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76 lines
2.6 KiB
76 lines
2.6 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkMatrixToHomogeneousTransform.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkMatrixToHomogeneousTransform - convert a matrix to a transform
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// .SECTION Description
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// This is a very simple class which allows a vtkMatrix4x4 to be used in
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// place of a vtkHomogeneousTransform or vtkAbstractTransform. For example,
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// if you use it as a proxy between a matrix and vtkTransformPolyDataFilter
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// then any modifications to the matrix will automatically be reflected in
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// the output of the filter.
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// .SECTION See Also
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// vtkPerspectiveTransform vtkMatrix4x4 vtkMatrixToLinearTransform
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#ifndef __vtkMatrixToHomogeneousTransform_h
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#define __vtkMatrixToHomogeneousTransform_h
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#include "vtkHomogeneousTransform.h"
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class vtkMatrix4x4;
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class VTK_COMMON_EXPORT vtkMatrixToHomogeneousTransform : public vtkHomogeneousTransform
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{
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public:
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static vtkMatrixToHomogeneousTransform *New();
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vtkTypeRevisionMacro(vtkMatrixToHomogeneousTransform,vtkHomogeneousTransform);
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void PrintSelf (ostream& os, vtkIndent indent);
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// Set the input matrix. Any modifications to the matrix will be
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// reflected in the transformation.
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virtual void SetInput(vtkMatrix4x4*);
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vtkGetObjectMacro(Input,vtkMatrix4x4);
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// Description:
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// The input matrix is left as-is, but the transformation matrix
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// is inverted.
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void Inverse();
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// Description:
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// Get the MTime: this is the bit of magic that makes everything work.
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unsigned long GetMTime();
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// Description:
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// Make a new transform of the same type.
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vtkAbstractTransform *MakeTransform();
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// Description:
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// @deprecated This method is deprecated.
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VTK_LEGACY(void SetMatrix(vtkMatrix4x4 *matrix));
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protected:
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vtkMatrixToHomogeneousTransform();
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~vtkMatrixToHomogeneousTransform();
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void InternalUpdate();
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void InternalDeepCopy(vtkAbstractTransform *transform);
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int InverseFlag;
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vtkMatrix4x4 *Input;
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private:
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vtkMatrixToHomogeneousTransform(const vtkMatrixToHomogeneousTransform&); // Not implemented.
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void operator=(const vtkMatrixToHomogeneousTransform&); // Not implemented.
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};
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#endif
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