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70 lines
2.3 KiB
70 lines
2.3 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkRenderWindowCollection.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkRenderWindowCollection - a list of RenderWindows
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// .SECTION Description
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// vtkRenderWindowCollection represents and provides methods to manipulate a
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// list of RenderWindows. The list is unsorted and duplicate entries are
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// not prevented.
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// .SECTION see also
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// vtkRenderWindow vtkCollection
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#ifndef __vtkRenderWindowCollection_h
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#define __vtkRenderWindowCollection_h
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#include "vtkCollection.h"
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#include "vtkRenderWindow.h" // Needed for static cast
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class VTK_RENDERING_EXPORT vtkRenderWindowCollection : public vtkCollection
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{
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public:
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static vtkRenderWindowCollection *New();
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vtkTypeRevisionMacro(vtkRenderWindowCollection,vtkCollection);
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virtual void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Add a RenderWindow to the list.
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void AddItem(vtkRenderWindow *a) {
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this->vtkCollection::AddItem((vtkObject *)a);};
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// Description:
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// Get the next RenderWindow in the list. Return NULL when at the end of the
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// list.
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vtkRenderWindow *GetNextItem() {
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return static_cast<vtkRenderWindow *>(this->GetNextItemAsObject());};
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//BTX
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// Description:
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// Reentrant safe way to get an object in a collection. Just pass the
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// same cookie back and forth.
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vtkRenderWindow *GetNextRenderWindow(vtkCollectionSimpleIterator &cookie) {
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return static_cast<vtkRenderWindow *>(this->GetNextItemAsObject(cookie));};
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//ETX
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protected:
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vtkRenderWindowCollection() {};
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~vtkRenderWindowCollection() {};
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private:
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// hide the standard AddItem from the user and the compiler.
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void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); };
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private:
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vtkRenderWindowCollection(const vtkRenderWindowCollection&); // Not implemented.
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void operator=(const vtkRenderWindowCollection&); // Not implemented.
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};
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#endif
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