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1464 lines
38 KiB
1464 lines
38 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkSplineWidget.cxx,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#include "vtkSplineWidget.h"
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#include "vtkActor.h"
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#include "vtkAssemblyNode.h"
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#include "vtkAssemblyPath.h"
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#include "vtkCallbackCommand.h"
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#include "vtkCamera.h"
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#include "vtkCellArray.h"
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#include "vtkCellPicker.h"
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#include "vtkMath.h"
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#include "vtkObjectFactory.h"
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#include "vtkParametricFunctionSource.h"
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#include "vtkParametricSpline.h"
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#include "vtkPlaneSource.h"
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#include "vtkPolyData.h"
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#include "vtkPolyDataMapper.h"
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#include "vtkProperty.h"
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#include "vtkRenderWindowInteractor.h"
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#include "vtkRenderer.h"
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#include "vtkSphereSource.h"
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#include "vtkTransform.h"
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vtkCxxRevisionMacro(vtkSplineWidget, "$Revision: 1.2 $");
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vtkStandardNewMacro(vtkSplineWidget);
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vtkCxxSetObjectMacro(vtkSplineWidget, HandleProperty, vtkProperty);
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vtkCxxSetObjectMacro(vtkSplineWidget, SelectedHandleProperty, vtkProperty);
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vtkCxxSetObjectMacro(vtkSplineWidget, LineProperty, vtkProperty);
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vtkCxxSetObjectMacro(vtkSplineWidget, SelectedLineProperty, vtkProperty);
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vtkSplineWidget::vtkSplineWidget()
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{
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this->State = vtkSplineWidget::Start;
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this->EventCallbackCommand->SetCallback(vtkSplineWidget::ProcessEvents);
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this->ProjectToPlane = 0; //default off
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this->ProjectionNormal = 0; //default YZ not used
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this->ProjectionPosition = 0.0;
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this->PlaneSource = NULL;
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this->Closed = 0;
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// Build the representation of the widget
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// Default bounds to get started
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double bounds[6] = { -0.5, 0.5, -0.5, 0.5, -0.5, 0.5 };
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// Create the handles along a straight line within the bounds of a unit cube
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this->NumberOfHandles = 5;
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this->Handle = new vtkActor* [this->NumberOfHandles];
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this->HandleGeometry = new vtkSphereSource* [this->NumberOfHandles];
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int i;
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double u[3];
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double x0 = bounds[0];
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double x1 = bounds[1];
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double y0 = bounds[2];
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double y1 = bounds[3];
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double z0 = bounds[4];
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double z1 = bounds[5];
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double x;
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double y;
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double z;
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vtkPoints* points = vtkPoints::New(VTK_DOUBLE);
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points->SetNumberOfPoints(this->NumberOfHandles);
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for ( i = 0; i < this->NumberOfHandles; ++i )
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{
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this->HandleGeometry[i] = vtkSphereSource::New();
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this->HandleGeometry[i]->SetThetaResolution(16);
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this->HandleGeometry[i]->SetPhiResolution(8);
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vtkPolyDataMapper* handleMapper = vtkPolyDataMapper::New();
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handleMapper->SetInput(this->HandleGeometry[i]->GetOutput());
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this->Handle[i] = vtkActor::New();
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this->Handle[i]->SetMapper(handleMapper);
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handleMapper->Delete();
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u[0] = (double)i / (double)(this->NumberOfHandles - 1.0);
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x = (1.0 - u[0])*x0 + u[0]*x1;
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y = (1.0 - u[0])*y0 + u[0]*y1;
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z = (1.0 - u[0])*z0 + u[0]*z1;
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points->SetPoint(i, x, y, z);
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this->HandleGeometry[i]->SetCenter(x,y,z);
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}
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// vtkParametric spline acts as the interpolating engine
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this->ParametricSpline = vtkParametricSpline::New();
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this->ParametricSpline->Register(this);
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this->ParametricSpline->SetPoints(points);
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this->ParametricSpline->ParameterizeByLengthOff();
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points->Delete();
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this->ParametricSpline->Delete();
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// Define the points and line segments representing the spline
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this->Resolution = 499;
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this->ParametricFunctionSource = vtkParametricFunctionSource::New();
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this->ParametricFunctionSource->SetParametricFunction(this->ParametricSpline);
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this->ParametricFunctionSource->SetScalarModeToNone();
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this->ParametricFunctionSource->GenerateTextureCoordinatesOff();
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this->ParametricFunctionSource->SetUResolution( this->Resolution );
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this->ParametricFunctionSource->Update();
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vtkPolyDataMapper* lineMapper = vtkPolyDataMapper::New();
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lineMapper->SetInput( this->ParametricFunctionSource->GetOutput() ) ;
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lineMapper->ImmediateModeRenderingOn();
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lineMapper->SetResolveCoincidentTopologyToPolygonOffset();
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this->LineActor = vtkActor::New();
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this->LineActor->SetMapper( lineMapper );
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lineMapper->Delete();
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// Initial creation of the widget, serves to initialize it
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this->PlaceFactor = 1.0;
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this->PlaceWidget(bounds);
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// Manage the picking stuff
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this->HandlePicker = vtkCellPicker::New();
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this->HandlePicker->SetTolerance(0.005);
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for ( i = 0; i < this->NumberOfHandles; ++i )
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{
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this->HandlePicker->AddPickList(this->Handle[i]);
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}
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this->HandlePicker->PickFromListOn();
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this->LinePicker = vtkCellPicker::New();
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this->LinePicker->SetTolerance(0.01);
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this->LinePicker->AddPickList(this->LineActor);
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this->LinePicker->PickFromListOn();
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this->CurrentHandle = NULL;
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this->CurrentHandleIndex = -1;
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this->Transform = vtkTransform::New();
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// Set up the initial properties
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this->HandleProperty = NULL;
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this->SelectedHandleProperty = NULL;
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this->LineProperty = NULL;
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this->SelectedLineProperty = NULL;
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this->CreateDefaultProperties();
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}
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vtkSplineWidget::~vtkSplineWidget()
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{
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if ( this->ParametricSpline )
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{
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this->ParametricSpline->UnRegister(this);
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}
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this->ParametricFunctionSource->Delete();
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this->LineActor->Delete();
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for ( int i = 0; i < this->NumberOfHandles; ++i )
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{
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this->HandleGeometry[i]->Delete();
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this->Handle[i]->Delete();
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}
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delete [] this->Handle;
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delete [] this->HandleGeometry;
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this->HandlePicker->Delete();
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this->LinePicker->Delete();
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if ( this->HandleProperty )
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{
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this->HandleProperty->Delete();
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}
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if ( this->SelectedHandleProperty )
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{
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this->SelectedHandleProperty->Delete();
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}
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if ( this->LineProperty )
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{
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this->LineProperty->Delete();
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}
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if ( this->SelectedLineProperty )
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{
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this->SelectedLineProperty->Delete();
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}
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this->Transform->Delete();
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}
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void vtkSplineWidget::SetClosed(int closed)
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{
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if ( this->Closed == closed )
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{
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return;
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}
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this->Closed = closed;
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this->ParametricSpline->SetClosed(this->Closed);
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this->BuildRepresentation();
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}
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void vtkSplineWidget::SetParametricSpline(vtkParametricSpline* spline)
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{
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if ( this->ParametricSpline != spline )
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{
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// to avoid destructor recursion
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vtkParametricSpline *temp = this->ParametricSpline;
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this->ParametricSpline = spline;
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if (temp != NULL)
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{
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temp->UnRegister(this);
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}
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if (this->ParametricSpline != NULL)
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{
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this->ParametricSpline->Register(this);
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this->ParametricFunctionSource->SetParametricFunction(this->ParametricSpline);
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}
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}
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}
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void vtkSplineWidget::SetHandlePosition(int handle, double x,
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double y, double z)
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{
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if ( handle < 0 || handle >= this->NumberOfHandles )
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{
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vtkErrorMacro(<<"vtkSplineWidget: handle index out of range.");
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return;
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}
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this->HandleGeometry[handle]->SetCenter(x,y,z);
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this->HandleGeometry[handle]->Update();
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if ( this->ProjectToPlane )
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{
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this->ProjectPointsToPlane();
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}
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this->BuildRepresentation();
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}
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void vtkSplineWidget::SetHandlePosition(int handle, double xyz[3])
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{
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this->SetHandlePosition(handle,xyz[0],xyz[1],xyz[2]);
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}
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void vtkSplineWidget::GetHandlePosition(int handle, double xyz[3])
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{
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if ( handle < 0 || handle >= this->NumberOfHandles )
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{
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vtkErrorMacro(<<"vtkSplineWidget: handle index out of range.");
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return;
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}
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this->HandleGeometry[handle]->GetCenter(xyz);
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}
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double* vtkSplineWidget::GetHandlePosition(int handle)
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{
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if ( handle < 0 || handle >= this->NumberOfHandles )
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{
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vtkErrorMacro(<<"vtkSplineWidget: handle index out of range.");
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return NULL;
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}
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return this->HandleGeometry[handle]->GetCenter();
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}
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void vtkSplineWidget::SetEnabled(int enabling)
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{
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if ( !this->Interactor )
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{
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vtkErrorMacro(<<"The interactor must be set prior to enabling/disabling widget");
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return;
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}
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if ( enabling ) //------------------------------------------------------------
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{
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vtkDebugMacro(<<"Enabling line widget");
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if ( this->Enabled ) //already enabled, just return
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{
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return;
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}
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if ( !this->CurrentRenderer )
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{
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this->SetCurrentRenderer(this->Interactor->FindPokedRenderer(
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this->Interactor->GetLastEventPosition()[0],
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this->Interactor->GetLastEventPosition()[1]));
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if ( this->CurrentRenderer == NULL )
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{
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return;
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}
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}
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this->Enabled = 1;
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// Listen for the following events
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vtkRenderWindowInteractor *i = this->Interactor;
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i->AddObserver(vtkCommand::MouseMoveEvent, this->EventCallbackCommand,
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this->Priority);
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i->AddObserver(vtkCommand::LeftButtonPressEvent, this->EventCallbackCommand,
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this->Priority);
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i->AddObserver(vtkCommand::LeftButtonReleaseEvent, this->EventCallbackCommand,
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this->Priority);
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i->AddObserver(vtkCommand::MiddleButtonPressEvent, this->EventCallbackCommand,
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this->Priority);
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i->AddObserver(vtkCommand::MiddleButtonReleaseEvent, this->EventCallbackCommand,
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this->Priority);
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i->AddObserver(vtkCommand::RightButtonPressEvent, this->EventCallbackCommand,
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this->Priority);
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i->AddObserver(vtkCommand::RightButtonReleaseEvent, this->EventCallbackCommand,
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this->Priority);
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// Add the line
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this->CurrentRenderer->AddActor(this->LineActor);
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this->LineActor->SetProperty(this->LineProperty);
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// Turn on the handles
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for ( int j = 0; j < this->NumberOfHandles; ++j )
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{
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this->CurrentRenderer->AddActor(this->Handle[j]);
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this->Handle[j]->SetProperty(this->HandleProperty);
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}
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this->BuildRepresentation();
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this->SizeHandles();
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this->InvokeEvent(vtkCommand::EnableEvent,NULL);
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}
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else //disabling----------------------------------------------------------
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{
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vtkDebugMacro(<<"Disabling line widget");
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if ( !this->Enabled ) //already disabled, just return
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{
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return;
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}
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this->Enabled = 0;
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// Don't listen for events any more
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this->Interactor->RemoveObserver(this->EventCallbackCommand);
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// Turn off the line
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this->CurrentRenderer->RemoveActor(this->LineActor);
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// Turn off the handles
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for ( int i = 0; i < this->NumberOfHandles; ++i )
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{
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this->CurrentRenderer->RemoveActor(this->Handle[i]);
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}
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this->CurrentHandle = NULL;
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this->InvokeEvent(vtkCommand::DisableEvent,NULL);
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this->SetCurrentRenderer(NULL);
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}
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this->Interactor->Render();
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}
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void vtkSplineWidget::ProcessEvents(vtkObject* vtkNotUsed(object),
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unsigned long event,
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void* clientdata,
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void* vtkNotUsed(calldata))
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{
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vtkSplineWidget* self = reinterpret_cast<vtkSplineWidget *>( clientdata );
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// Okay, let's do the right thing
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switch(event)
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{
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case vtkCommand::LeftButtonPressEvent:
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self->OnLeftButtonDown();
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break;
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case vtkCommand::LeftButtonReleaseEvent:
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self->OnLeftButtonUp();
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break;
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case vtkCommand::MiddleButtonPressEvent:
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self->OnMiddleButtonDown();
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break;
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case vtkCommand::MiddleButtonReleaseEvent:
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self->OnMiddleButtonUp();
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break;
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case vtkCommand::RightButtonPressEvent:
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self->OnRightButtonDown();
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break;
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case vtkCommand::RightButtonReleaseEvent:
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self->OnRightButtonUp();
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break;
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case vtkCommand::MouseMoveEvent:
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self->OnMouseMove();
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break;
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}
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}
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void vtkSplineWidget::PrintSelf(ostream& os, vtkIndent indent)
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{
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this->Superclass::PrintSelf(os,indent);
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if ( this->HandleProperty )
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{
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os << indent << "Handle Property: " << this->HandleProperty << "\n";
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}
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else
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{
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os << indent << "Handle Property: (none)\n";
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}
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if ( this->SelectedHandleProperty )
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{
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os << indent << "Selected Handle Property: "
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<< this->SelectedHandleProperty << "\n";
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}
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else
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{
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os << indent << "Selected Handle Property: (none)\n";
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}
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if ( this->LineProperty )
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{
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os << indent << "Line Property: " << this->LineProperty << "\n";
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}
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else
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{
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os << indent << "Line Property: (none)\n";
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}
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if ( this->SelectedLineProperty )
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{
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os << indent << "Selected Line Property: "
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<< this->SelectedLineProperty << "\n";
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}
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else
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{
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os << indent << "Selected Line Property: (none)\n";
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}
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if ( this->ParametricSpline )
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{
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os << indent << "ParametricSpline: "
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<< this->ParametricSpline << "\n";
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}
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else
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{
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os << indent << "ParametricSpline: (none)\n";
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}
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os << indent << "Project To Plane: "
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<< (this->ProjectToPlane ? "On" : "Off") << "\n";
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os << indent << "Projection Normal: " << this->ProjectionNormal << "\n";
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os << indent << "Projection Position: " << this->ProjectionPosition << "\n";
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os << indent << "Resolution: " << this->Resolution << "\n";
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os << indent << "Number Of Handles: " << this->NumberOfHandles << "\n";
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os << indent << "Closed: "
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<< (this->Closed ? "On" : "Off") << "\n";
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}
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void vtkSplineWidget::ProjectPointsToPlane()
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{
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if ( this->ProjectionNormal == VTK_PROJECTION_OBLIQUE )
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{
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if ( this->PlaneSource != NULL )
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{
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this->ProjectPointsToObliquePlane();
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}
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else
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{
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vtkGenericWarningMacro(<<"Set the plane source for oblique projections...");
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}
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}
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else
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{
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this->ProjectPointsToOrthoPlane();
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}
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}
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void vtkSplineWidget::ProjectPointsToObliquePlane()
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{
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double o[3];
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double u[3];
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double v[3];
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this->PlaneSource->GetPoint1(u);
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this->PlaneSource->GetPoint2(v);
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this->PlaneSource->GetOrigin(o);
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int i;
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for ( i = 0; i < 3; ++i )
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{
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u[i] = u[i] - o[i];
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v[i] = v[i] - o[i];
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}
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vtkMath::Normalize(u);
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vtkMath::Normalize(v);
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double o_dot_u = vtkMath::Dot(o,u);
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double o_dot_v = vtkMath::Dot(o,v);
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double fac1;
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double fac2;
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double ctr[3];
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for ( i = 0; i < this->NumberOfHandles; ++i )
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{
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this->HandleGeometry[i]->GetCenter(ctr);
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fac1 = vtkMath::Dot(ctr,u) - o_dot_u;
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fac2 = vtkMath::Dot(ctr,v) - o_dot_v;
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ctr[0] = o[0] + fac1*u[0] + fac2*v[0];
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ctr[1] = o[1] + fac1*u[1] + fac2*v[1];
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ctr[2] = o[2] + fac1*u[2] + fac2*v[2];
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this->HandleGeometry[i]->SetCenter(ctr);
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this->HandleGeometry[i]->Update();
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}
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}
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void vtkSplineWidget::ProjectPointsToOrthoPlane()
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{
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double ctr[3];
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for ( int i = 0; i < this->NumberOfHandles; ++i )
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{
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this->HandleGeometry[i]->GetCenter(ctr);
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ctr[this->ProjectionNormal] = this->ProjectionPosition;
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this->HandleGeometry[i]->SetCenter(ctr);
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this->HandleGeometry[i]->Update();
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}
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}
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void vtkSplineWidget::BuildRepresentation()
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{
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// Handles have changed position, re-compute the spline coeffs
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vtkPoints* points = this->ParametricSpline->GetPoints();
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if ( points->GetNumberOfPoints() != this->NumberOfHandles )
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{
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points->SetNumberOfPoints( this->NumberOfHandles );
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}
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|
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double pt[3];
|
|
int i;
|
|
for ( i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
this->HandleGeometry[i]->GetCenter(pt);
|
|
points->SetPoint(i, pt);
|
|
}
|
|
this->ParametricSpline->Modified();
|
|
}
|
|
|
|
int vtkSplineWidget::HighlightHandle(vtkProp *prop)
|
|
{
|
|
// First unhighlight anything picked
|
|
if ( this->CurrentHandle )
|
|
{
|
|
this->CurrentHandle->SetProperty(this->HandleProperty);
|
|
}
|
|
|
|
this->CurrentHandle = (vtkActor *)prop;
|
|
|
|
if ( this->CurrentHandle )
|
|
{
|
|
for ( int i = 0; i < this->NumberOfHandles; ++i ) // find handle
|
|
{
|
|
if ( this->CurrentHandle == this->Handle[i] )
|
|
{
|
|
this->ValidPick = 1;
|
|
this->HandlePicker->GetPickPosition(this->LastPickPosition);
|
|
this->CurrentHandle->SetProperty(this->SelectedHandleProperty);
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void vtkSplineWidget::HighlightLine(int highlight)
|
|
{
|
|
if ( highlight )
|
|
{
|
|
this->ValidPick = 1;
|
|
this->LinePicker->GetPickPosition(this->LastPickPosition);
|
|
this->LineActor->SetProperty(this->SelectedLineProperty);
|
|
}
|
|
else
|
|
{
|
|
this->LineActor->SetProperty(this->LineProperty);
|
|
}
|
|
}
|
|
|
|
void vtkSplineWidget::OnLeftButtonDown()
|
|
{
|
|
int X = this->Interactor->GetEventPosition()[0];
|
|
int Y = this->Interactor->GetEventPosition()[1];
|
|
|
|
// Okay, make sure that the pick is in the current renderer
|
|
if ( !this->CurrentRenderer || !this->CurrentRenderer->IsInViewport(X, Y) )
|
|
{
|
|
this->State = vtkSplineWidget::Outside;
|
|
return;
|
|
}
|
|
|
|
this->State = vtkSplineWidget::Moving;
|
|
|
|
// Okay, we can process this. Try to pick handles first;
|
|
// if no handles picked, then try to pick the line.
|
|
vtkAssemblyPath *path;
|
|
this->HandlePicker->Pick(X,Y,0.0,this->CurrentRenderer);
|
|
path = this->HandlePicker->GetPath();
|
|
if ( path != NULL )
|
|
{
|
|
this->CurrentHandleIndex = this->HighlightHandle(path->GetFirstNode()->GetViewProp());
|
|
}
|
|
else
|
|
{
|
|
this->LinePicker->Pick(X,Y,0.0,this->CurrentRenderer);
|
|
path = this->LinePicker->GetPath();
|
|
if ( path != NULL )
|
|
{
|
|
this->HighlightLine(1);
|
|
}
|
|
else
|
|
{
|
|
this->CurrentHandleIndex = this->HighlightHandle(NULL);
|
|
this->State = vtkSplineWidget::Outside;
|
|
return;
|
|
}
|
|
}
|
|
|
|
this->EventCallbackCommand->SetAbortFlag(1);
|
|
this->StartInteraction();
|
|
this->InvokeEvent(vtkCommand::StartInteractionEvent,NULL);
|
|
this->Interactor->Render();
|
|
}
|
|
|
|
void vtkSplineWidget::OnLeftButtonUp()
|
|
{
|
|
if ( this->State == vtkSplineWidget::Outside ||
|
|
this->State == vtkSplineWidget::Start )
|
|
{
|
|
return;
|
|
}
|
|
|
|
this->State = vtkSplineWidget::Start;
|
|
this->HighlightHandle(NULL);
|
|
this->HighlightLine(0);
|
|
|
|
this->SizeHandles();
|
|
|
|
this->EventCallbackCommand->SetAbortFlag(1);
|
|
this->EndInteraction();
|
|
this->InvokeEvent(vtkCommand::EndInteractionEvent,NULL);
|
|
this->Interactor->Render();
|
|
}
|
|
|
|
void vtkSplineWidget::OnMiddleButtonDown()
|
|
{
|
|
int X = this->Interactor->GetEventPosition()[0];
|
|
int Y = this->Interactor->GetEventPosition()[1];
|
|
|
|
// Okay, make sure that the pick is in the current renderer
|
|
if ( !this->CurrentRenderer || !this->CurrentRenderer->IsInViewport(X, Y) )
|
|
{
|
|
this->State = vtkSplineWidget::Outside;
|
|
return;
|
|
}
|
|
|
|
if ( this->Interactor->GetControlKey() )
|
|
{
|
|
this->State = vtkSplineWidget::Spinning;
|
|
this->CalculateCentroid();
|
|
}
|
|
else
|
|
{
|
|
this->State = vtkSplineWidget::Moving;
|
|
}
|
|
|
|
// Okay, we can process this. Try to pick handles first;
|
|
// if no handles picked, then try to pick the line.
|
|
vtkAssemblyPath *path;
|
|
this->HandlePicker->Pick(X,Y,0.0,this->CurrentRenderer);
|
|
path = this->HandlePicker->GetPath();
|
|
if ( path == NULL )
|
|
{
|
|
this->LinePicker->Pick(X,Y,0.0,this->CurrentRenderer);
|
|
path = this->LinePicker->GetPath();
|
|
if ( path == NULL )
|
|
{
|
|
this->State = vtkSplineWidget::Outside;
|
|
this->HighlightLine(0);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
this->HighlightLine(1);
|
|
}
|
|
}
|
|
else //we picked a handle but lets make it look like the line is picked
|
|
{
|
|
this->HighlightLine(1);
|
|
}
|
|
|
|
this->EventCallbackCommand->SetAbortFlag(1);
|
|
this->StartInteraction();
|
|
this->InvokeEvent(vtkCommand::StartInteractionEvent,NULL);
|
|
this->Interactor->Render();
|
|
}
|
|
|
|
void vtkSplineWidget::OnMiddleButtonUp()
|
|
{
|
|
if ( this->State == vtkSplineWidget::Outside ||
|
|
this->State == vtkSplineWidget::Start )
|
|
{
|
|
return;
|
|
}
|
|
|
|
this->State = vtkSplineWidget::Start;
|
|
this->HighlightLine(0);
|
|
|
|
this->SizeHandles();
|
|
|
|
this->EventCallbackCommand->SetAbortFlag(1);
|
|
this->EndInteraction();
|
|
this->InvokeEvent(vtkCommand::EndInteractionEvent,NULL);
|
|
this->Interactor->Render();
|
|
}
|
|
|
|
void vtkSplineWidget::OnRightButtonDown()
|
|
{
|
|
int X = this->Interactor->GetEventPosition()[0];
|
|
int Y = this->Interactor->GetEventPosition()[1];
|
|
|
|
// Okay, make sure that the pick is in the current renderer
|
|
if ( !this->CurrentRenderer || !this->CurrentRenderer->IsInViewport(X, Y) )
|
|
{
|
|
this->State = vtkSplineWidget::Outside;
|
|
return;
|
|
}
|
|
|
|
if ( this->Interactor->GetShiftKey() )
|
|
{
|
|
this->State = vtkSplineWidget::Inserting;
|
|
}
|
|
else if ( this->Interactor->GetControlKey() )
|
|
{
|
|
this->State = vtkSplineWidget::Erasing;
|
|
}
|
|
else
|
|
{
|
|
this->State = vtkSplineWidget::Scaling;
|
|
}
|
|
|
|
vtkAssemblyPath *path;
|
|
this->HandlePicker->Pick(X,Y,0.0,this->CurrentRenderer);
|
|
path = this->HandlePicker->GetPath();
|
|
|
|
if ( path != NULL )
|
|
{
|
|
switch ( this->State )
|
|
{
|
|
// deny insertion over existing handles
|
|
case vtkSplineWidget::Inserting:
|
|
this->State = vtkSplineWidget::Outside;
|
|
return;
|
|
case vtkSplineWidget::Erasing:
|
|
this->CurrentHandleIndex = \
|
|
this->HighlightHandle(path->GetFirstNode()->GetViewProp());
|
|
break;
|
|
case vtkSplineWidget::Scaling:
|
|
this->HighlightLine(1);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// trying to erase handle but nothing picked
|
|
if ( this->State == vtkSplineWidget::Erasing )
|
|
{
|
|
this->State = vtkSplineWidget::Outside;
|
|
return;
|
|
}
|
|
// try to insert or scale so pick the line
|
|
this->LinePicker->Pick(X,Y,0.0,this->CurrentRenderer);
|
|
path = this->LinePicker->GetPath();
|
|
if ( path != NULL )
|
|
{
|
|
this->HighlightLine(1);
|
|
}
|
|
else
|
|
{
|
|
this->State = vtkSplineWidget::Outside;
|
|
return;
|
|
}
|
|
}
|
|
|
|
this->EventCallbackCommand->SetAbortFlag(1);
|
|
this->StartInteraction();
|
|
this->InvokeEvent(vtkCommand::StartInteractionEvent,NULL);
|
|
this->Interactor->Render();
|
|
}
|
|
|
|
void vtkSplineWidget::OnRightButtonUp()
|
|
{
|
|
if ( this->State == vtkSplineWidget::Outside ||
|
|
this->State == vtkSplineWidget::Start )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if ( this->State == vtkSplineWidget::Inserting )
|
|
{
|
|
this->InsertHandleOnLine(this->LastPickPosition);
|
|
}
|
|
else if ( this->State == vtkSplineWidget::Erasing )
|
|
{
|
|
int index = this->CurrentHandleIndex;
|
|
this->CurrentHandleIndex = this->HighlightHandle(NULL);
|
|
this->EraseHandle(index);
|
|
}
|
|
|
|
this->State = vtkSplineWidget::Start;
|
|
this->HighlightLine(0);
|
|
|
|
this->SizeHandles();
|
|
|
|
this->EventCallbackCommand->SetAbortFlag(1);
|
|
this->EndInteraction();
|
|
this->InvokeEvent(vtkCommand::EndInteractionEvent,NULL);
|
|
this->Interactor->Render();
|
|
}
|
|
|
|
void vtkSplineWidget::OnMouseMove()
|
|
{
|
|
// See whether we're active
|
|
if ( this->State == vtkSplineWidget::Outside ||
|
|
this->State == vtkSplineWidget::Start )
|
|
{
|
|
return;
|
|
}
|
|
|
|
int X = this->Interactor->GetEventPosition()[0];
|
|
int Y = this->Interactor->GetEventPosition()[1];
|
|
|
|
// Do different things depending on state
|
|
// Calculations everybody does
|
|
double focalPoint[4], pickPoint[4], prevPickPoint[4];
|
|
double z, vpn[3];
|
|
|
|
vtkCamera *camera = this->CurrentRenderer->GetActiveCamera();
|
|
if ( !camera )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Compute the two points defining the motion vector
|
|
this->ComputeWorldToDisplay(this->LastPickPosition[0], this->LastPickPosition[1],
|
|
this->LastPickPosition[2], focalPoint);
|
|
z = focalPoint[2];
|
|
this->ComputeDisplayToWorld(double(this->Interactor->GetLastEventPosition()[0]),
|
|
double(this->Interactor->GetLastEventPosition()[1]),
|
|
z, prevPickPoint);
|
|
this->ComputeDisplayToWorld(double(X), double(Y), z, pickPoint);
|
|
|
|
// Process the motion
|
|
if ( this->State == vtkSplineWidget::Moving )
|
|
{
|
|
// Okay to process
|
|
if ( this->CurrentHandle )
|
|
{
|
|
this->MovePoint(prevPickPoint, pickPoint);
|
|
}
|
|
else // Must be moving the spline
|
|
{
|
|
this->Translate(prevPickPoint, pickPoint);
|
|
}
|
|
}
|
|
else if ( this->State == vtkSplineWidget::Scaling )
|
|
{
|
|
this->Scale(prevPickPoint, pickPoint, X, Y);
|
|
}
|
|
else if ( this->State == vtkSplineWidget::Spinning )
|
|
{
|
|
camera->GetViewPlaneNormal(vpn);
|
|
this->Spin(prevPickPoint, pickPoint, vpn);
|
|
}
|
|
|
|
if ( this->ProjectToPlane )
|
|
{
|
|
this->ProjectPointsToPlane();
|
|
}
|
|
|
|
this->BuildRepresentation();
|
|
|
|
// Interact, if desired
|
|
this->EventCallbackCommand->SetAbortFlag(1);
|
|
this->InvokeEvent(vtkCommand::InteractionEvent,NULL);
|
|
this->Interactor->Render();
|
|
}
|
|
|
|
void vtkSplineWidget::MovePoint(double *p1, double *p2)
|
|
{
|
|
if ( this->CurrentHandleIndex < 0 || this->CurrentHandleIndex >= this->NumberOfHandles )
|
|
{
|
|
vtkGenericWarningMacro(<<"Spline handle index out of range.");
|
|
return;
|
|
}
|
|
// Get the motion vector
|
|
double v[3];
|
|
v[0] = p2[0] - p1[0];
|
|
v[1] = p2[1] - p1[1];
|
|
v[2] = p2[2] - p1[2];
|
|
|
|
double *ctr = this->HandleGeometry[this->CurrentHandleIndex]->GetCenter();
|
|
|
|
double newCtr[3];
|
|
newCtr[0] = ctr[0] + v[0];
|
|
newCtr[1] = ctr[1] + v[1];
|
|
newCtr[2] = ctr[2] + v[2];
|
|
|
|
this->HandleGeometry[this->CurrentHandleIndex]->SetCenter(newCtr);
|
|
this->HandleGeometry[this->CurrentHandleIndex]->Update();
|
|
}
|
|
|
|
void vtkSplineWidget::Translate(double *p1, double *p2)
|
|
{
|
|
// Get the motion vector
|
|
double v[3];
|
|
v[0] = p2[0] - p1[0];
|
|
v[1] = p2[1] - p1[1];
|
|
v[2] = p2[2] - p1[2];
|
|
|
|
double newCtr[3];
|
|
for ( int i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
double* ctr = this->HandleGeometry[i]->GetCenter();
|
|
for ( int j = 0; j < 3; ++j )
|
|
{
|
|
newCtr[j] = ctr[j] + v[j];
|
|
}
|
|
this->HandleGeometry[i]->SetCenter(newCtr);
|
|
this->HandleGeometry[i]->Update();
|
|
}
|
|
}
|
|
|
|
void vtkSplineWidget::Scale(double *p1, double *p2, int vtkNotUsed(X), int Y)
|
|
{
|
|
// Get the motion vector
|
|
double v[3];
|
|
v[0] = p2[0] - p1[0];
|
|
v[1] = p2[1] - p1[1];
|
|
v[2] = p2[2] - p1[2];
|
|
|
|
double center[3] = {0.0,0.0,0.0};
|
|
double avgdist = 0.0;
|
|
double *prevctr = this->HandleGeometry[0]->GetCenter();
|
|
double *ctr;
|
|
|
|
center[0] += prevctr[0];
|
|
center[1] += prevctr[1];
|
|
center[2] += prevctr[2];
|
|
|
|
int i;
|
|
for ( i = 1; i < this->NumberOfHandles; ++i )
|
|
{
|
|
ctr = this->HandleGeometry[i]->GetCenter();
|
|
center[0] += ctr[0];
|
|
center[1] += ctr[1];
|
|
center[2] += ctr[2];
|
|
avgdist += sqrt(vtkMath::Distance2BetweenPoints(ctr,prevctr));
|
|
prevctr = ctr;
|
|
}
|
|
|
|
avgdist /= this->NumberOfHandles;
|
|
|
|
center[0] /= this->NumberOfHandles;
|
|
center[1] /= this->NumberOfHandles;
|
|
center[2] /= this->NumberOfHandles;
|
|
|
|
// Compute the scale factor
|
|
double sf = vtkMath::Norm(v) / avgdist;
|
|
if ( Y > this->Interactor->GetLastEventPosition()[1] )
|
|
{
|
|
sf = 1.0 + sf;
|
|
}
|
|
else
|
|
{
|
|
sf = 1.0 - sf;
|
|
}
|
|
|
|
// Move the handle points
|
|
double newCtr[3];
|
|
for ( i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
ctr = this->HandleGeometry[i]->GetCenter();
|
|
for ( int j = 0; j < 3; ++j )
|
|
{
|
|
newCtr[j] = sf * (ctr[j] - center[j]) + center[j];
|
|
}
|
|
this->HandleGeometry[i]->SetCenter(newCtr);
|
|
this->HandleGeometry[i]->Update();
|
|
}
|
|
}
|
|
|
|
void vtkSplineWidget::Spin(double *p1, double *p2, double *vpn)
|
|
{
|
|
// Mouse motion vector in world space
|
|
double v[3];
|
|
v[0] = p2[0] - p1[0];
|
|
v[1] = p2[1] - p1[1];
|
|
v[2] = p2[2] - p1[2];
|
|
|
|
// Axis of rotation
|
|
double axis[3] = {0.0,0.0,0.0};
|
|
|
|
if ( this->ProjectToPlane )
|
|
{
|
|
if ( this->ProjectionNormal == VTK_PROJECTION_OBLIQUE && \
|
|
this->PlaneSource != NULL )
|
|
{
|
|
double* normal = this->PlaneSource->GetNormal();
|
|
axis[0] = normal[0];
|
|
axis[1] = normal[1];
|
|
axis[2] = normal[2];
|
|
vtkMath::Normalize(axis);
|
|
}
|
|
else
|
|
{
|
|
axis[ this->ProjectionNormal ] = 1.0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Create axis of rotation and angle of rotation
|
|
vtkMath::Cross(vpn,v,axis);
|
|
if ( vtkMath::Normalize(axis) == 0.0 )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Radius vector (from mean center to cursor position)
|
|
double rv[3] = {p2[0] - this->Centroid[0],
|
|
p2[1] - this->Centroid[1],
|
|
p2[2] - this->Centroid[2]};
|
|
|
|
// Distance between center and cursor location
|
|
double rs = vtkMath::Normalize(rv);
|
|
|
|
// Spin direction
|
|
double ax_cross_rv[3];
|
|
vtkMath::Cross(axis,rv,ax_cross_rv);
|
|
|
|
// Spin angle
|
|
double theta = 360.0 * vtkMath::Dot(v,ax_cross_rv) / rs;
|
|
|
|
// Manipulate the transform to reflect the rotation
|
|
this->Transform->Identity();
|
|
this->Transform->Translate(this->Centroid[0],this->Centroid[1],this->Centroid[2]);
|
|
this->Transform->RotateWXYZ(theta,axis);
|
|
this->Transform->Translate(-this->Centroid[0],-this->Centroid[1],-this->Centroid[2]);
|
|
|
|
// Set the handle points
|
|
double newCtr[3];
|
|
double ctr[3];
|
|
for ( int i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
this->HandleGeometry[i]->GetCenter(ctr);
|
|
this->Transform->TransformPoint(ctr,newCtr);
|
|
this->HandleGeometry[i]->SetCenter(newCtr);
|
|
this->HandleGeometry[i]->Update();
|
|
}
|
|
}
|
|
|
|
void vtkSplineWidget::CreateDefaultProperties()
|
|
{
|
|
if ( !this->HandleProperty )
|
|
{
|
|
this->HandleProperty = vtkProperty::New();
|
|
this->HandleProperty->SetColor(1,1,1);
|
|
}
|
|
if ( !this->SelectedHandleProperty )
|
|
{
|
|
this->SelectedHandleProperty = vtkProperty::New();
|
|
this->SelectedHandleProperty->SetColor(1,0,0);
|
|
}
|
|
|
|
if ( !this->LineProperty )
|
|
{
|
|
this->LineProperty = vtkProperty::New();
|
|
this->LineProperty->SetRepresentationToWireframe();
|
|
this->LineProperty->SetAmbient(1.0);
|
|
this->LineProperty->SetColor(1.0,1.0,0.0);
|
|
this->LineProperty->SetLineWidth(2.0);
|
|
}
|
|
if ( !this->SelectedLineProperty )
|
|
{
|
|
this->SelectedLineProperty = vtkProperty::New();
|
|
this->SelectedLineProperty->SetRepresentationToWireframe();
|
|
this->SelectedLineProperty->SetAmbient(1.0);
|
|
this->SelectedLineProperty->SetAmbientColor(0.0,1.0,0.0);
|
|
this->SelectedLineProperty->SetLineWidth(2.0);
|
|
}
|
|
}
|
|
|
|
void vtkSplineWidget::PlaceWidget(double bds[6])
|
|
{
|
|
int i;
|
|
double bounds[6], center[3];
|
|
this->AdjustBounds(bds, bounds, center);
|
|
|
|
if ( this->ProjectToPlane )
|
|
{
|
|
this->ProjectPointsToPlane();
|
|
}
|
|
else //place the center
|
|
{
|
|
// Create a default straight line within the data bounds
|
|
double x0 = bounds[0];
|
|
double x1 = bounds[1];
|
|
double y0 = bounds[2];
|
|
double y1 = bounds[3];
|
|
double z0 = bounds[4];
|
|
double z1 = bounds[5];
|
|
double x;
|
|
double y;
|
|
double z;
|
|
double u;
|
|
for ( i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
u = (double)i / (double)(this->NumberOfHandles - 1.0);
|
|
x = (1.0 - u)*x0 + u*x1;
|
|
y = (1.0 - u)*y0 + u*y1;
|
|
z = (1.0 - u)*z0 + u*z1;
|
|
this->HandleGeometry[i]->SetCenter(x,y,z);
|
|
}
|
|
}
|
|
|
|
for ( i = 0; i < 6; ++i )
|
|
{
|
|
this->InitialBounds[i] = bounds[i];
|
|
}
|
|
this->InitialLength = sqrt((bounds[1]-bounds[0])*(bounds[1]-bounds[0]) +
|
|
(bounds[3]-bounds[2])*(bounds[3]-bounds[2]) +
|
|
(bounds[5]-bounds[4])*(bounds[5]-bounds[4]));
|
|
|
|
// Re-compute the spline coeffs
|
|
this->BuildRepresentation();
|
|
this->SizeHandles();
|
|
}
|
|
|
|
void vtkSplineWidget::SetProjectionPosition(double position)
|
|
{
|
|
this->ProjectionPosition = position;
|
|
if ( this->ProjectToPlane )
|
|
{
|
|
this->ProjectPointsToPlane();
|
|
}
|
|
this->BuildRepresentation();
|
|
}
|
|
|
|
void vtkSplineWidget::SetPlaneSource(vtkPlaneSource* plane)
|
|
{
|
|
if (this->PlaneSource == plane)
|
|
{
|
|
return;
|
|
}
|
|
this->PlaneSource = plane;
|
|
}
|
|
|
|
void vtkSplineWidget::SetNumberOfHandles(int npts)
|
|
{
|
|
if ( this->NumberOfHandles == npts )
|
|
{
|
|
return;
|
|
}
|
|
if (npts < 2)
|
|
{
|
|
vtkGenericWarningMacro(<<"vtkSplineWidget: minimum of 2 points required.");
|
|
return;
|
|
}
|
|
|
|
double radius = this->HandleGeometry[0]->GetRadius();
|
|
this->Initialize();
|
|
|
|
this->NumberOfHandles = npts;
|
|
|
|
// Create the handles
|
|
this->Handle = new vtkActor* [this->NumberOfHandles];
|
|
this->HandleGeometry = new vtkSphereSource* [this->NumberOfHandles];
|
|
|
|
int i;
|
|
double pt[3];
|
|
double u[3];
|
|
for ( i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
this->HandleGeometry[i] = vtkSphereSource::New();
|
|
this->HandleGeometry[i]->SetThetaResolution(16);
|
|
this->HandleGeometry[i]->SetPhiResolution(8);
|
|
vtkPolyDataMapper* handleMapper = vtkPolyDataMapper::New();
|
|
handleMapper->SetInput(this->HandleGeometry[i]->GetOutput());
|
|
this->Handle[i] = vtkActor::New();
|
|
this->Handle[i]->SetMapper(handleMapper);
|
|
handleMapper->Delete();
|
|
this->Handle[i]->SetProperty(this->HandleProperty);
|
|
u[0] = (double)i / (double)(this->NumberOfHandles - 1.0);
|
|
this->ParametricSpline->Evaluate(u, pt, NULL);
|
|
this->HandleGeometry[i]->SetCenter(pt);
|
|
this->HandleGeometry[i]->SetRadius(radius);
|
|
this->HandlePicker->AddPickList(this->Handle[i]);
|
|
}
|
|
|
|
this->BuildRepresentation();
|
|
|
|
if ( this->Interactor )
|
|
{
|
|
if ( !this->CurrentRenderer )
|
|
{
|
|
this->SetCurrentRenderer(this->Interactor->FindPokedRenderer(
|
|
this->Interactor->GetLastEventPosition()[0],
|
|
this->Interactor->GetLastEventPosition()[1]));
|
|
}
|
|
if ( this->CurrentRenderer != NULL )
|
|
{
|
|
for ( i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
this->CurrentRenderer->AddViewProp(this->Handle[i]);
|
|
}
|
|
this->SizeHandles();
|
|
}
|
|
this->Interactor->Render();
|
|
}
|
|
}
|
|
|
|
void vtkSplineWidget::Initialize(void)
|
|
{
|
|
int i;
|
|
if ( this->Interactor )
|
|
{
|
|
if ( !this->CurrentRenderer )
|
|
{
|
|
this->SetCurrentRenderer(this->Interactor->FindPokedRenderer(
|
|
this->Interactor->GetLastEventPosition()[0],
|
|
this->Interactor->GetLastEventPosition()[1]));
|
|
}
|
|
if ( this->CurrentRenderer != NULL)
|
|
{
|
|
for ( i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
this->CurrentRenderer->RemoveViewProp(this->Handle[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
for ( i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
this->HandlePicker->DeletePickList(this->Handle[i]);
|
|
this->HandleGeometry[i]->Delete();
|
|
this->Handle[i]->Delete();
|
|
}
|
|
|
|
this->NumberOfHandles = 0;
|
|
|
|
delete [] this->Handle;
|
|
delete [] this->HandleGeometry;
|
|
}
|
|
|
|
void vtkSplineWidget::SetResolution(int resolution)
|
|
{
|
|
if ( this->Resolution == resolution || resolution < (this->NumberOfHandles-1) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
this->Resolution = resolution;
|
|
this->ParametricFunctionSource->SetUResolution( this->Resolution );
|
|
this->ParametricFunctionSource->Modified();
|
|
}
|
|
|
|
void vtkSplineWidget::GetPolyData(vtkPolyData *pd)
|
|
{
|
|
pd->ShallowCopy( this->ParametricFunctionSource->GetOutput() );
|
|
}
|
|
|
|
void vtkSplineWidget::SizeHandles()
|
|
{
|
|
double radius = this->vtk3DWidget::SizeHandles(1.0);
|
|
for ( int i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
this->HandleGeometry[i]->SetRadius(radius);
|
|
}
|
|
}
|
|
|
|
double vtkSplineWidget::GetSummedLength()
|
|
{
|
|
vtkPoints* points = this->ParametricFunctionSource->GetOutput()->GetPoints();
|
|
int npts = points->GetNumberOfPoints();
|
|
|
|
if ( npts < 2 ) { return 0.0; }
|
|
|
|
double a[3];
|
|
double b[3];
|
|
double sum = 0.0;
|
|
int i = 0;
|
|
points->GetPoint(i, a);
|
|
int imax = (npts%2 == 0) ? npts-2 : npts-1;
|
|
|
|
while ( i < imax )
|
|
{
|
|
points->GetPoint(i+1, b);
|
|
sum += sqrt(vtkMath::Distance2BetweenPoints(a, b));
|
|
i = i + 2;
|
|
points->GetPoint(i, a);
|
|
sum = sum + sqrt(vtkMath::Distance2BetweenPoints(a, b));
|
|
}
|
|
|
|
if ( npts%2 == 0 )
|
|
{
|
|
points->GetPoint(i+1, b);
|
|
sum += sqrt(vtkMath::Distance2BetweenPoints(a, b));
|
|
}
|
|
|
|
return sum;
|
|
}
|
|
|
|
void vtkSplineWidget::CalculateCentroid()
|
|
{
|
|
this->Centroid[0] = 0.0;
|
|
this->Centroid[1] = 0.0;
|
|
this->Centroid[2] = 0.0;
|
|
|
|
double ctr[3];
|
|
for ( int i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
this->HandleGeometry[i]->GetCenter(ctr);
|
|
this->Centroid[0] += ctr[0];
|
|
this->Centroid[1] += ctr[1];
|
|
this->Centroid[2] += ctr[2];
|
|
}
|
|
|
|
this->Centroid[0] /= this->NumberOfHandles;
|
|
this->Centroid[1] /= this->NumberOfHandles;
|
|
this->Centroid[2] /= this->NumberOfHandles;
|
|
}
|
|
|
|
void vtkSplineWidget::InsertHandleOnLine(double* pos)
|
|
{
|
|
if (this->NumberOfHandles < 2) { return; }
|
|
|
|
vtkIdType id = this->LinePicker->GetCellId();
|
|
if (id == -1){ return; }
|
|
|
|
vtkIdType subid = this->LinePicker->GetSubId();
|
|
|
|
vtkPoints* newpoints = vtkPoints::New(VTK_DOUBLE);
|
|
newpoints->SetNumberOfPoints(this->NumberOfHandles+1);
|
|
|
|
int istart = vtkMath::Floor(subid*(this->NumberOfHandles + this->Closed - 1.0)/((double)this->Resolution));
|
|
int istop = istart + 1;
|
|
int count = 0;
|
|
int i;
|
|
for ( i = 0; i <= istart; ++i )
|
|
{
|
|
newpoints->SetPoint(count++,this->HandleGeometry[i]->GetCenter());
|
|
}
|
|
|
|
newpoints->SetPoint(count++,pos);
|
|
|
|
for ( i = istop; i < this->NumberOfHandles; ++i )
|
|
{
|
|
newpoints->SetPoint(count++,this->HandleGeometry[i]->GetCenter());
|
|
}
|
|
|
|
this->InitializeHandles(newpoints);
|
|
newpoints->Delete();
|
|
}
|
|
|
|
void vtkSplineWidget::EraseHandle(const int& index)
|
|
{
|
|
if ( this->NumberOfHandles < 3 || index < 0 || index >= this->NumberOfHandles )
|
|
{
|
|
return;
|
|
}
|
|
|
|
vtkPoints* newpoints = vtkPoints::New(VTK_DOUBLE);
|
|
newpoints->SetNumberOfPoints(this->NumberOfHandles-1);
|
|
int count = 0;
|
|
for (int i = 0; i < this->NumberOfHandles; ++i )
|
|
{
|
|
if ( i != index )
|
|
{
|
|
newpoints->SetPoint(count++,this->HandleGeometry[i]->GetCenter());
|
|
}
|
|
}
|
|
|
|
this->InitializeHandles(newpoints);
|
|
newpoints->Delete();
|
|
}
|
|
|
|
void vtkSplineWidget::InitializeHandles(vtkPoints* points)
|
|
{
|
|
if ( !points ){ return; }
|
|
|
|
int npts = points->GetNumberOfPoints();
|
|
if ( npts < 2 ){ return; }
|
|
|
|
double p0[3];
|
|
double p1[3];
|
|
|
|
points->GetPoint(0,p0);
|
|
points->GetPoint(npts-1,p1);
|
|
|
|
if ( vtkMath::Distance2BetweenPoints(p0,p1) == 0.0 )
|
|
{
|
|
--npts;
|
|
this->Closed = 1;
|
|
this->ParametricSpline->ClosedOn();
|
|
}
|
|
|
|
this->SetNumberOfHandles(npts);
|
|
int i;
|
|
for ( i = 0; i < npts; ++i )
|
|
{
|
|
this->SetHandlePosition(i,points->GetPoint(i));
|
|
}
|
|
|
|
if ( this->Interactor && this->Enabled )
|
|
{
|
|
this->Interactor->Render();
|
|
}
|
|
}
|
|
|
|
int vtkSplineWidget::IsClosed()
|
|
{
|
|
if ( this->NumberOfHandles < 3 || !this->Closed ) { return 0; }
|
|
|
|
vtkPolyData* lineData = this->ParametricFunctionSource->GetOutput();
|
|
if ( !lineData || !(lineData->GetPoints()) )
|
|
{
|
|
vtkErrorMacro(<<"No line data to query geometric closure");
|
|
return 0;
|
|
}
|
|
|
|
vtkPoints *points = lineData->GetPoints();
|
|
int numPoints = points->GetNumberOfPoints();
|
|
|
|
if ( numPoints < 3 )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
int numEntries = lineData->GetLines()->GetNumberOfConnectivityEntries();
|
|
|
|
double p0[3];
|
|
double p1[3];
|
|
|
|
points->GetPoint( 0, p0 );
|
|
points->GetPoint( numPoints - 1, p1 );
|
|
int minusNth = ( p0[0] == p1[0] && p0[1] == p1[1] && p0[2] == p1[2] ) ? 1 : 0;
|
|
int result;
|
|
if ( minusNth ) //definitely closed
|
|
{
|
|
result = 1;
|
|
}
|
|
else // not physically closed, check connectivity
|
|
{
|
|
result = ( ( numEntries - numPoints ) == 2 ) ? 1 : 0;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|