Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkSphericalDirectionEncoder.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkSphericalDirectionEncoder - A direction encoder based on spherical coordinates
// .SECTION Description
// vtkSphericalDirectionEncoder is a direction encoder which uses spherical
// coordinates for mapping (nx, ny, nz) into an azimuth, elevation pair.
//
// .SECTION see also
// vtkDirectionEncoder
#ifndef __vtkSphericalDirectionEncoder_h
#define __vtkSphericalDirectionEncoder_h
#include "vtkDirectionEncoder.h"
class VTK_VOLUMERENDERING_EXPORT vtkSphericalDirectionEncoder : public vtkDirectionEncoder
{
public:
vtkTypeRevisionMacro(vtkSphericalDirectionEncoder,vtkDirectionEncoder);
void PrintSelf( ostream& os, vtkIndent indent );
// Description:
// Construct the object. Initialize the index table which will be
// used to map the normal into a patch on the recursively subdivided
// sphere.
static vtkSphericalDirectionEncoder *New();
// Description:
// Given a normal vector n, return the encoded direction
int GetEncodedDirection( float n[3] );
// Description:
/// Given an encoded value, return a pointer to the normal vector
float *GetDecodedGradient( int value );
// Description:
// Return the number of encoded directions
int GetNumberOfEncodedDirections( void ) { return 65536; }
// Description:
// Get the decoded gradient table. There are
// this->GetNumberOfEncodedDirections() entries in the table, each
// containing a normal (direction) vector. This is a flat structure -
// 3 times the number of directions floats in an array.
float *GetDecodedGradientTable( void )
{
return &(this->DecodedGradientTable[0]);
}
protected:
vtkSphericalDirectionEncoder();
~vtkSphericalDirectionEncoder();
static float DecodedGradientTable[65536*3];
// Description:
// Initialize the table at startup
static void InitializeDecodedGradientTable();
static int DecodedGradientTableInitialized;
private:
vtkSphericalDirectionEncoder(const vtkSphericalDirectionEncoder&); // Not implemented.
void operator=(const vtkSphericalDirectionEncoder&); // Not implemented.
};
#endif