Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkLookupTable.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkLookupTable.h"
#include "vtkBitArray.h"
#include "vtkObjectFactory.h"
#include "vtkMath.h"
vtkCxxRevisionMacro(vtkLookupTable, "$Revision: 1.103.4.1 $");
vtkStandardNewMacro(vtkLookupTable);
// Construct with range=(0,1); and hsv ranges set up for rainbow color table
// (from red to blue).
vtkLookupTable::vtkLookupTable(int sze, int ext)
{
this->NumberOfColors = sze;
this->Table = vtkUnsignedCharArray::New();
this->Table->Register(this);
this->Table->Delete();
this->Table->SetNumberOfComponents(4);
this->Table->Allocate(4*sze,4*ext);
this->HueRange[0] = 0.0;
this->HueRange[1] = 0.66667;
this->SaturationRange[0] = 1.0;
this->SaturationRange[1] = 1.0;
this->ValueRange[0] = 1.0;
this->ValueRange[1] = 1.0;
this->AlphaRange[0] = 1.0;
this->AlphaRange[1] = 1.0;
this->Alpha = 1.0;
this->TableRange[0] = 0.0;
this->TableRange[1] = 1.0;
this->Ramp = VTK_RAMP_SCURVE;
this->Scale = VTK_SCALE_LINEAR;
}
//----------------------------------------------------------------------------
vtkLookupTable::~vtkLookupTable()
{
this->Table->UnRegister(this);
this->Table = NULL;
}
//----------------------------------------------------------------------------
// Scalar values greater than maximum range value are clamped to maximum
// range value.
void vtkLookupTable::SetTableRange(double r[2])
{
this->SetTableRange(r[0],r[1]);
}
//----------------------------------------------------------------------------
// Set the minimum/maximum scalar values for scalar mapping. Scalar values
// less than minimum range value are clamped to minimum range value.
// Scalar values greater than maximum range value are clamped to maximum
// range value.
void vtkLookupTable::SetTableRange(double rmin, double rmax)
{
if (this->Scale == VTK_SCALE_LOG10 &&
((rmin > 0 && rmax < 0) || (rmin < 0 && rmax > 0)))
{
vtkErrorMacro("Bad table range for log scale: ["<<rmin<<", "<<rmax<<"]");
return;
}
if (rmax < rmin)
{
vtkErrorMacro("Bad table range: ["<<rmin<<", "<<rmax<<"]");
return;
}
if (this->TableRange[0] == rmin && this->TableRange[1] == rmax)
{
return;
}
this->TableRange[0] = rmin;
this->TableRange[1] = rmax;
this->Modified();
}
//----------------------------------------------------------------------------
// Have to be careful about the range if scale is logarithmic
void vtkLookupTable::SetScale(int scale)
{
if (this->Scale == scale)
{
return;
}
this->Scale = scale;
this->Modified();
double rmin = this->TableRange[0];
double rmax = this->TableRange[1];
if (this->Scale == VTK_SCALE_LOG10 &&
((rmin > 0 && rmax < 0) || (rmin < 0 && rmax > 0)))
{
this->TableRange[0] = 1.0;
this->TableRange[1] = 10.0;
vtkErrorMacro("Bad table range for log scale: ["<<rmin<<", "<<rmax<<"], "
"adjusting to [1, 10]");
return;
}
}
//----------------------------------------------------------------------------
// Allocate a color table of specified size.
int vtkLookupTable::Allocate(int sz, int ext)
{
this->NumberOfColors = sz;
int a = this->Table->Allocate(4*this->NumberOfColors,4*ext);
this->Modified();
return a;
}
//----------------------------------------------------------------------------
// Force the lookup table to rebuild
void vtkLookupTable::ForceBuild()
{
int i;
double hue, sat, val, hinc, sinc, vinc, ainc;
double rgba[4], alpha;
unsigned char *c_rgba;
int maxIndex = this->NumberOfColors - 1;
if( maxIndex )
{
hinc = (this->HueRange[1] - this->HueRange[0])/maxIndex;
sinc = (this->SaturationRange[1] - this->SaturationRange[0])/maxIndex;
vinc = (this->ValueRange[1] - this->ValueRange[0])/maxIndex;
ainc = (this->AlphaRange[1] - this->AlphaRange[0])/maxIndex;
}
else
{
hinc = sinc = vinc = ainc = 0.0;
}
for (i = 0; i <= maxIndex; i++)
{
hue = this->HueRange[0] + i*hinc;
sat = this->SaturationRange[0] + i*sinc;
val = this->ValueRange[0] + i*vinc;
alpha = this->AlphaRange[0] + i*ainc;
vtkMath::HSVToRGB(hue, sat, val, &rgba[0], &rgba[1], &rgba[2]);
rgba[3] = alpha;
c_rgba = this->Table->WritePointer(4*i,4);
switch(this->Ramp)
{
case VTK_RAMP_SCURVE:
{
c_rgba[0] = static_cast<unsigned char>
(127.5*(1.0+cos((1.0-static_cast<double>(rgba[0]))*3.141593)));
c_rgba[1] = static_cast<unsigned char>
(127.5*(1.0+cos((1.0-static_cast<double>(rgba[1]))*3.141593)));
c_rgba[2] = static_cast<unsigned char>
(127.5*(1.0+cos((1.0-static_cast<double>(rgba[2]))*3.141593)));
c_rgba[3] = static_cast<unsigned char> (alpha*255.0);
/* same code, but with rounding
c_rgba[0] = static_cast<unsigned char>
(127.5f*(1.0f + (double)cos(double((1.0f-rgba[0])*3.141593f)))+0.5f);
c_rgba[1] = static_cast<unsigned char>
(127.5f*(1.0f + (double)cos(double((1.0f-rgba[1])*3.141593f)))+0.5f);
c_rgba[2] = static_cast<unsigned char>
(127.5f*(1.0f + (double)cos(double((1.0f-rgba[2])*3.141593f)))+0.5f);
c_rgba[3] = static_cast<unsigned char>(rgba[3]*255.0f + 0.5f);
*/
}
break;
case VTK_RAMP_LINEAR:
{
c_rgba[0] = static_cast<unsigned char>((rgba[0])*255.0f + 0.5f);
c_rgba[1] = static_cast<unsigned char>((rgba[1])*255.0f + 0.5f);
c_rgba[2] = static_cast<unsigned char>((rgba[2])*255.0f + 0.5f);
c_rgba[3] = static_cast<unsigned char>(rgba[3]*255.0f + 0.5f);
}
break;
case VTK_RAMP_SQRT:
{
c_rgba[0] = static_cast<unsigned char>((sqrt(rgba[0]))*255.0f + 0.5f);
c_rgba[1] = static_cast<unsigned char>((sqrt(rgba[1]))*255.0f + 0.5f);
c_rgba[2] = static_cast<unsigned char>((sqrt(rgba[2]))*255.0f + 0.5f);
c_rgba[3] = static_cast<unsigned char>((sqrt(rgba[3]))*255.0f + 0.5f);
}
break;
}
}
this->BuildTime.Modified();
}
//----------------------------------------------------------------------------
// Generate lookup table from hue, saturation, value, alpha min/max values.
// Table is built from linear ramp of each value.
void vtkLookupTable::Build()
{
if (this->Table->GetNumberOfTuples() < 1 ||
(this->GetMTime() > this->BuildTime &&
this->InsertTime <= this->BuildTime))
{
this->ForceBuild();
}
}
//----------------------------------------------------------------------------
// get the color for a scalar value
void vtkLookupTable::GetColor(double v, double rgb[3])
{
unsigned char *rgb8 = this->MapValue(v);
rgb[0] = rgb8[0]/255.0;
rgb[1] = rgb8[1]/255.0;
rgb[2] = rgb8[2]/255.0;
}
//----------------------------------------------------------------------------
// get the opacity (alpha) for a scalar value
double vtkLookupTable::GetOpacity(double v)
{
unsigned char *rgb8 = this->MapValue(v);
return rgb8[3]/255.0;
}
//----------------------------------------------------------------------------
// There is a little more to this than simply taking the log10 of the
// two range values: we do conversion of negative ranges to positive
// ranges, and conversion of zero to a 'very small number'
void vtkLookupTableLogRange(double range[2], double logRange[2])
{
double rmin = range[0];
double rmax = range[1];
if (rmin == 0)
{
rmin = 1.0e-6*(rmax - rmin);
if (rmax < 0)
{
rmin = -rmin;
}
}
if (rmax == 0)
{
rmax = 1.0e-6*(rmin - rmax);
if (rmin < 0)
{
rmax = -rmax;
}
}
if (rmin < 0 && rmax < 0)
{
logRange[0] = log10(-(double)rmin);
logRange[1] = log10(-(double)rmax);
}
else if (rmin > 0 && rmax > 0)
{
logRange[0] = log10((double)rmin);
logRange[1] = log10((double)rmax);
}
}
//----------------------------------------------------------------------------
// Apply log to value, with appropriate constraints.
inline double vtkApplyLogScale(double v, double range[2],
double logRange[2])
{
// is the range set for negative numbers?
if (range[0] < 0)
{
if (v < 0)
{
v = log10(-static_cast<double>(v));
}
else if (range[0] > range[1])
{
v = logRange[0];
}
else
{
v = logRange[1];
}
}
else
{
if (v > 0)
{
v = log10(static_cast<double>(v));
}
else if (range[0] < range[1])
{
v = logRange[0];
}
else
{
v = logRange[1];
}
}
return v;
}
//----------------------------------------------------------------------------
// Apply shift/scale to the scalar value v and do table lookup.
inline unsigned char *vtkLinearLookup(double v,
unsigned char *table,
double maxIndex,
double shift, double scale)
{
double findx = (v + shift)*scale;
if (findx < 0)
{
findx = 0;
}
if (findx > maxIndex)
{
findx = maxIndex;
}
return &table[4*static_cast<int>(findx)];
/* round
return &table[4*(int)(findx + 0.5f)];
*/
}
//----------------------------------------------------------------------------
// Given a scalar value v, return an index into the lookup table
vtkIdType vtkLookupTable::GetIndex(double v)
{
double maxIndex = this->NumberOfColors - 1;
double shift, scale;
if (this->Scale == VTK_SCALE_LOG10)
{ // handle logarithmic scale
double logRange[2];
vtkLookupTableLogRange(this->TableRange, logRange);
shift = -logRange[0];
if (logRange[1] <= logRange[0])
{
scale = VTK_DOUBLE_MAX;
}
else
{
/* while this looks like the wrong scale, it is the correct scale
* taking into account the truncation to int that happens below. */
scale = (maxIndex + 1)/(logRange[1] - logRange[0]);
}
v = vtkApplyLogScale(v, this->TableRange, logRange);
}
else
{ // plain old linear
shift = -this->TableRange[0];
if (this->TableRange[1] <= this->TableRange[0])
{
scale = VTK_DOUBLE_MAX;
}
else
{
/* while this looks like the wrong scale, it is the correct scale
* taking into account the truncation to int that happens below. */
scale = (maxIndex + 1)/(this->TableRange[1] - this->TableRange[0]);
}
}
// map to an index
double findx = (v + shift)*scale;
if (findx < 0)
{
findx = 0;
}
if (findx > maxIndex)
{
findx = maxIndex;
}
return static_cast<int>(findx);
}
//----------------------------------------------------------------------------
// Given a table, set the internal table and set the number of colors.
void vtkLookupTable::SetTable(vtkUnsignedCharArray *table)
{
if (table != this->Table && table != NULL)
{
// Check for incorrect arrays.
if (table->GetNumberOfComponents() != this->Table->GetNumberOfComponents())
{
vtkErrorMacro(<<"Number of components in given table ("
<< table->GetNumberOfComponents()
<< ") is incorrect, it should have "
<< this->Table->GetNumberOfComponents()
<< "." );
return;
}
this->Table->UnRegister(this);
this->Table = table;
this->Table->Register(this);
this->NumberOfColors = this->Table->GetNumberOfTuples();
// If InsertTime is not modified the array will be rebuilt. So we
// use the same approach that the SetTableValue function does.
this->InsertTime.Modified();
this->Modified();
}
}
//----------------------------------------------------------------------------
// Given a scalar value v, return an rgba color value from lookup table.
unsigned char *vtkLookupTable::MapValue(double v)
{
int idx = this->GetIndex(v);
return (this->Table->GetPointer(0) + 4*idx);
}
//----------------------------------------------------------------------------
// accelerate the mapping by copying the data in 32-bit chunks instead
// of 8-bit chunks
template<class T>
void vtkLookupTableMapData(vtkLookupTable *self, T *input,
unsigned char *output, int length,
int inIncr, int outFormat)
{
int i = length;
double *range = self->GetTableRange();
double maxIndex = self->GetNumberOfColors() - 1;
double shift, scale;
unsigned char *table = self->GetPointer(0);
unsigned char *cptr;
double alpha;
if ( (alpha=self->GetAlpha()) >= 1.0 ) //no blending required
{
if (self->GetScale() == VTK_SCALE_LOG10)
{
double val;
double logRange[2];
vtkLookupTableLogRange(range, logRange);
shift = -logRange[0];
if (logRange[1] <= logRange[0])
{
scale = VTK_DOUBLE_MAX;
}
else
{
/* while this looks like the wrong scale, it is the correct scale
* taking into account the truncation to int that happens below. */
scale = (maxIndex + 1)/(logRange[1] - logRange[0]);
}
if (outFormat == VTK_RGBA)
{
while (--i >= 0)
{
val = vtkApplyLogScale(*input, range, logRange);
cptr = vtkLinearLookup(val, table, maxIndex, shift, scale);
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = *cptr++;
input += inIncr;
}
}
else if (outFormat == VTK_RGB)
{
while (--i >= 0)
{
val = vtkApplyLogScale(*input, range, logRange);
cptr = vtkLinearLookup(val, table, maxIndex, shift, scale);
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = *cptr++;
input += inIncr;
}
}
else if (outFormat == VTK_LUMINANCE_ALPHA)
{
while (--i >= 0)
{
val = vtkApplyLogScale(*input, range, logRange);
cptr = vtkLinearLookup(val, table, maxIndex, shift, scale);
*output++ = static_cast<unsigned char>(cptr[0]*0.30 + cptr[1]*0.59 +
cptr[2]*0.11 + 0.5);
*output++ = cptr[3];
input += inIncr;
}
}
else // outFormat == VTK_LUMINANCE
{
while (--i >= 0)
{
val = vtkApplyLogScale(*input, range, logRange);
cptr = vtkLinearLookup(val, table, maxIndex, shift, scale);
*output++ = static_cast<unsigned char>(cptr[0]*0.30 + cptr[1]*0.59 +
cptr[2]*0.11 + 0.5);
input += inIncr;
}
}
}//if log scale
else //not log scale
{
shift = -range[0];
if (range[1] <= range[0])
{
scale = VTK_DOUBLE_MAX;
}
else
{
/* while this looks like the wrong scale, it is the correct scale
* taking into account the truncation to int that happens below. */
scale = (maxIndex + 1)/(range[1] - range[0]);
}
if (outFormat == VTK_RGBA)
{
while (--i >= 0)
{
cptr = vtkLinearLookup(*input, table, maxIndex, shift, scale);
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = *cptr++;
input += inIncr;
}
}
else if (outFormat == VTK_RGB)
{
while (--i >= 0)
{
cptr = vtkLinearLookup(*input, table, maxIndex, shift, scale);
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = *cptr++;
input += inIncr;
}
}
else if (outFormat == VTK_LUMINANCE_ALPHA)
{
while (--i >= 0)
{
cptr = vtkLinearLookup(*input, table, maxIndex, shift, scale);
*output++ = static_cast<unsigned char>(cptr[0]*0.30 + cptr[1]*0.59 +
cptr[2]*0.11 + 0.5);
*output++ = cptr[3];
input += inIncr;
}
}
else // outFormat == VTK_LUMINANCE
{
while (--i >= 0)
{
cptr = vtkLinearLookup(*input, table, maxIndex, shift, scale);
*output++ = static_cast<unsigned char>(cptr[0]*0.30 + cptr[1]*0.59 +
cptr[2]*0.11 + 0.5);
input += inIncr;
}
}
}//if not log lookup
}//if blending not needed
else //blend with the specified alpha
{
if (self->GetScale() == VTK_SCALE_LOG10)
{
double val;
double logRange[2];
vtkLookupTableLogRange(range, logRange);
shift = -logRange[0];
if (logRange[1] <= logRange[0])
{
scale = VTK_DOUBLE_MAX;
}
else
{
/* while this looks like the wrong scale, it is the correct scale
* taking into account the truncation to int that happens below. */
scale = (maxIndex + 1)/(logRange[1] - logRange[0]);
}
if (outFormat == VTK_RGBA)
{
while (--i >= 0)
{
val = vtkApplyLogScale(*input, range, logRange);
cptr = vtkLinearLookup(val, table, maxIndex, shift, scale);
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = static_cast<unsigned char>((*cptr)*alpha); cptr++;
input += inIncr;
}
}
else if (outFormat == VTK_RGB)
{
while (--i >= 0)
{
val = vtkApplyLogScale(*input, range, logRange);
cptr = vtkLinearLookup(val, table, maxIndex, shift, scale);
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = *cptr++;
input += inIncr;
}
}
else if (outFormat == VTK_LUMINANCE_ALPHA)
{
while (--i >= 0)
{
val = vtkApplyLogScale(*input, range, logRange);
cptr = vtkLinearLookup(val, table, maxIndex, shift, scale);
*output++ = static_cast<unsigned char>(cptr[0]*0.30 + cptr[1]*0.59 +
cptr[2]*0.11 + 0.5);
*output++ = static_cast<unsigned char>(alpha*cptr[3]);
input += inIncr;
}
}
else // outFormat == VTK_LUMINANCE
{
while (--i >= 0)
{
val = vtkApplyLogScale(*input, range, logRange);
cptr = vtkLinearLookup(val, table, maxIndex, shift, scale);
*output++ = static_cast<unsigned char>(cptr[0]*0.30 + cptr[1]*0.59 +
cptr[2]*0.11 + 0.5);
input += inIncr;
}
}
}//log scale with blending
else //no log scale with blending
{
shift = -range[0];
if (range[1] <= range[0])
{
scale = VTK_DOUBLE_MAX;
}
else
{
/* while this looks like the wrong scale, it is the correct scale
* taking into account the truncation to int that happens below. */
scale = (maxIndex + 1)/(range[1] - range[0]);
}
if (outFormat == VTK_RGBA)
{
while (--i >= 0)
{
cptr = vtkLinearLookup(*input, table, maxIndex, shift, scale);
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = static_cast<unsigned char>((*cptr)*alpha); cptr++;
input += inIncr;
}
}
else if (outFormat == VTK_RGB)
{
while (--i >= 0)
{
cptr = vtkLinearLookup(*input, table, maxIndex, shift, scale);
*output++ = *cptr++;
*output++ = *cptr++;
*output++ = *cptr++;
input += inIncr;
}
}
else if (outFormat == VTK_LUMINANCE_ALPHA)
{
while (--i >= 0)
{
cptr = vtkLinearLookup(*input, table, maxIndex, shift, scale);
*output++ = static_cast<unsigned char>(cptr[0]*0.30 + cptr[1]*0.59 +
cptr[2]*0.11 + 0.5);
*output++ = static_cast<unsigned char>(cptr[3]*alpha);
input += inIncr;
}
}
else // outFormat == VTK_LUMINANCE
{
while (--i >= 0)
{
cptr = vtkLinearLookup(*input, table, maxIndex, shift, scale);
*output++ = static_cast<unsigned char>(cptr[0]*0.30 + cptr[1]*0.59 +
cptr[2]*0.11 + 0.5);
input += inIncr;
}
}
}//no log scale
}//alpha blending
}
//----------------------------------------------------------------------------
// Although this is a relatively expensive calculation,
// it is only done on the first render. Colors are cached
// for subsequent renders.
template<class T>
void vtkLookupTableMapMag(vtkLookupTable *self, T *input,
unsigned char *output, int length,
int inIncr, int outFormat)
{
double tmp, sum;
double *mag;
int i, j;
mag = new double[length];
for (i = 0; i < length; ++i)
{
sum = 0;
for (j = 0; j < inIncr; ++j)
{
tmp = (double)(*input);
sum += (tmp * tmp);
++input;
}
mag[i] = sqrt(sum);
}
vtkLookupTableMapData(self, mag, output, length, 1, outFormat);
delete [] mag;
}
//----------------------------------------------------------------------------
void vtkLookupTable::MapScalarsThroughTable2(void *input,
unsigned char *output,
int inputDataType,
int numberOfValues,
int inputIncrement,
int outputFormat)
{
if (this->UseMagnitude && inputIncrement > 1)
{
switch (inputDataType)
{
vtkTemplateMacro(
vtkLookupTableMapMag(this,static_cast<VTK_TT*>(input),output,
numberOfValues,inputIncrement,outputFormat);
return
);
case VTK_BIT:
vtkErrorMacro("Cannot comput magnitude of bit array.");
break;
default:
vtkErrorMacro(<< "MapImageThroughTable: Unknown input ScalarType");
}
}
switch (inputDataType)
{
case VTK_BIT:
{
vtkIdType i, id;
vtkBitArray *bitArray = vtkBitArray::New();
bitArray->SetVoidArray(input,numberOfValues,1);
vtkUnsignedCharArray *newInput = vtkUnsignedCharArray::New();
newInput->SetNumberOfValues(numberOfValues);
for (id=i=0; i<numberOfValues; i++, id+=inputIncrement)
{
newInput->SetValue(i, bitArray->GetValue(id));
}
vtkLookupTableMapData(this,
static_cast<unsigned char*>(newInput->GetPointer(0)),
output,numberOfValues,
inputIncrement,outputFormat);
newInput->Delete();
bitArray->Delete();
}
break;
vtkTemplateMacro(
vtkLookupTableMapData(this,static_cast<VTK_TT*>(input),output,
numberOfValues,inputIncrement,outputFormat)
);
default:
vtkErrorMacro(<< "MapImageThroughTable: Unknown input ScalarType");
return;
}
}
//----------------------------------------------------------------------------
// Specify the number of values (i.e., colors) in the lookup
// table. This method simply allocates memory and prepares the table
// for use with SetTableValue(). It differs from Build() method in
// that the allocated memory is not initialized according to HSVA ramps.
void vtkLookupTable::SetNumberOfTableValues(vtkIdType number)
{
if (this->NumberOfColors == number)
{
return;
}
this->Modified();
this->NumberOfColors = number;
this->Table->SetNumberOfTuples(number);
}
//----------------------------------------------------------------------------
// Directly load color into lookup table. Use [0,1] double values for color
// component specification. Make sure that you've either used the
// Build() method or used SetNumberOfTableValues() prior to using this method.
void vtkLookupTable::SetTableValue(vtkIdType indx, double rgba[4])
{
// Check the index to make sure it is valid
if (indx < 0)
{
vtkErrorMacro("Can't set the table value for negative index " << indx);
return;
}
if (indx >= this->NumberOfColors)
{
vtkErrorMacro("Index " << indx <<
" is greater than the number of colors " <<
this->NumberOfColors);
return;
}
unsigned char *_rgba = this->Table->WritePointer(4*indx,4);
_rgba[0] = static_cast<unsigned char>(rgba[0]*255.0f + 0.5f);
_rgba[1] = static_cast<unsigned char>(rgba[1]*255.0f + 0.5f);
_rgba[2] = static_cast<unsigned char>(rgba[2]*255.0f + 0.5f);
_rgba[3] = static_cast<unsigned char>(rgba[3]*255.0f + 0.5f);
this->InsertTime.Modified();
this->Modified();
}
//----------------------------------------------------------------------------
// Directly load color into lookup table. Use [0,1] double values for color
// component specification.
void vtkLookupTable::SetTableValue(vtkIdType indx, double r, double g, double b,
double a)
{
double rgba[4];
rgba[0] = r; rgba[1] = g; rgba[2] = b; rgba[3] = a;
this->SetTableValue(indx,rgba);
}
//----------------------------------------------------------------------------
// Return a rgba color value for the given index into the lookup Table. Color
// components are expressed as [0,1] double values.
void vtkLookupTable::GetTableValue(vtkIdType indx, double rgba[4])
{
unsigned char *_rgba;
indx = (indx < 0 ? 0 : (indx >= this->NumberOfColors ?
this->NumberOfColors-1 : indx));
_rgba = this->Table->GetPointer(indx*4);
rgba[0] = _rgba[0]/255.0;
rgba[1] = _rgba[1]/255.0;
rgba[2] = _rgba[2]/255.0;
rgba[3] = _rgba[3]/255.0;
}
// Return a rgba color value for the given index into the lookup table. Color
// components are expressed as [0,1] double values.
double *vtkLookupTable::GetTableValue(vtkIdType indx)
{
this->GetTableValue(indx, this->RGBA);
return this->RGBA;
}
//----------------------------------------------------------------------------
void vtkLookupTable::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "TableRange: (" << this->TableRange[0] << ", "
<< this->TableRange[1] << ")\n";
os << indent << "Scale: "
<< (this->Scale == VTK_SCALE_LOG10 ? "Log10\n" : "Linear\n");
os << indent << "HueRange: (" << this->HueRange[0] << ", "
<< this->HueRange[1] << ")\n";
os << indent << "SaturationRange: (" << this->SaturationRange[0] << ", "
<< this->SaturationRange[1] << ")\n";
os << indent << "ValueRange: (" << this->ValueRange[0] << ", "
<< this->ValueRange[1] << ")\n";
os << indent << "AlphaRange: (" << this->AlphaRange[0] << ", "
<< this->AlphaRange[1] << ")\n";
os << indent << "NumberOfTableValues: "
<< this->GetNumberOfTableValues() << "\n";
os << indent << "NumberOfColors: " << this->NumberOfColors << "\n";
os << indent << "Ramp: "
<< (this->Ramp == VTK_RAMP_SCURVE ? "SCurve\n" : "Linear\n");
os << indent << "InsertTime: " <<this->InsertTime.GetMTime() << "\n";
os << indent << "BuildTime: " <<this->BuildTime.GetMTime() << "\n";
os << indent << "Table: ";
if( this->Table )
{
this->Table->PrintSelf(os << "\n", indent.GetNextIndent());
}
else
{
// Should not happen
os << "(none)\n";
}
}
//----------------------------------------------------------------------------
void vtkLookupTable::DeepCopy(vtkLookupTable *lut)
{
if (!lut)
{
return;
}
this->Alpha = lut->Alpha;
this->UseMagnitude = lut->UseMagnitude;
this->VectorMode = lut->VectorMode;
this->VectorComponent = lut->VectorComponent;
this->Scale = lut->Scale;
this->TableRange[0] = lut->TableRange[0];
this->TableRange[1] = lut->TableRange[1];
this->HueRange[0] = lut->HueRange[0];
this->HueRange[1] = lut->HueRange[1];
this->SaturationRange[0] = lut->SaturationRange[0];
this->SaturationRange[1] = lut->SaturationRange[1];
this->ValueRange[0] = lut->ValueRange[0];
this->ValueRange[1] = lut->ValueRange[1];
this->AlphaRange[0] = lut->AlphaRange[0];
this->AlphaRange[1] = lut->AlphaRange[1];
this->NumberOfColors = lut->NumberOfColors;
this->Ramp = lut->Ramp;
this->InsertTime = lut->InsertTime;
this->BuildTime = lut->BuildTime;
this->Table->DeepCopy(lut->Table);
}