Cloned library of VTK-5.0.0 with extra build files for internal package management.
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package require vtk
package require vtkinteraction
package require vtktesting
# This example demonstrates how to use the vtkLineWidget to seed
# and manipulate streamlines. Two line widgets are created. One is
# invoked by pressing 'W', the other by pressing 'L'. Both can exist
# together.
# Start by loading some data.
#
vtkPLOT3DReader pl3d
pl3d SetXYZFileName "$VTK_DATA_ROOT/Data/combxyz.bin"
pl3d SetQFileName "$VTK_DATA_ROOT/Data/combq.bin"
pl3d SetScalarFunctionNumber 100
pl3d SetVectorFunctionNumber 202
pl3d Update
# The line widget is used seed the streamlines.
#
vtkLineWidget lineWidget
vtkPolyData seeds
lineWidget SetInput [pl3d GetOutput]
lineWidget SetAlignToYAxis
lineWidget PlaceWidget
lineWidget GetPolyData seeds
lineWidget ClampToBoundsOn
vtkRungeKutta4 rk4
vtkStreamLine streamer
streamer SetInputConnection [pl3d GetOutputPort]
streamer SetSource seeds
streamer SetMaximumPropagationTime 100
streamer SetIntegrationStepLength .2
streamer SetStepLength .001
streamer SetNumberOfThreads 1
streamer SetIntegrationDirectionToForward
streamer VorticityOn
streamer SetIntegrator rk4
vtkRibbonFilter rf
rf SetInputConnection [streamer GetOutputPort]
rf SetWidth 0.1
rf SetWidthFactor 5
vtkPolyDataMapper streamMapper
streamMapper SetInputConnection [rf GetOutputPort]
eval streamMapper SetScalarRange [[pl3d GetOutput] GetScalarRange]
vtkActor streamline
streamline SetMapper streamMapper
streamline VisibilityOff
# The second line widget is used seed more streamlines.
#
vtkLineWidget lineWidget2
vtkPolyData seeds2
lineWidget2 SetInput [pl3d GetOutput]
lineWidget2 PlaceWidget
lineWidget2 GetPolyData seeds2
lineWidget2 SetKeyPressActivationValue L
vtkStreamLine streamer2
streamer2 SetInputConnection [pl3d GetOutputPort]
streamer2 SetSource seeds2
streamer2 SetMaximumPropagationTime 100
streamer2 SetIntegrationStepLength .2
streamer2 SetStepLength .001
streamer2 SetNumberOfThreads 1
streamer2 SetIntegrationDirectionToForward
streamer2 VorticityOn
streamer2 SetIntegrator rk4
vtkRibbonFilter rf2
rf2 SetInputConnection [streamer2 GetOutputPort]
rf2 SetWidth 0.1
rf2 SetWidthFactor 5
vtkPolyDataMapper streamMapper2
streamMapper2 SetInputConnection [rf2 GetOutputPort]
eval streamMapper2 SetScalarRange [[pl3d GetOutput] GetScalarRange]
vtkActor streamline2
streamline2 SetMapper streamMapper2
streamline2 VisibilityOff
vtkStructuredGridOutlineFilter outline
outline SetInputConnection [pl3d GetOutputPort]
vtkPolyDataMapper outlineMapper
outlineMapper SetInputConnection [outline GetOutputPort]
vtkActor outlineActor
outlineActor SetMapper outlineMapper
# Create the RenderWindow, Renderer and both Actors
#
vtkRenderer ren1
vtkRenderWindow renWin
renWin AddRenderer ren1
vtkRenderWindowInteractor iren
iren SetRenderWindow renWin
# Associate the line widget with the interactor
lineWidget SetInteractor iren
lineWidget AddObserver StartInteractionEvent BeginInteraction
lineWidget AddObserver InteractionEvent GenerateStreamlines
lineWidget2 SetInteractor iren
lineWidget2 AddObserver StartInteractionEvent BeginInteraction2
lineWidget2 AddObserver EndInteractionEvent GenerateStreamlines2
# Add the actors to the renderer, set the background and size
#
ren1 AddActor outlineActor
ren1 AddActor streamline
ren1 AddActor streamline2
ren1 SetBackground 1 1 1
renWin SetSize 300 300
ren1 SetBackground 0.1 0.2 0.4
set cam1 [ren1 GetActiveCamera]
$cam1 SetClippingRange 3.95297 50
$cam1 SetFocalPoint 9.71821 0.458166 29.3999
$cam1 SetPosition 2.7439 -37.3196 38.7167
$cam1 SetViewUp -0.16123 0.264271 0.950876
# render the image
#
iren AddObserver UserEvent {wm deiconify .vtkInteract}
renWin Render
# Prevent the tk window from showing up then start the event loop.
wm withdraw .
# Actually generate streamlines.
proc BeginInteraction {} {
streamline VisibilityOn
}
proc GenerateStreamlines {} {
lineWidget GetPolyData seeds
}
proc BeginInteraction2 {} {
streamline2 VisibilityOn
}
proc GenerateStreamlines2 {} {
lineWidget2 GetPolyData seeds2
}