (!this->DisplayId)
|
|
{
|
|
return "display id not set";
|
|
}
|
|
|
|
int scrnum = DefaultScreen(this->DisplayId);
|
|
const char *serverVendor = glXQueryServerString(this->DisplayId, scrnum, GLX_VENDOR);
|
|
const char *serverVersion = glXQueryServerString(this->DisplayId, scrnum, GLX_VERSION);
|
|
const char *serverExtensions = glXQueryServerString(this->DisplayId, scrnum, GLX_EXTENSIONS);
|
|
const char *clientVendor = glXGetClientString(this->DisplayId, GLX_VENDOR);
|
|
const char *clientVersion = glXGetClientString(this->DisplayId, GLX_VERSION);
|
|
const char *clientExtensions = glXGetClientString(this->DisplayId, GLX_EXTENSIONS);
|
|
const char *glxExtensions = glXQueryExtensionsString(this->DisplayId, scrnum);
|
|
const char *glVendor = (const char *) glGetString(GL_VENDOR);
|
|
const char *glRenderer = (const char *) glGetString(GL_RENDERER);
|
|
const char *glVersion = (const char *) glGetString(GL_VERSION);
|
|
const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS);
|
|
|
|
ostrstream strm;
|
|
strm << "server glx vendor string: " << serverVendor << endl;
|
|
strm << "server glx version string: " << serverVersion << endl;
|
|
strm << "server glx extensions: " << serverExtensions << endl;
|
|
strm << "client glx vendor string: " << clientVendor << endl;
|
|
strm << "client glx version string: " << clientVersion << endl;
|
|
strm << "client glx extensions: " << clientExtensions << endl;
|
|
strm << "glx extensions: " << glxExtensions << endl;
|
|
strm << "OpenGL vendor string: " << glVendor << endl;
|
|
strm << "OpenGL renderer string: " << glRenderer << endl;
|
|
strm << "OpenGL version string: " << glVersion << endl;
|
|
strm << "OpenGL extensions: " << glExtensions << endl;
|
|
strm << "X Extensions: ";
|
|
|
|
int n = 0;
|
|
char **extlist = XListExtensions(this->DisplayId, &n);
|
|
|
|
for (int i = 0; i < n; i++)
|
|
{
|
|
if (i != n-1) {
|
|
strm << extlist[i] << ", ";
|
|
} else {
|
|
strm << extlist[i] << endl;
|
|
}
|
|
}
|
|
strm << ends;
|
|
delete[] this->Capabilities;
|
|
this->Capabilities = strm.str();
|
|
return this->Capabilities;
|
|
}
|
|
|
|
int vtkXOpenGLRenderWindow::SupportsOpenGL()
|
|
{
|
|
MakeCurrent();
|
|
if (!this->DisplayId)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int value = 0;
|
|
XVisualInfo *v = this->GetDesiredVisualInfo();
|
|
if (v)
|
|
{
|
|
glXGetConfig(this->DisplayId, v, GLX_USE_GL, &value);
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
|
|
int vtkXOpenGLRenderWindow::IsDirect()
|
|
{
|
|
MakeCurrent();
|
|
if (!this->DisplayId || !this->Internal->ContextId)
|
|
{
|
|
return 0;
|
|
}
|
|
this->UsingHardware = glXIsDirect(this->DisplayId,
|
|
this->Internal->ContextId) ? 1:0;
|
|
return this->UsingHardware;
|
|
}
|
|
|
|
|
|
void vtkXOpenGLRenderWindow::SetWindowName(const char * cname)
|
|
{
|
|
char *name = new char[ strlen(cname)+1 ];
|
|
strcpy(name, cname);
|
|
XTextProperty win_name_text_prop;
|
|
|
|
vtkOpenGLRenderWindow::SetWindowName( name );
|
|
|
|
if (this->Mapped)
|
|
{
|
|
if( XStringListToTextProperty( &name, 1, &win_name_text_prop ) == 0 )
|
|
{
|
|
XFree (win_name_text_prop.value);
|
|
vtkWarningMacro(<< "Can't rename window");
|
|
delete [] name;
|
|
return;
|
|
}
|
|
|
|
XSetWMName( this->DisplayId, this->WindowId, &win_name_text_prop );
|
|
XSetWMIconName( this->DisplayId, this->WindowId, &win_name_text_prop );
|
|
XFree (win_name_text_prop.value);
|
|
}
|
|
delete [] name;
|
|
}
|
|
|
|
|
|
// Specify the X window id to use if a WindowRemap is done.
|
|
void vtkXOpenGLRenderWindow::SetNextWindowId(Window arg)
|
|
{
|
|
vtkDebugMacro(<< "Setting NextWindowId to " << (void *)arg << "\n");
|
|
|
|
this->NextWindowId = arg;
|
|
}
|
|
|
|
void vtkXOpenGLRenderWindow::SetNextWindowId(void *arg)
|
|
{
|
|
this->SetNextWindowId((Window)arg);
|
|
}
|
|
|
|
|
|
// Set the X display id for this RenderWindow to use to a pre-existing
|
|
// X display id.
|
|
void vtkXOpenGLRenderWindow::SetDisplayId(Display *arg)
|
|
{
|
|
vtkDebugMacro(<< "Setting DisplayId to " << (void *)arg << "\n");
|
|
|
|
this->DisplayId = arg;
|
|
this->OwnDisplay = 0;
|
|
|
|
}
|
|
void vtkXOpenGLRenderWindow::SetDisplayId(void *arg)
|
|
{
|
|
this->SetDisplayId((Display *)arg);
|
|
this->OwnDisplay = 0;
|
|
}
|
|
|
|
void vtkXOpenGLRenderWindow::Render()
|
|
{
|
|
XWindowAttributes attribs;
|
|
|
|
// To avoid the expensive XGetWindowAttributes call,
|
|
// compute size at the start of a render and use
|
|
// the ivar other times.
|
|
if (this->Mapped)
|
|
{
|
|
// Find the current window size
|
|
XGetWindowAttributes(this->DisplayId,
|
|
this->WindowId, &attribs);
|
|
|
|
this->Size[0] = attribs.width;
|
|
this->Size[1] = attribs.height;
|
|
}
|
|
|
|
// Now do the superclass stuff
|
|
this->vtkOpenGLRenderWindow::Render();
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void vtkXOpenGLRenderWindow::HideCursor()
|
|
{
|
|
static char blankBits[] = {
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
|
|
|
static XColor black = { 0, 0, 0, 0, 0, 0 };
|
|
|
|
if (!this->DisplayId || !this->WindowId)
|
|
{
|
|
this->CursorHidden = 1;
|
|
}
|
|
else if (!this->CursorHidden)
|
|
{
|
|
Pixmap blankPixmap = XCreateBitmapFromData(this->DisplayId,
|
|
this->WindowId,
|
|
blankBits, 16, 16);
|
|
|
|
Cursor blankCursor = XCreatePixmapCursor(this->DisplayId, blankPixmap,
|
|
blankPixmap, &black, &black,
|
|
7, 7);
|
|
|
|
XDefineCursor(this->DisplayId, this->WindowId, blankCursor);
|
|
|
|
XFreePixmap(this->DisplayId, blankPixmap);
|
|
|
|
this->CursorHidden = 1;
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void vtkXOpenGLRenderWindow::ShowCursor()
|
|
{
|
|
if (!this->DisplayId || !this->WindowId)
|
|
{
|
|
this->CursorHidden = 0;
|
|
}
|
|
else if (this->CursorHidden)
|
|
{
|
|
XUndefineCursor(this->DisplayId, this->WindowId);
|
|
this->CursorHidden = 0;
|
|
}
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
// Stuff above this is almost a mirror of vtkXOpenGLRenderWindow.
|
|
// The code specific to OpenGL Off-Screen stuff may eventually be
|
|
// put in a supper class so this whole file could just be included
|
|
// (mangled) from vtkXOpenGLRenderWindow like the other OpenGL classes.
|
|
//============================================================================
|
|
|
|
void vtkXOpenGLRenderWindow::SetOffScreenRendering(int i)
|
|
{
|
|
if (this->OffScreenRendering == i)
|
|
{
|
|
return;
|
|
}
|
|
|
|
#ifdef VTK_OPENGL_HAS_OSMESA
|
|
// invoke super
|
|
this->vtkRenderWindow::SetOffScreenRendering(i);
|
|
|
|
// setup everything
|
|
if (i)
|
|
{
|
|
this->Internal->ScreenDoubleBuffer = this->DoubleBuffer;
|
|
this->DoubleBuffer = 0;
|
|
this->Internal->ScreenMapped = this->Mapped;
|
|
this->Mapped = 0;
|
|
if (!this->Internal->OffScreenWindow)
|
|
{
|
|
this->WindowInitialize();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (this->Internal->OffScreenWindow)
|
|
{
|
|
OSMesaDestroyContext(this->Internal->OffScreenContextId);
|
|
this->Internal->OffScreenContextId = NULL;
|
|
vtkOSMesaDestroyWindow(this->Internal->OffScreenWindow);
|
|
this->Internal->OffScreenWindow = NULL;
|
|
}
|
|
this->DoubleBuffer = this->Internal->ScreenDoubleBuffer;
|
|
this->Mapped = this->Internal->ScreenMapped;
|
|
this->MakeCurrent();
|
|
// reset the size based on the screen window
|
|
this->GetSize();
|
|
this->WindowInitialize();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
// This probably has been moved to superclass.
|
|
void *vtkXOpenGLRenderWindow::GetGenericWindowId()
|
|
{
|
|
#ifdef VTK_OPENGL_HAS_OSMESA
|
|
if (this->OffScreenRendering)
|
|
{
|
|
return (void *)this->Internal->OffScreenWindow;
|
|
}
|
|
#endif
|
|
return (void *)this->WindowId;
|
|
}
|
|
|
|
void vtkXOpenGLRenderWindow::SetCurrentCursor(int shape)
|
|
{
|
|
if ( this->InvokeEvent(vtkCommand::CursorChangedEvent,&shape) )
|
|
{
|
|
return;
|
|
}
|
|
this->Superclass::SetCurrentCursor(shape);
|
|
if (!this->DisplayId || !this->WindowId)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (shape == VTK_CURSOR_DEFAULT)
|
|
{
|
|
XUndefineCursor(this->DisplayId,this->WindowId);
|
|
return;
|
|
}
|
|
|
|
switch (shape)
|
|
{
|
|
case VTK_CURSOR_ARROW:
|
|
if (!this->XCArrow)
|
|
{
|
|
this->XCArrow = XCreateFontCursor(this->DisplayId, XC_top_left_arrow);
|
|
}
|
|
XDefineCursor(this->DisplayId, this->WindowId, this->XCArrow);
|
|
break;
|
|
case VTK_CURSOR_SIZEALL:
|
|
if (!this->XCSizeAll)
|
|
{
|
|
this->XCSizeAll = XCreateFontCursor(this->DisplayId, XC_fleur);
|
|
}
|
|
XDefineCursor(this->DisplayId, this->WindowId, this->XCSizeAll);
|
|
break;
|
|
case VTK_CURSOR_SIZENS:
|
|
if (!this->XCSizeNS)
|
|
{
|
|
this->XCSizeNS = XCreateFontCursor(this->DisplayId,
|
|
XC_sb_v_double_arrow);
|
|
}
|
|
XDefineCursor(this->DisplayId, this->WindowId, this->XCSizeNS);
|
|
break;
|
|
case VTK_CURSOR_SIZEWE:
|
|
if (!this->XCSizeWE)
|
|
{
|
|
this->XCSizeWE = XCreateFontCursor(this->DisplayId,
|
|
XC_sb_h_double_arrow);
|
|
}
|
|
XDefineCursor(this->DisplayId, this->WindowId, this->XCSizeWE);
|
|
break;
|
|
case VTK_CURSOR_SIZENE:
|
|
if (!this->XCSizeNE)
|
|
{
|
|
this->XCSizeNE = XCreateFontCursor(this->DisplayId,
|
|
XC_top_right_corner);
|
|
}
|
|
XDefineCursor(this->DisplayId, this->WindowId, this->XCSizeNE);
|
|
break;
|
|
case VTK_CURSOR_SIZENW:
|
|
if (!this->XCSizeNW)
|
|
{
|
|
this->XCSizeNW = XCreateFontCursor(this->DisplayId,
|
|
XC_top_left_corner);
|
|
}
|
|
XDefineCursor(this->DisplayId, this->WindowId, this->XCSizeNW);
|
|
break;
|
|
case VTK_CURSOR_SIZESE:
|
|
if (!this->XCSizeSE)
|
|
{
|
|
this->XCSizeSE = XCreateFontCursor(this->DisplayId,
|
|
XC_bottom_right_corner);
|
|
}
|
|
XDefineCursor(this->DisplayId, this->WindowId, this->XCSizeSE);
|
|
break;
|
|
case VTK_CURSOR_SIZESW:
|
|
if (!this->XCSizeSW)
|
|
{
|
|
this->XCSizeSW = XCreateFontCursor(this->DisplayId,
|
|
XC_bottom_left_corner);
|
|
}
|
|
XDefineCursor(this->DisplayId, this->WindowId, this->XCSizeSW);
|
|
break;
|
|
}
|
|
}
|
|
|