Cloned library of VTK-5.0.0 with extra build files for internal package management.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

351 lines
13 KiB

/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkPlaneWidget.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkPlaneWidget - 3D widget for manipulating a finite plane
// .SECTION Description
// This 3D widget defines a finite (bounded) plane that can be interactively
// placed in a scene. The plane has four handles (at its corner vertices), a
// normal vector, and the plane itself. The handles are used to resize the
// plane; the normal vector to rotate it, and the plane can be picked and
// translated. Selecting the plane while pressing CTRL makes it spin around
// the normal. A nice feature of the object is that the vtkPlaneWidget, like
// any 3D widget, will work with the current interactor style. That is, if
// vtkPlaneWidget does not handle an event, then all other registered
// observers (including the interactor style) have an opportunity to process
// the event. Otherwise, the vtkPlaneWidget will terminate the processing of
// the event that it handles.
//
// To use this object, just invoke SetInteractor() with the argument of the
// method a vtkRenderWindowInteractor. You may also wish to invoke
// "PlaceWidget()" to initially position the widget. If the "i" key (for
// "interactor") is pressed, the vtkPlaneWidget will appear. (See superclass
// documentation for information about changing this behavior.) By grabbing
// the one of the four handles (use the left mouse button), the plane can be
// resized. By grabbing the plane itself, the entire plane can be
// arbitrarily translated. Pressing CTRL while grabbing the plane will spin
// the plane around the normal. If you select the normal vector, the plane can be
// arbitrarily rotated. Selecting any part of the widget with the middle
// mouse button enables translation of the plane along its normal. (Once
// selected using middle mouse, moving the mouse in the direction of the
// normal translates the plane in the direction of the normal; moving in the
// direction opposite the normal translates the plane in the direction
// opposite the normal.) Scaling (about the center of the plane) is achieved
// by using the right mouse button. By moving the mouse "up" the render
// window the plane will be made bigger; by moving "down" the render window
// the widget will be made smaller. Events that occur outside of the widget
// (i.e., no part of the widget is picked) are propagated to any other
// registered obsevers (such as the interaction style). Turn off the widget
// by pressing the "i" key again (or invoke the Off() method).
//
// The vtkPlaneWidget has several methods that can be used in conjunction
// with other VTK objects. The Set/GetResolution() methods control the number
// of subdivisions of the plane; the GetPolyData() method can be used to get
// the polygonal representation and can be used for things like seeding
// stream lines. GetPlane() can be used to update a vtkPlane implicit
// function. Typical usage of the widget is to make use of the
// StartInteractionEvent, InteractionEvent, and EndInteractionEvent
// events. The InteractionEvent is called on mouse motion; the other two
// events are called on button down and button up (either left or right
// button).
//
// Some additional features of this class include the ability to control the
// properties of the widget. You can set the properties of the selected and
// unselected representations of the plane. For example, you can set the
// property for the handles and plane. In addition there are methods to
// constrain the plane so that it is perpendicular to the x-y-z axes.
// .SECTION Caveats
// Note that handles and plane can be picked even when they are "behind" other
// actors. This is an intended feature and not a bug.
// .SECTION See Also
// vtk3DWidget vtkBoxWidget vtkLineWidget vtkSphereWidget
// vtkImplicitPlaneWidget
#ifndef __vtkPlaneWidget_h
#define __vtkPlaneWidget_h
#include "vtkPolyDataSourceWidget.h"
class vtkActor;
class vtkCellPicker;
class vtkConeSource;
class vtkLineSource;
class vtkPlaneSource;
class vtkPoints;
class vtkPolyData;
class vtkPolyDataMapper;
class vtkProp;
class vtkProperty;
class vtkSphereSource;
class vtkTransform;
class vtkPlane;
#define VTK_PLANE_OFF 0
#define VTK_PLANE_OUTLINE 1
#define VTK_PLANE_WIREFRAME 2
#define VTK_PLANE_SURFACE 3
class VTK_WIDGETS_EXPORT vtkPlaneWidget : public vtkPolyDataSourceWidget
{
public:
// Description:
// Instantiate the object.
static vtkPlaneWidget *New();
vtkTypeRevisionMacro(vtkPlaneWidget,vtkPolyDataSourceWidget);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Methods that satisfy the superclass' API.
virtual void SetEnabled(int);
virtual void PlaceWidget(double bounds[6]);
void PlaceWidget()
{this->Superclass::PlaceWidget();}
void PlaceWidget(double xmin, double xmax, double ymin, double ymax,
double zmin, double zmax)
{this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}
// Description:
// Set/Get the resolution (number of subdivisions) of the plane.
void SetResolution(int r);
int GetResolution();
// Description:
// Set/Get the origin of the plane.
void SetOrigin(double x, double y, double z);
void SetOrigin(double x[3]);
double* GetOrigin();
void GetOrigin(double xyz[3]);
// Description:
// Set/Get the position of the point defining the first axis of the plane.
void SetPoint1(double x, double y, double z);
void SetPoint1(double x[3]);
double* GetPoint1();
void GetPoint1(double xyz[3]);
// Description:
// Set/Get the position of the point defining the second axis of the plane.
void SetPoint2(double x, double y, double z);
void SetPoint2(double x[3]);
double* GetPoint2();
void GetPoint2(double xyz[3]);
// Description:
// Get the center of the plane.
void SetCenter(double x, double y, double z);
void SetCenter(double x[3]);
double* GetCenter();
void GetCenter(double xyz[3]);
// Description:
// Get the normal to the plane.
void SetNormal(double x, double y, double z);
void SetNormal(double x[3]);
double* GetNormal();
void GetNormal(double xyz[3]);
// Description:
// Control how the plane appears when GetPolyData() is invoked.
// If the mode is "outline", then just the outline of the plane
// is shown. If the mode is "wireframe" then the plane is drawn
// with the outline plus the interior mesh (corresponding to the
// resolution specified). If the mode is "surface" then the plane
// is drawn as a surface.
vtkSetClampMacro(Representation,int,VTK_PLANE_OFF,VTK_PLANE_SURFACE);
vtkGetMacro(Representation,int);
void SetRepresentationToOff()
{this->SetRepresentation(VTK_PLANE_OFF);}
void SetRepresentationToOutline()
{this->SetRepresentation(VTK_PLANE_OUTLINE);}
void SetRepresentationToWireframe()
{this->SetRepresentation(VTK_PLANE_WIREFRAME);}
void SetRepresentationToSurface()
{this->SetRepresentation(VTK_PLANE_SURFACE);}
// Description:
// Force the plane widget to be aligned with one of the x-y-z axes.
// Remember that when the state changes, a ModifiedEvent is invoked.
// This can be used to snap the plane to the axes if it is orginally
// not aligned.
vtkSetMacro(NormalToXAxis,int);
vtkGetMacro(NormalToXAxis,int);
vtkBooleanMacro(NormalToXAxis,int);
vtkSetMacro(NormalToYAxis,int);
vtkGetMacro(NormalToYAxis,int);
vtkBooleanMacro(NormalToYAxis,int);
vtkSetMacro(NormalToZAxis,int);
vtkGetMacro(NormalToZAxis,int);
vtkBooleanMacro(NormalToZAxis,int);
// Description:
// Grab the polydata (including points) that defines the plane. The
// polydata consists of (res+1)*(res+1) points, and res*res quadrilateral
// polygons, where res is the resolution of the plane. These point values
// are guaranteed to be up-to-date when either the InteractionEvent or
// EndInteraction events are invoked. The user provides the vtkPolyData and
// the points and polyplane are added to it.
void GetPolyData(vtkPolyData *pd);
// Description:
// Get the planes describing the implicit function defined by the plane
// widget. The user must provide the instance of the class vtkPlane. Note
// that vtkPlane is a subclass of vtkImplicitFunction, meaning that it can
// be used by a variety of filters to perform clipping, cutting, and
// selection of data.
void GetPlane(vtkPlane *plane);
// Description:
// Satisfies superclass API. This returns a pointer to the underlying
// PolyData. Make changes to this before calling the initial PlaceWidget()
// to have the initial placement follow suit. Or, make changes after the
// widget has been initialised and call UpdatePlacement() to realise.
vtkPolyDataAlgorithm* GetPolyDataAlgorithm();
// Description:
// Satisfies superclass API. This will change the state of the widget to
// match changes that have been made to the underlying PolyDataSource
void UpdatePlacement(void);
// Description:
// Get the handle properties (the little balls are the handles). The
// properties of the handles when selected and normal can be
// manipulated.
vtkGetObjectMacro(HandleProperty,vtkProperty);
vtkGetObjectMacro(SelectedHandleProperty,vtkProperty);
// Description:
// Get the plane properties. The properties of the plane when selected
// and unselected can be manipulated.
virtual void SetPlaneProperty(vtkProperty*);
vtkGetObjectMacro(PlaneProperty,vtkProperty);
vtkGetObjectMacro(SelectedPlaneProperty,vtkProperty);
protected:
vtkPlaneWidget();
~vtkPlaneWidget();
//BTX - manage the state of the widget
int State;
enum WidgetState
{
Start=0,
Moving,
Scaling,
Pushing,
Rotating,
Spinning,
Outside
};
//ETX
//handles the events
static void ProcessEvents(vtkObject* object,
unsigned long event,
void* clientdata,
void* calldata);
// ProcessEvents() dispatches to these methods.
void OnLeftButtonDown();
void OnLeftButtonUp();
void OnMiddleButtonDown();
void OnMiddleButtonUp();
void OnRightButtonDown();
void OnRightButtonUp();
void OnMouseMove();
// controlling ivars
int NormalToXAxis;
int NormalToYAxis;
int NormalToZAxis;
int Representation;
void SelectRepresentation();
// the plane
vtkActor *PlaneActor;
vtkPolyDataMapper *PlaneMapper;
vtkPlaneSource *PlaneSource;
vtkPolyData *PlaneOutline;
void HighlightPlane(int highlight);
// glyphs representing hot spots (e.g., handles)
vtkActor **Handle;
vtkPolyDataMapper **HandleMapper;
vtkSphereSource **HandleGeometry;
void PositionHandles();
void HandlesOn(double length);
void HandlesOff();
int HighlightHandle(vtkProp *prop); //returns cell id
virtual void SizeHandles();
// the normal cone
vtkActor *ConeActor;
vtkPolyDataMapper *ConeMapper;
vtkConeSource *ConeSource;
void HighlightNormal(int highlight);
// the normal line
vtkActor *LineActor;
vtkPolyDataMapper *LineMapper;
vtkLineSource *LineSource;
// the normal cone
vtkActor *ConeActor2;
vtkPolyDataMapper *ConeMapper2;
vtkConeSource *ConeSource2;
// the normal line
vtkActor *LineActor2;
vtkPolyDataMapper *LineMapper2;
vtkLineSource *LineSource2;
// Do the picking
vtkCellPicker *HandlePicker;
vtkCellPicker *PlanePicker;
vtkActor *CurrentHandle;
// Methods to manipulate the hexahedron.
void MoveOrigin(double *p1, double *p2);
void MovePoint1(double *p1, double *p2);
void MovePoint2(double *p1, double *p2);
void MovePoint3(double *p1, double *p2);
void Rotate(int X, int Y, double *p1, double *p2, double *vpn);
void Spin(double *p1, double *p2);
void Scale(double *p1, double *p2, int X, int Y);
void Translate(double *p1, double *p2);
void Push(double *p1, double *p2);
// Plane normal, normalized
double Normal[3];
// Transform the hexahedral points (used for rotations)
vtkTransform *Transform;
// Properties used to control the appearance of selected objects and
// the manipulator in general.
vtkProperty *HandleProperty;
vtkProperty *SelectedHandleProperty;
vtkProperty *PlaneProperty;
vtkProperty *SelectedPlaneProperty;
void CreateDefaultProperties();
void GeneratePlane();
private:
vtkPlaneWidget(const vtkPlaneWidget&); //Not implemented
void operator=(const vtkPlaneWidget&); //Not implemented
};
#endif