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231 lines
5.8 KiB
231 lines
5.8 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkImplicitTextureCoords.cxx,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#include "vtkImplicitTextureCoords.h"
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#include "vtkDataSet.h"
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#include "vtkFloatArray.h"
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#include "vtkImplicitFunction.h"
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#include "vtkInformation.h"
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#include "vtkInformationVector.h"
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#include "vtkObjectFactory.h"
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#include "vtkPointData.h"
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vtkCxxRevisionMacro(vtkImplicitTextureCoords, "$Revision: 1.48 $");
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vtkStandardNewMacro(vtkImplicitTextureCoords);
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vtkCxxSetObjectMacro(vtkImplicitTextureCoords,SFunction,vtkImplicitFunction);
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vtkCxxSetObjectMacro(vtkImplicitTextureCoords,RFunction,vtkImplicitFunction);
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vtkCxxSetObjectMacro(vtkImplicitTextureCoords,TFunction,vtkImplicitFunction);
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// Create object with texture dimension=2 and no r-s-t implicit functions
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// defined and FlipTexture turned off.
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vtkImplicitTextureCoords::vtkImplicitTextureCoords()
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{
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this->RFunction = NULL;
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this->SFunction = NULL;
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this->TFunction = NULL;
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this->FlipTexture = 0;
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}
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vtkImplicitTextureCoords::~vtkImplicitTextureCoords()
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{
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this->SetRFunction(NULL);
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this->SetSFunction(NULL);
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this->SetTFunction(NULL);
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}
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int vtkImplicitTextureCoords::RequestData(
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vtkInformation *vtkNotUsed(request),
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vtkInformationVector **inputVector,
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vtkInformationVector *outputVector)
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{
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// get the info objects
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vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
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vtkInformation *outInfo = outputVector->GetInformationObject(0);
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// get the input and ouptut
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vtkDataSet *input = vtkDataSet::SafeDownCast(
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inInfo->Get(vtkDataObject::DATA_OBJECT()));
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vtkDataSet *output = vtkDataSet::SafeDownCast(
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outInfo->Get(vtkDataObject::DATA_OBJECT()));
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vtkIdType ptId, numPts;
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int tcoordDim;
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vtkFloatArray *newTCoords;
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double min[3], max[3], scale[3];
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double tCoord[3], tc[3], x[3];
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int i;
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// Initialize
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//
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vtkDebugMacro(<<"Generating texture coordinates from implicit functions...");
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// First, copy the input to the output as a starting point
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output->CopyStructure( input );
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if ( ((numPts=input->GetNumberOfPoints()) < 1) )
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{
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vtkErrorMacro(<< "No input points!");
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return 1;
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}
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if ( this->RFunction == NULL )
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{
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vtkErrorMacro(<< "No implicit functions defined!");
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return 1;
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}
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tcoordDim = 1;
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if ( this->SFunction != NULL )
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{
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tcoordDim++;
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if ( this->TFunction != NULL )
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{
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tcoordDim++;
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}
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}
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//
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// Allocate
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//
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tCoord[0] = tCoord[1] = tCoord[2] = 0.0;
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newTCoords = vtkFloatArray::New();
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if ( tcoordDim == 1 ) //force 2D map to be created
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{
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newTCoords->SetNumberOfComponents(2);
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newTCoords->Allocate(2*numPts);
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}
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else
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{
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newTCoords->SetNumberOfComponents(tcoordDim);
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newTCoords->Allocate(tcoordDim*numPts);
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}
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//
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// Compute implicit function values -> insert as initial texture coordinate
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//
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for (i=0; i<3; i++) //initialize min/max values array
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{
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min[i] = VTK_DOUBLE_MAX;
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max[i] = -VTK_DOUBLE_MAX;
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}
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for (ptId=0; ptId<numPts; ptId++) //compute texture coordinates
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{
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input->GetPoint(ptId, x);
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tCoord[0] = this->RFunction->FunctionValue(x);
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if ( this->SFunction )
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{
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tCoord[1] = this->SFunction->FunctionValue(x);
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}
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if ( this->TFunction )
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{
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tCoord[2] = this->TFunction->FunctionValue(x);
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}
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for (i=0; i<tcoordDim; i++)
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{
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if (tCoord[i] < min[i])
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{
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min[i] = tCoord[i];
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}
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if (tCoord[i] > max[i])
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{
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max[i] = tCoord[i];
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}
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}
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newTCoords->InsertTuple(ptId,tCoord);
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}
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//
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// Scale and shift texture coordinates into (0,1) range, with 0.0 implicit
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// function value equal to texture coordinate value of 0.5
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//
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for (i=0; i<tcoordDim; i++)
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{
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scale[i] = 1.0;
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if ( max[i] > 0.0 && min[i] < 0.0 ) //have positive & negative numbers
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{
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if ( max[i] > (-min[i]) )
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{
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scale[i] = 0.499 / max[i]; //scale into 0.5->1
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}
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else
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{
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scale[i] = -0.499 / min[i]; //scale into 0->0.5
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}
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}
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else if ( max[i] > 0.0 ) //have positive numbers only
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{
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scale[i] = 0.499 / max[i]; //scale into 0.5->1.0
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}
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else if ( min[i] < 0.0 ) //have negative numbers only
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{
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scale[i] = -0.499 / min[i]; //scale into 0.0->0.5
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}
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}
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if ( this->FlipTexture )
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{
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for (i=0; i<tcoordDim; i++)
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{
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scale[i] *= (-1.0);
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}
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}
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for (ptId=0; ptId<numPts; ptId++)
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{
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newTCoords->GetTuple(ptId, tc);
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for (i=0; i<tcoordDim; i++)
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{
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tCoord[i] = 0.5 + scale[i] * tc[i];
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}
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newTCoords->InsertTuple(ptId,tCoord);
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}
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//
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// Update self
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//
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output->GetPointData()->CopyTCoordsOff();
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output->GetPointData()->PassData(input->GetPointData());
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output->GetPointData()->SetTCoords(newTCoords);
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newTCoords->Delete();
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return 1;
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}
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void vtkImplicitTextureCoords::PrintSelf(ostream& os, vtkIndent indent)
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{
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this->Superclass::PrintSelf(os,indent);
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os << indent << "Flip Texture: " << this->FlipTexture << "\n";
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if ( this->RFunction != NULL )
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{
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if ( this->SFunction != NULL )
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{
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if ( this->TFunction != NULL )
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{
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os << indent << "R, S, and T Functions defined\n";
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}
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}
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else
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{
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os << indent << "R and S Functions defined\n";
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}
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}
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else
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{
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os << indent << "R Function defined\n";
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}
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}
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