Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkVolumeRenderingFactory.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkObjectFactory.h"
#include "vtkVolumeRenderingFactory.h"
#include "vtkToolkits.h"
#include "vtkVolumeRenderingToolkit.h"
#include "vtkDebugLeaks.h"
#include "vtkGraphicsFactory.h"
// if using some sort of opengl, then include these files
#if defined(VTK_USE_OGLR) || defined(_WIN32) || defined(VTK_USE_COCOA) || defined(VTK_USE_CARBON)
#include "vtkOpenGLRayCastImageDisplayHelper.h"
#include "vtkOpenGLVolumeTextureMapper2D.h"
#include "vtkOpenGLVolumeTextureMapper3D.h"
#endif
#if defined(VTK_USE_MANGLED_MESA)
#include "vtkMesaRayCastImageDisplayHelper.h"
#include "vtkMesaVolumeTextureMapper2D.h"
#endif
#include "vtkCriticalSection.h"
#include "stdlib.h"
vtkCxxRevisionMacro(vtkVolumeRenderingFactory, "$Revision: 1.7 $");
vtkStandardNewMacro(vtkVolumeRenderingFactory);
vtkObject* vtkVolumeRenderingFactory::CreateInstance(const char* vtkclassname )
{
// first check the object factory
vtkObject *ret = vtkObjectFactory::CreateInstance(vtkclassname);
if (ret)
{
return ret;
}
// if the factory failed to create the object,
// then destroy it now, as vtkDebugLeaks::ConstructClass was called
// with vtkclassname, and not the real name of the class
#ifdef VTK_DEBUG_LEAKS
vtkDebugLeaks::DestructClass(vtkclassname);
#endif
const char *rl = vtkGraphicsFactory::GetRenderLibrary();
#if defined(VTK_USE_OGLR) || defined(_WIN32) || defined(VTK_USE_COCOA) || defined(VTK_USE_CARBON)
if (!strcmp("OpenGL",rl) || !strcmp("Win32OpenGL",rl) || !strcmp("CarbonOpenGL",rl) || !strcmp("CocoaOpenGL",rl))
{
// 2D Volume Texture Mapper
if(strcmp(vtkclassname, "vtkVolumeTextureMapper2D") == 0)
{
#if defined(VTK_USE_MANGLED_MESA)
if ( vtkGraphicsFactory::GetUseMesaClasses() )
{
return vtkMesaVolumeTextureMapper2D::New();
}
#endif
return vtkOpenGLVolumeTextureMapper2D::New();
}
// 3D Volume Texture Mapper
if(strcmp(vtkclassname, "vtkVolumeTextureMapper3D") == 0)
{
#if defined(VTK_USE_MANGLED_MESA)
if ( vtkGraphicsFactory::GetUseMesaClasses() )
{
vtkGenericWarningMacro("No support for mesa in vtkVolumeTextureMapper3D");
return 0;
}
#endif
return vtkOpenGLVolumeTextureMapper3D::New();
}
// Ray Cast Image Display Helper
if(strcmp(vtkclassname, "vtkRayCastImageDisplayHelper") == 0)
{
#if defined(VTK_USE_MANGLED_MESA)
if ( vtkGraphicsFactory::GetUseMesaClasses() )
{
return vtkMesaRayCastImageDisplayHelper::New();
}
#endif
return vtkOpenGLRayCastImageDisplayHelper::New();
}
}
#endif
return 0;
}
//----------------------------------------------------------------------------
void vtkVolumeRenderingFactory::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
}