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56 lines
1.1 KiB
56 lines
1.1 KiB
package require vtk
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# Create the RenderWindow, Renderer and both Actors
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#
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vtkRenderer ren1
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vtkRenderWindow renWin
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renWin AddRenderer ren1
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vtkRenderWindowInteractor iren
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iren SetRenderWindow renWin
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# create some points
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#
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vtkMath math
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vtkPoints points
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for {set i 0} {$i<1000} {incr i 1} {
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eval points InsertPoint $i [math Random 0 1] [math Random 0 1] 0.0
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}
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vtkPolyData profile
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profile SetPoints points
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# triangulate them
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#
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vtkDelaunay2D del1
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del1 SetInput profile
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del1 BoundingTriangulationOn
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del1 SetTolerance 0.001
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del1 SetAlpha 0.0
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del1 Update
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vtkShrinkPolyData shrink
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shrink SetInputConnection [del1 GetOutputPort]
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vtkPolyDataMapper map
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map SetInputConnection [shrink GetOutputPort]
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vtkActor triangulation
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triangulation SetMapper map
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[triangulation GetProperty] SetColor 1 0 0
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# Add the actors to the renderer, set the background and size
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#
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ren1 AddActor triangulation
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ren1 SetBackground 1 1 1
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renWin SetSize 500 500
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renWin Render
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set cam1 [ren1 GetActiveCamera]
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$cam1 Zoom 1.5
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renWin Render
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# prevent the tk window from showing up then start the event loop
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wm withdraw .
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