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326 lines
13 KiB
326 lines
13 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkBoxWidget.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkBoxWidget - orthogonal hexahedron 3D widget
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// .SECTION Description
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// This 3D widget defines a region of interest that is represented by an
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// arbitrarily oriented hexahedron with interior face angles of 90 degrees
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// (orthogonal faces). The object creates 7 handles that can be moused on and
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// manipulated. The first six correspond to the six faces, the seventh is in
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// the center of the hexahedron. In addition, a bounding box outline is shown,
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// the "faces" of which can be selected for object rotation or scaling. A
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// nice feature of the object is that the vtkBoxWidget, like any 3D widget,
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// will work with the current interactor style. That is, if vtkBoxWidget does
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// not handle an event, then all other registered observers (including the
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// interactor style) have an opportunity to process the event. Otherwise, the
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// vtkBoxWidget will terminate the processing of the event that it handles.
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//
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// To use this object, just invoke SetInteractor() with the argument of the
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// method a vtkRenderWindowInteractor. You may also wish to invoke
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// "PlaceWidget()" to initially position the widget. The interactor will act
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// normally until the "i" key (for "interactor") is pressed, at which point the
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// vtkBoxWidget will appear. (See superclass documentation for information
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// about changing this behavior.) By grabbing the six face handles (use the
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// left mouse button), faces can be moved. By grabbing the center handle
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// (with the left mouse button), the entire hexahedron can be
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// translated. (Translation can also be employed by using the
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// "shift-left-mouse-button" combination inside of the widget.) Scaling is
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// achieved by using the right mouse button "up" the render window (makes the
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// widget bigger) or "down" the render window (makes the widget smaller). To
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// rotate vtkBoxWidget, pick a face (but not a face handle) and move the left
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// mouse. (Note: the mouse button must be held down during manipulation.)
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// Events that occur outside of the widget (i.e., no part of the widget is
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// picked) are propagated to any other registered obsevers (such as the
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// interaction style). Turn off the widget by pressing the "i" key again.
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// (See the superclass documentation on key press activiation.)
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//
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// The vtkBoxWidget is very flexible. It can be used to select, cut, clip, or
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// perform any other operation that depends on an implicit function (use the
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// GetPlanes() method); or it can be used to transform objects using a linear
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// transformation (use the GetTransform() method). Typical usage of the
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// widget is to make use of the StartInteractionEvent, InteractionEvent, and
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// EndInteractionEvent events. The InteractionEvent is called on mouse
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// motion; the other two events are called on button down and button up
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// (either left or right button).
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//
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// Some additional features of this class include the ability to control the
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// rendered properties of the widget. You can set the properties of the
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// selected and unselected representations of the parts of the widget. For
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// example, you can set the property for the handles, faces, and outline in
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// their normal and selected states.
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// .SECTION Caveats
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// Note that handles can be picked even when they are "behind" other actors.
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// This is an intended feature and not a bug.
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//
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// The box widget can be oriented by specifying a transformation matrix.
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// This transformation is applied to the initial bounding box as defined by
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// the PlaceWidget() method. DO NOT ASSUME that the transformation is applied
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// to a unit box centered at the origin; this is wrong!
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// .SECTION See Also
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// vtk3DWidget vtkPointWidget vtkLineWidget vtkPlaneWidget
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// vtkImplicitPlaneWidget vtkImagePlaneWidget
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#ifndef __vtkBoxWidget_h
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#define __vtkBoxWidget_h
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#include "vtk3DWidget.h"
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class vtkActor;
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class vtkCellPicker;
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class vtkPlanes;
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class vtkPoints;
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class vtkPolyData;
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class vtkPolyDataMapper;
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class vtkProp;
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class vtkProperty;
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class vtkSphereSource;
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class vtkTransform;
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class VTK_WIDGETS_EXPORT vtkBoxWidget : public vtk3DWidget
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{
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public:
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// Description:
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// Instantiate the object.
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static vtkBoxWidget *New();
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vtkTypeRevisionMacro(vtkBoxWidget,vtk3DWidget);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Methods that satisfy the superclass' API.
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virtual void SetEnabled(int);
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virtual void PlaceWidget(double bounds[6]);
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void PlaceWidget()
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{this->Superclass::PlaceWidget();}
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void PlaceWidget(double xmin, double xmax, double ymin, double ymax,
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double zmin, double zmax)
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{this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}
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// Description:
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// Get the planes describing the implicit function defined by the box
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// widget. The user must provide the instance of the class vtkPlanes. Note
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// that vtkPlanes is a subclass of vtkImplicitFunction, meaning that it can
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// be used by a variety of filters to perform clipping, cutting, and
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// selection of data. (The direction of the normals of the planes can be
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// reversed enabling the InsideOut flag.)
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void GetPlanes(vtkPlanes *planes);
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// Description:
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// Set/Get the InsideOut flag. When off, the normals point out of the
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// box. When on, the normals point into the hexahedron. InsideOut
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// is off by default.
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vtkSetMacro(InsideOut,int);
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vtkGetMacro(InsideOut,int);
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vtkBooleanMacro(InsideOut,int);
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// Description:
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// Retrieve a linear transform characterizing the transformation of the
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// box. Note that the transformation is relative to where PlaceWidget
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// was initially called. This method modifies the transform provided. The
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// transform can be used to control the position of vtkProp3D's, as well as
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// other transformation operations (e.g., vtkTranformPolyData).
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virtual void GetTransform(vtkTransform *t);
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// Description:
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// Set the position, scale and orientation of the box widget using the
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// transform specified. Note that the transformation is relative to
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// where PlaceWidget was initially called (i.e., the original bounding
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// box).
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virtual void SetTransform(vtkTransform* t);
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// Description:
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// Grab the polydata (including points) that define the box widget. The
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// polydata consists of 6 quadrilateral faces and 15 points. The first
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// eight points define the eight corner vertices; the next six define the
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// -x,+x, -y,+y, -z,+z face points; and the final point (the 15th out of 15
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// points) defines the center of the hexahedron. These point values are
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// guaranteed to be up-to-date when either the InteractionEvent or
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// EndInteractionEvent events are invoked. The user provides the
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// vtkPolyData and the points and cells are added to it.
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void GetPolyData(vtkPolyData *pd);
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// Description:
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// Get the handle properties (the little balls are the handles). The
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// properties of the handles when selected and normal can be
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// set.
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vtkGetObjectMacro(HandleProperty,vtkProperty);
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vtkGetObjectMacro(SelectedHandleProperty,vtkProperty);
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// Description:
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// Switches handles (the spheres) on or off by manipulating the actor
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// visibility.
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void HandlesOn();
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void HandlesOff();
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// Description:
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// Get the face properties (the faces of the box). The
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// properties of the face when selected and normal can be
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// set.
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vtkGetObjectMacro(FaceProperty,vtkProperty);
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vtkGetObjectMacro(SelectedFaceProperty,vtkProperty);
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// Description:
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// Get the outline properties (the outline of the box). The
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// properties of the outline when selected and normal can be
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// set.
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vtkGetObjectMacro(OutlineProperty,vtkProperty);
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vtkGetObjectMacro(SelectedOutlineProperty,vtkProperty);
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// Description:
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// Control the representation of the outline. This flag enables
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// face wires. By default face wires are off.
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void SetOutlineFaceWires(int);
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vtkGetMacro(OutlineFaceWires,int);
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void OutlineFaceWiresOn() {this->SetOutlineFaceWires(1);}
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void OutlineFaceWiresOff() {this->SetOutlineFaceWires(0);}
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// Description:
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// Control the representation of the outline. This flag enables
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// the cursor lines running between the handles. By default cursor
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// wires are on.
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void SetOutlineCursorWires(int);
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vtkGetMacro(OutlineCursorWires,int);
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void OutlineCursorWiresOn() {this->SetOutlineCursorWires(1);}
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void OutlineCursorWiresOff() {this->SetOutlineCursorWires(0);}
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// Description:
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// Control the behavior of the widget. Translation, rotation, and
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// scaling can all be enabled and disabled.
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vtkSetMacro(TranslationEnabled,int);
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vtkGetMacro(TranslationEnabled,int);
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vtkBooleanMacro(TranslationEnabled,int);
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vtkSetMacro(ScalingEnabled,int);
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vtkGetMacro(ScalingEnabled,int);
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vtkBooleanMacro(ScalingEnabled,int);
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vtkSetMacro(RotationEnabled,int);
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vtkGetMacro(RotationEnabled,int);
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vtkBooleanMacro(RotationEnabled,int);
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protected:
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vtkBoxWidget();
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~vtkBoxWidget();
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//BTX - manage the state of the widget
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int State;
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enum WidgetState
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{
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Start=0,
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Moving,
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Scaling,
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Outside
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};
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//ETX
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// Handles the events
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static void ProcessEvents(vtkObject* object,
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unsigned long event,
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void* clientdata,
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void* calldata);
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// ProcessEvents() dispatches to these methods.
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virtual void OnMouseMove();
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virtual void OnLeftButtonDown();
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virtual void OnLeftButtonUp();
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virtual void OnMiddleButtonDown();
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virtual void OnMiddleButtonUp();
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virtual void OnRightButtonDown();
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virtual void OnRightButtonUp();
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// the hexahedron (6 faces)
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vtkActor *HexActor;
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vtkPolyDataMapper *HexMapper;
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vtkPolyData *HexPolyData;
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vtkPoints *Points; //used by others as well
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double N[6][3]; //the normals of the faces
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// A face of the hexahedron
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vtkActor *HexFace;
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vtkPolyDataMapper *HexFaceMapper;
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vtkPolyData *HexFacePolyData;
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// glyphs representing hot spots (e.g., handles)
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vtkActor **Handle;
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vtkPolyDataMapper **HandleMapper;
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vtkSphereSource **HandleGeometry;
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virtual void PositionHandles();
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int HighlightHandle(vtkProp *prop); //returns cell id
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void HighlightFace(int cellId);
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void HighlightOutline(int highlight);
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void ComputeNormals();
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virtual void SizeHandles();
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// wireframe outline
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vtkActor *HexOutline;
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vtkPolyDataMapper *OutlineMapper;
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vtkPolyData *OutlinePolyData;
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// Do the picking
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vtkCellPicker *HandlePicker;
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vtkCellPicker *HexPicker;
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vtkActor *CurrentHandle;
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int CurrentHexFace;
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// Methods to manipulate the hexahedron.
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virtual void Translate(double *p1, double *p2);
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virtual void Scale(double *p1, double *p2, int X, int Y);
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virtual void Rotate(int X, int Y, double *p1, double *p2, double *vpn);
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void MovePlusXFace(double *p1, double *p2);
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void MoveMinusXFace(double *p1, double *p2);
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void MovePlusYFace(double *p1, double *p2);
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void MoveMinusYFace(double *p1, double *p2);
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void MovePlusZFace(double *p1, double *p2);
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void MoveMinusZFace(double *p1, double *p2);
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//"dir" is the direction in which the face can be moved i.e. the axis passing
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//through the center
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void MoveFace(double *p1, double *p2, double *dir,
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double *x1, double *x2, double *x3, double *x4,
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double *x5);
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//Helper method to obtain the direction in which the face is to be moved.
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//Handles special cases where some of the scale factors are 0.
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void GetDirection(const double Nx[3],const double Ny[3],
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const double Nz[3], double dir[3]);
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// Transform the hexahedral points (used for rotations)
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vtkTransform *Transform;
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// Properties used to control the appearance of selected objects and
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// the manipulator in general.
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vtkProperty *HandleProperty;
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vtkProperty *SelectedHandleProperty;
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vtkProperty *FaceProperty;
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vtkProperty *SelectedFaceProperty;
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vtkProperty *OutlineProperty;
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vtkProperty *SelectedOutlineProperty;
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void CreateDefaultProperties();
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// Control the orientation of the normals
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int InsideOut;
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int OutlineFaceWires;
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int OutlineCursorWires;
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void GenerateOutline();
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// Control whether scaling, rotation, and translation are supported
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int TranslationEnabled;
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int ScalingEnabled;
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int RotationEnabled;
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private:
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vtkBoxWidget(const vtkBoxWidget&); //Not implemented
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void operator=(const vtkBoxWidget&); //Not implemented
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};
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#endif
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