Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkSystemIncludes.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkSystemIncludes - transition VTK to ANSI C++, centralize
// inclusion of system files
// .SECTION Description
// The vtkSystemIncludes centralizes the inclusion of system include
// files. (This is particularly important as VTK moves towards ANSI
// C++.) For example, this include file enables user's to build VTK
// with STL (i.e., use std: :ostream and other standard ANSI C++
// functionality). A configured flag in vtkConfigure.h
// (VTK_USE_ANSI_STDLIB) must be set to enable ANSI C++ compliance.
#ifndef __vtkSystemIncludes_h
#define __vtkSystemIncludes_h
/* first include the local configuration for this machine */
#define __VTK_SYSTEM_INCLUDES__INSIDE
#include "vtkWin32Header.h"
#undef __VTK_SYSTEM_INCLUDES__INSIDE
// The language wrapper files do not need the real streams. They
// define VTK_STREAMS_FWD_ONLY so that the streams are only
// forward-declared. This significantly improves compile time on some
// platforms.
#if defined(VTK_STREAMS_FWD_ONLY)
# include "vtkIOStreamFwd.h" // Forward-declare the C++ streams.
#else
# include "vtkIOStream.h" // Include the real C++ streams.
#endif
// Setup the basic types to be used by VTK.
#include "vtkType.h"
// this should be removed at some point
#define VTK_USE_EXECUTIVES
#define __VTK_SYSTEM_INCLUDES__INSIDE
#include "vtkOStreamWrapper.h" // Include the ostream wrapper.
#include "vtkOStrStreamWrapper.h" // Include the ostrstream wrapper.
#undef __VTK_SYSTEM_INCLUDES__INSIDE
// Include generic stuff.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Borland C++ defines several of the stdlib.h and string.h symbols in
// sub-headers search.h and mem.h. These sub-headers have using
// declarations to pull functions from the std namespace to the global
// namespace, but they are defined only if the header was not included
// through the C++-style cstdlib or cstring header. These outer
// headers are included by the streams library in C++-style and
// include blockers are put in place that prevent including the
// C-style versions from ever including the sub-headers. Therefore we
// have to include the sub-headers here to get the using declarations.
#if defined(__BORLANDC__)
# include <mem.h> /* mem... functions from string.h */
# include <search.h> /* search functions from stdlib.h */
#endif
// These types define error codes for vtk functions
#define VTK_OK 1
#define VTK_ERROR 2
// These types define different text properties
#define VTK_ARIAL 0
#define VTK_COURIER 1
#define VTK_TIMES 2
#define VTK_TEXT_LEFT 0
#define VTK_TEXT_CENTERED 1
#define VTK_TEXT_RIGHT 2
#define VTK_TEXT_BOTTOM 0
#define VTK_TEXT_TOP 2
#define VTK_TEXT_GLOBAL_ANTIALIASING_SOME 0
#define VTK_TEXT_GLOBAL_ANTIALIASING_NONE 1
#define VTK_TEXT_GLOBAL_ANTIALIASING_ALL 2
#define VTK_LUMINANCE 1
#define VTK_LUMINANCE_ALPHA 2
#define VTK_RGB 3
#define VTK_RGBA 4
#define VTK_COLOR_MODE_DEFAULT 0
#define VTK_COLOR_MODE_MAP_SCALARS 1
// Constants for InterpolationType
#define VTK_NEAREST_INTERPOLATION 0
#define VTK_LINEAR_INTERPOLATION 1
// For volume rendering
#define VTK_MAX_VRCOMP 4
// For multithreading
// The maximum number of threads allowed
#ifdef VTK_USE_SPROC
#define VTK_MAX_THREADS 32
#endif
#ifdef VTK_USE_PTHREADS
#define VTK_MAX_THREADS 32
#endif
#ifdef VTK_USE_WIN32_THREADS
#define VTK_MAX_THREADS 8
#endif
#ifndef VTK_USE_WIN32_THREADS
#ifndef VTK_USE_SPROC
#ifndef VTK_USE_PTHREADS
#define VTK_MAX_THREADS 1
#endif
#endif
#endif
// If VTK_USE_PTHREADS is defined, then the multithreaded
// function is of type void *, and returns NULL
// Otherwise the type is void which is correct for WIN32
// and SPROC
#ifdef VTK_USE_PTHREADS
#define VTK_THREAD_RETURN_VALUE NULL
#define VTK_THREAD_RETURN_TYPE void *
#endif
#ifdef VTK_USE_WIN32_THREADS
#define VTK_THREAD_RETURN_VALUE 0
#define VTK_THREAD_RETURN_TYPE vtkWindowsDWORD __stdcall
#endif
#if !defined(VTK_USE_PTHREADS) && !defined(VTK_USE_WIN32_THREADS)
#define VTK_THREAD_RETURN_VALUE
#define VTK_THREAD_RETURN_TYPE void
#endif
// For encoding
#define VTK_ENCODING_NONE 0 // to specify that no encoding should occur
#define VTK_ENCODING_US_ASCII 1
#define VTK_ENCODING_UNICODE 2
#define VTK_ENCODING_UTF_8 3
#define VTK_ENCODING_ISO_8859_1 4
#define VTK_ENCODING_ISO_8859_2 5
#define VTK_ENCODING_ISO_8859_3 6
#define VTK_ENCODING_ISO_8859_4 7
#define VTK_ENCODING_ISO_8859_5 8
#define VTK_ENCODING_ISO_8859_6 9
#define VTK_ENCODING_ISO_8859_7 10
#define VTK_ENCODING_ISO_8859_8 11
#define VTK_ENCODING_ISO_8859_9 12
#define VTK_ENCODING_ISO_8859_10 13
#define VTK_ENCODING_ISO_8859_11 14
#define VTK_ENCODING_ISO_8859_12 15
#define VTK_ENCODING_ISO_8859_13 16
#define VTK_ENCODING_ISO_8859_14 17
#define VTK_ENCODING_ISO_8859_15 18
#define VTK_ENCODING_ISO_8859_16 19
#define VTK_ENCODING_UNKNOWN 20 // leave this one at the end
#endif