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277 lines
7.5 KiB
277 lines
7.5 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkInteractorStyleImage.cxx,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#include "vtkInteractorStyleImage.h"
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#include "vtkAbstractPropPicker.h"
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#include "vtkAssemblyPath.h"
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#include "vtkCommand.h"
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#include "vtkMath.h"
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#include "vtkObjectFactory.h"
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#include "vtkRenderWindowInteractor.h"
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vtkCxxRevisionMacro(vtkInteractorStyleImage, "$Revision: 1.25 $");
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vtkStandardNewMacro(vtkInteractorStyleImage);
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//----------------------------------------------------------------------------
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vtkInteractorStyleImage::vtkInteractorStyleImage()
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{
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this->WindowLevelStartPosition[0] = 0;
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this->WindowLevelStartPosition[1] = 0;
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this->WindowLevelCurrentPosition[0] = 0;
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this->WindowLevelCurrentPosition[1] = 0;
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}
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//----------------------------------------------------------------------------
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vtkInteractorStyleImage::~vtkInteractorStyleImage()
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{
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::StartWindowLevel()
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{
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if (this->State != VTKIS_NONE)
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{
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return;
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}
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this->StartState(VTKIS_WINDOW_LEVEL);
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this->InvokeEvent(vtkCommand::StartWindowLevelEvent,this);
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::EndWindowLevel()
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{
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if (this->State != VTKIS_WINDOW_LEVEL)
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{
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return;
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}
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this->InvokeEvent(vtkCommand::EndWindowLevelEvent, this);
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this->StopState();
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::StartPick()
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{
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if (this->State != VTKIS_NONE)
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{
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return;
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}
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this->StartState(VTKIS_PICK);
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this->InvokeEvent(vtkCommand::StartPickEvent, this);
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::EndPick()
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{
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if (this->State != VTKIS_PICK)
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{
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return;
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}
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this->InvokeEvent(vtkCommand::EndPickEvent, this);
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this->StopState();
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::OnMouseMove()
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{
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int x = this->Interactor->GetEventPosition()[0];
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int y = this->Interactor->GetEventPosition()[1];
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switch (this->State)
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{
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case VTKIS_WINDOW_LEVEL:
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this->FindPokedRenderer(x, y);
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this->WindowLevel();
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this->InvokeEvent(vtkCommand::InteractionEvent, NULL);
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break;
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case VTKIS_PICK:
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this->FindPokedRenderer(x, y);
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this->Pick();
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this->InvokeEvent(vtkCommand::InteractionEvent, NULL);
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break;
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}
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// Call parent to handle all other states and perform additional work
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this->Superclass::OnMouseMove();
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::OnLeftButtonDown()
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{
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int x = this->Interactor->GetEventPosition()[0];
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int y = this->Interactor->GetEventPosition()[1];
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this->FindPokedRenderer(x, y);
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if (this->CurrentRenderer == NULL)
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{
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return;
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}
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// Redefine this button to handle window/level
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if (!this->Interactor->GetShiftKey() && !this->Interactor->GetControlKey())
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{
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this->WindowLevelStartPosition[0] = x;
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this->WindowLevelStartPosition[1] = y;
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this->StartWindowLevel();
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}
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// The rest of the button + key combinations remain the same
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else
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{
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this->Superclass::OnLeftButtonDown();
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}
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::OnLeftButtonUp()
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{
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switch (this->State)
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{
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case VTKIS_WINDOW_LEVEL:
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this->EndWindowLevel();
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break;
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}
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// Call parent to handle all other states and perform additional work
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this->Superclass::OnLeftButtonUp();
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::OnRightButtonDown()
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{
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int x = this->Interactor->GetEventPosition()[0];
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int y = this->Interactor->GetEventPosition()[1];
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this->FindPokedRenderer(x, y);
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if (this->CurrentRenderer == NULL)
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{
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return;
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}
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// Redefine this button + shift to handle pick
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if (this->Interactor->GetShiftKey())
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{
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this->StartPick();
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}
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// The rest of the button + key combinations remain the same
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else
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{
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this->Superclass::OnRightButtonDown();
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}
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::OnRightButtonUp()
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{
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switch (this->State)
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{
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case VTKIS_PICK:
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this->EndPick();
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break;
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}
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// Call parent to handle all other states and perform additional work
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this->Superclass::OnRightButtonUp();
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::OnChar()
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{
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vtkRenderWindowInteractor *rwi = this->Interactor;
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switch (rwi->GetKeyCode())
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{
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case 'f' :
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case 'F' :
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{
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this->AnimState = VTKIS_ANIM_ON;
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vtkAssemblyPath *path=NULL;
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this->FindPokedRenderer(rwi->GetEventPosition()[0],
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rwi->GetEventPosition()[1]);
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rwi->GetPicker()->Pick(rwi->GetEventPosition()[0],
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rwi->GetEventPosition()[1], 0.0,
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this->CurrentRenderer);
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vtkAbstractPropPicker *picker;
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if ( (picker=vtkAbstractPropPicker::SafeDownCast(rwi->GetPicker())) )
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{
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path = picker->GetPath();
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}
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if ( path != NULL )
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{
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rwi->FlyToImage(this->CurrentRenderer,picker->GetPickPosition());
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}
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this->AnimState = VTKIS_ANIM_OFF;
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break;
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}
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case 'r' :
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case 'R' :
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// Allow either shift/ctrl to trigger the usual 'r' binding
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// otherwise trigger reset window level event
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if (rwi->GetShiftKey() || rwi->GetControlKey())
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{
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this->Superclass::OnChar();
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}
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else
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{
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this->InvokeEvent(vtkCommand::ResetWindowLevelEvent, this);
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}
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break;
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default:
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this->Superclass::OnChar();
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break;
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}
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::WindowLevel()
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{
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vtkRenderWindowInteractor *rwi = this->Interactor;
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this->WindowLevelCurrentPosition[0] = rwi->GetEventPosition()[0];
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this->WindowLevelCurrentPosition[1] = rwi->GetEventPosition()[1];
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this->InvokeEvent(vtkCommand::WindowLevelEvent, this);
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::Pick()
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{
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this->InvokeEvent(vtkCommand::PickEvent, this);
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}
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//----------------------------------------------------------------------------
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void vtkInteractorStyleImage::PrintSelf(ostream& os, vtkIndent indent)
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{
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this->Superclass::PrintSelf(os, indent);
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os << indent << "Window Level Current Position: ("
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<< this->WindowLevelCurrentPosition[0] << ", "
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<< this->WindowLevelCurrentPosition[1] << ")" << endl;
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os << indent << "Window Level Start Position: ("
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<< this->WindowLevelStartPosition[0] << ", "
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<< this->WindowLevelStartPosition[1] << ")" << endl;
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}
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