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109 lines
3.4 KiB
109 lines
3.4 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkVolumeRenderingFactory.cxx,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#include "vtkObjectFactory.h"
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#include "vtkVolumeRenderingFactory.h"
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#include "vtkToolkits.h"
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#include "vtkVolumeRenderingToolkit.h"
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#include "vtkDebugLeaks.h"
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#include "vtkGraphicsFactory.h"
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// if using some sort of opengl, then include these files
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#if defined(VTK_USE_OGLR) || defined(_WIN32) || defined(VTK_USE_COCOA) || defined(VTK_USE_CARBON)
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#include "vtkOpenGLRayCastImageDisplayHelper.h"
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#include "vtkOpenGLVolumeTextureMapper2D.h"
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#include "vtkOpenGLVolumeTextureMapper3D.h"
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#endif
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#if defined(VTK_USE_MANGLED_MESA)
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#include "vtkMesaRayCastImageDisplayHelper.h"
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#include "vtkMesaVolumeTextureMapper2D.h"
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#endif
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#include "vtkCriticalSection.h"
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#include "stdlib.h"
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vtkCxxRevisionMacro(vtkVolumeRenderingFactory, "$Revision: 1.7 $");
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vtkStandardNewMacro(vtkVolumeRenderingFactory);
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vtkObject* vtkVolumeRenderingFactory::CreateInstance(const char* vtkclassname )
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{
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// first check the object factory
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vtkObject *ret = vtkObjectFactory::CreateInstance(vtkclassname);
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if (ret)
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{
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return ret;
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}
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// if the factory failed to create the object,
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// then destroy it now, as vtkDebugLeaks::ConstructClass was called
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// with vtkclassname, and not the real name of the class
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#ifdef VTK_DEBUG_LEAKS
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vtkDebugLeaks::DestructClass(vtkclassname);
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#endif
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const char *rl = vtkGraphicsFactory::GetRenderLibrary();
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#if defined(VTK_USE_OGLR) || defined(_WIN32) || defined(VTK_USE_COCOA) || defined(VTK_USE_CARBON)
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if (!strcmp("OpenGL",rl) || !strcmp("Win32OpenGL",rl) || !strcmp("CarbonOpenGL",rl) || !strcmp("CocoaOpenGL",rl))
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{
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// 2D Volume Texture Mapper
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if(strcmp(vtkclassname, "vtkVolumeTextureMapper2D") == 0)
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{
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#if defined(VTK_USE_MANGLED_MESA)
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if ( vtkGraphicsFactory::GetUseMesaClasses() )
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{
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return vtkMesaVolumeTextureMapper2D::New();
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}
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#endif
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return vtkOpenGLVolumeTextureMapper2D::New();
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}
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// 3D Volume Texture Mapper
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if(strcmp(vtkclassname, "vtkVolumeTextureMapper3D") == 0)
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{
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#if defined(VTK_USE_MANGLED_MESA)
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if ( vtkGraphicsFactory::GetUseMesaClasses() )
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{
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vtkGenericWarningMacro("No support for mesa in vtkVolumeTextureMapper3D");
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return 0;
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}
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#endif
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return vtkOpenGLVolumeTextureMapper3D::New();
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}
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// Ray Cast Image Display Helper
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if(strcmp(vtkclassname, "vtkRayCastImageDisplayHelper") == 0)
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{
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#if defined(VTK_USE_MANGLED_MESA)
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if ( vtkGraphicsFactory::GetUseMesaClasses() )
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{
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return vtkMesaRayCastImageDisplayHelper::New();
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}
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#endif
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return vtkOpenGLRayCastImageDisplayHelper::New();
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}
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}
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#endif
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return 0;
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}
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//----------------------------------------------------------------------------
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void vtkVolumeRenderingFactory::PrintSelf(ostream& os, vtkIndent indent)
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{
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this->Superclass::PrintSelf(os,indent);
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}
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