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282 lines
9.8 KiB
282 lines
9.8 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkLineWidget.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkLineWidget - 3D widget for manipulating a line
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// .SECTION Description
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// This 3D widget defines a line that can be interactively placed in a
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// scene. The line has two handles (at its endpoints), plus the line can be
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// picked to translate it in the scene. A nice feature of the object is that
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// the vtkLineWidget, like any 3D widget, will work with the current
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// interactor style and any other widgets present in the scene. That is, if
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// vtkLineWidget does not handle an event, then all other registered
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// observers (including the interactor style) have an opportunity to process
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// the event. Otherwise, the vtkLineWidget will terminate the processing of
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// the event that it handles.
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//
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// To use this object, just invoke SetInteractor() with the argument of the
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// method a vtkRenderWindowInteractor. You may also wish to invoke
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// "PlaceWidget()" to initially position the widget. The interactor will act
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// normally until the "i" key (for "interactor") is pressed, at which point
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// the vtkLineWidget will appear. (See superclass documentation for
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// information about changing this behavior.) By grabbing one of the two end
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// point handles (use the left mouse button), the line can be oriented and
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// stretched (the other end point remains fixed). By grabbing the line
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// itself, or using the middle mouse button, the entire line can be
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// translated. Scaling (about the center of the line) is achieved by using
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// the right mouse button. By moving the mouse "up" the render window the
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// line will be made bigger; by moving "down" the render window the widget
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// will be made smaller. Turn off the widget by pressing the "i" key again
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// (or invoke the Off() method). (Note: picking the line or either one of the
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// two end point handles causes a vtkPointWidget to appear. This widget has
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// the ability to constrain motion to an axis by pressing the "shift" key
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// while moving the mouse.)
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//
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// The vtkLineWidget has several methods that can be used in conjunction with
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// other VTK objects. The Set/GetResolution() methods control the number of
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// subdivisions of the line; the GetPolyData() method can be used to get the
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// polygonal representation and can be used for things like seeding
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// streamlines. Typical usage of the widget is to make use of the
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// StartInteractionEvent, InteractionEvent, and EndInteractionEvent
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// events. The InteractionEvent is called on mouse motion; the other two
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// events are called on button down and button up (either left or right
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// button).
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//
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// Some additional features of this class include the ability to control the
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// properties of the widget. You can set the properties of the selected and
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// unselected representations of the line. For example, you can set the
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// property for the handles and line. In addition there are methods to
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// constrain the line so that it is aligned along the x-y-z axes.
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// .SECTION Caveats
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// Note that handles and line can be picked even when they are "behind" other
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// actors. This is an intended feature and not a bug.
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// .SECTION See Also
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// vtk3DWidget vtkBoxWidget vtkPlaneWidget
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#ifndef __vtkLineWidget_h
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#define __vtkLineWidget_h
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#include "vtk3DWidget.h"
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#include "vtkLineSource.h" // For passing calls to it
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class vtkActor;
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class vtkPolyDataMapper;
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class vtkPoints;
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class vtkPolyData;
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class vtkProp;
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class vtkProperty;
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class vtkSphereSource;
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class vtkCellPicker;
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class vtkPointWidget;
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class vtkPWCallback;
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class vtkPW1Callback;
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class vtkPW2Callback;
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class VTK_WIDGETS_EXPORT vtkLineWidget : public vtk3DWidget
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{
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public:
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// Description:
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// Instantiate the object.
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static vtkLineWidget *New();
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vtkTypeRevisionMacro(vtkLineWidget,vtk3DWidget);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Methods that satisfy the superclass' API.
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virtual void SetEnabled(int);
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virtual void PlaceWidget(double bounds[6]);
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void PlaceWidget()
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{this->Superclass::PlaceWidget();}
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void PlaceWidget(double xmin, double xmax, double ymin, double ymax,
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double zmin, double zmax)
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{this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}
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// Description:
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// Set/Get the resolution (number of subdivisions) of the line.
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void SetResolution(int r)
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{ this->LineSource->SetResolution(r); }
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int GetResolution()
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{ return this->LineSource->GetResolution(); }
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// Description:
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// Set/Get the position of first end point.
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void SetPoint1(double x, double y, double z);
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void SetPoint1(double x[3])
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{this->SetPoint1(x[0], x[1], x[2]); }
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double* GetPoint1()
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{return this->LineSource->GetPoint1();}
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void GetPoint1(double xyz[3])
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{this->LineSource->GetPoint1(xyz);}
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// Description:
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// Set position of other end point.
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void SetPoint2(double x, double y, double z);
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void SetPoint2(double x[3])
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{this->SetPoint2(x[0], x[1], x[2]);}
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double* GetPoint2()
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{return this->LineSource->GetPoint2();}
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void GetPoint2(double xyz[3])
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{this->LineSource->GetPoint2(xyz);}
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// Description:
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// Force the line widget to be aligned with one of the x-y-z axes.
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// Remember that when the state changes, a ModifiedEvent is invoked.
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// This can be used to snap the line to the axes if it is orginally
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// not aligned.
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vtkSetClampMacro(Align, int, XAxis, None);
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vtkGetMacro(Align, int);
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void SetAlignToXAxis() { this->SetAlign(XAxis); }
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void SetAlignToYAxis() { this->SetAlign(YAxis); }
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void SetAlignToZAxis() { this->SetAlign(ZAxis); }
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void SetAlignToNone() { this->SetAlign(None); }
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// Description:
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// Enable/disable clamping of the point end points to the bounding box
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// of the data. The bounding box is defined from the last PlaceWidget()
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// invocation, and includes the effect of the PlaceFactor which is used
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// to gram/shrink the bounding box.
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vtkSetMacro(ClampToBounds,int);
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vtkGetMacro(ClampToBounds,int);
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vtkBooleanMacro(ClampToBounds,int);
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// Description:
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// Grab the polydata (including points) that defines the line. The
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// polydata consists of n+1 points, where n is the resolution of the
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// line. These point values are guaranteed to be up-to-date when either the
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// InteractionEvent or EndInteraction events are invoked. The user provides
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// the vtkPolyData and the points and polyline are added to it.
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void GetPolyData(vtkPolyData *pd);
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// Description:
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// Get the handle properties (the little balls are the handles). The
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// properties of the handles when selected and normal can be
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// manipulated.
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vtkGetObjectMacro(HandleProperty,vtkProperty);
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vtkGetObjectMacro(SelectedHandleProperty,vtkProperty);
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// Description:
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// Get the line properties. The properties of the line when selected
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// and unselected can be manipulated.
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vtkGetObjectMacro(LineProperty,vtkProperty);
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vtkGetObjectMacro(SelectedLineProperty,vtkProperty);
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protected:
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vtkLineWidget();
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~vtkLineWidget();
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//BTX - manage the state of the widget
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friend class vtkPWCallback;
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int State;
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enum WidgetState
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{
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Start=0,
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MovingHandle,
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MovingLine,
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Scaling,
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Outside
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};
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//ETX
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//handles the events
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static void ProcessEvents(vtkObject* object,
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unsigned long event,
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void* clientdata,
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void* calldata);
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// ProcessEvents() dispatches to these methods.
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void OnLeftButtonDown();
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void OnLeftButtonUp();
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void OnMiddleButtonDown();
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void OnMiddleButtonUp();
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void OnRightButtonDown();
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void OnRightButtonUp();
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virtual void OnMouseMove();
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// controlling ivars
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int Align;
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//BTX
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enum AlignmentState {
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XAxis,
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YAxis,
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ZAxis,
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None
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};
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//ETX
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// the line
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vtkActor *LineActor;
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vtkPolyDataMapper *LineMapper;
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vtkLineSource *LineSource;
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void HighlightLine(int highlight);
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// glyphs representing hot spots (e.g., handles)
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vtkActor **Handle;
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vtkPolyDataMapper **HandleMapper;
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vtkSphereSource **HandleGeometry;
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void BuildRepresentation();
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virtual void SizeHandles();
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void HandlesOn(double length);
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void HandlesOff();
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int HighlightHandle(vtkProp *prop); //returns cell id
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void HighlightHandles(int highlight);
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// Do the picking
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vtkCellPicker *HandlePicker;
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vtkCellPicker *LinePicker;
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vtkActor *CurrentHandle;
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double LastPosition[3];
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void SetLinePosition(double x[3]);
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// Methods to manipulate the hexahedron.
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void Scale(double *p1, double *p2, int X, int Y);
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// Initial bounds
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int ClampToBounds;
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void ClampPosition(double x[3]);
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int InBounds(double x[3]);
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// Properties used to control the appearance of selected objects and
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// the manipulator in general.
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vtkProperty *HandleProperty;
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vtkProperty *SelectedHandleProperty;
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vtkProperty *LineProperty;
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vtkProperty *SelectedLineProperty;
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void CreateDefaultProperties();
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void GenerateLine();
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// Methods for managing the point widgets used to control the endpoints
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vtkPointWidget *PointWidget;
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vtkPointWidget *PointWidget1;
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vtkPointWidget *PointWidget2;
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vtkPWCallback *PWCallback;
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vtkPW1Callback *PW1Callback;
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vtkPW2Callback *PW2Callback;
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vtkPointWidget *CurrentPointWidget;
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void EnablePointWidget();
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void DisablePointWidget();
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int ForwardEvent(unsigned long event);
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private:
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vtkLineWidget(const vtkLineWidget&); //Not implemented
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void operator=(const vtkLineWidget&); //Not implemented
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};
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#endif
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