Cloned library of VTK-5.0.0 with extra build files for internal package management.
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package require vtk
package require vtkinteraction
# Create the RenderWindow, Renderer and both Actors
#
vtkRenderer ren1
vtkRenderWindow renWin
renWin AddRenderer ren1
vtkRenderWindowInteractor iren
iren SetRenderWindow renWin
# read data
#
vtkPLOT3DReader pl3d
pl3d SetXYZFileName "$VTK_DATA_ROOT/Data/bluntfinxyz.bin"
pl3d SetQFileName "$VTK_DATA_ROOT/Data/bluntfinq.bin"
pl3d SetScalarFunctionNumber 100
pl3d SetVectorFunctionNumber 202
pl3d Update
# wall
#
vtkStructuredGridGeometryFilter wall
wall SetInputConnection [pl3d GetOutputPort]
wall SetExtent 0 100 0 0 0 100
vtkPolyDataMapper wallMap
wallMap SetInputConnection [wall GetOutputPort]
wallMap ScalarVisibilityOff
vtkActor wallActor
wallActor SetMapper wallMap
eval [wallActor GetProperty] SetColor 0.8 0.8 0.8
# fin
#
vtkStructuredGridGeometryFilter fin
fin SetInputConnection [pl3d GetOutputPort]
fin SetExtent 0 100 0 100 0 0
vtkPolyDataMapper finMap
finMap SetInputConnection [fin GetOutputPort]
finMap ScalarVisibilityOff
vtkActor finActor
finActor SetMapper finMap
eval [finActor GetProperty] SetColor 0.8 0.8 0.8
# planes to threshold
vtkStructuredPointsReader tmap
tmap SetFileName "$VTK_DATA_ROOT/Data/texThres2.vtk"
vtkTexture texture
texture SetInputConnection [tmap GetOutputPort]
texture InterpolateOff
texture RepeatOff
vtkStructuredGridGeometryFilter plane1
plane1 SetInputConnection [pl3d GetOutputPort]
plane1 SetExtent 10 10 0 100 0 100
vtkThresholdTextureCoords thresh1
thresh1 SetInputConnection [plane1 GetOutputPort]
thresh1 ThresholdByUpper 1.5
vtkDataSetMapper plane1Map
plane1Map SetInputConnection [thresh1 GetOutputPort]
eval plane1Map SetScalarRange [[pl3d GetOutput] GetScalarRange]
vtkActor plane1Actor
plane1Actor SetMapper plane1Map
plane1Actor SetTexture texture
[plane1Actor GetProperty] SetOpacity 0.999
vtkStructuredGridGeometryFilter plane2
plane2 SetInputConnection [pl3d GetOutputPort]
plane2 SetExtent 30 30 0 100 0 100
vtkThresholdTextureCoords thresh2
thresh2 SetInputConnection [plane2 GetOutputPort]
thresh2 ThresholdByLower 1.5
vtkDataSetMapper plane2Map
plane2Map SetInputConnection [thresh2 GetOutputPort]
eval plane2Map SetScalarRange [[pl3d GetOutput] GetScalarRange]
vtkActor plane2Actor
plane2Actor SetMapper plane2Map
plane2Actor SetTexture texture
[plane2Actor GetProperty] SetOpacity 0.999
vtkStructuredGridGeometryFilter plane3
plane3 SetInputConnection [pl3d GetOutputPort]
plane3 SetExtent 35 35 0 100 0 100
vtkThresholdTextureCoords thresh3
thresh3 SetInputConnection [plane3 GetOutputPort]
thresh3 ThresholdBetween 1.5 1.8
vtkDataSetMapper plane3Map
plane3Map SetInputConnection [thresh3 GetOutputPort]
eval plane3Map SetScalarRange [[pl3d GetOutput] GetScalarRange]
vtkActor plane3Actor
plane3Actor SetMapper plane3Map
plane3Actor SetTexture texture
[plane3Actor GetProperty] SetOpacity 0.999
# outline
vtkStructuredGridOutlineFilter outline
outline SetInputConnection [pl3d GetOutputPort]
vtkPolyDataMapper outlineMapper
outlineMapper SetInputConnection [outline GetOutputPort]
vtkActor outlineActor
outlineActor SetMapper outlineMapper
set outlineProp [outlineActor GetProperty]
eval $outlineProp SetColor 0 0 0
# Add the actors to the renderer, set the background and size
#
ren1 AddActor outlineActor
ren1 AddActor wallActor
ren1 AddActor finActor
ren1 AddActor plane1Actor
ren1 AddActor plane2Actor
ren1 AddActor plane3Actor
ren1 SetBackground 1 1 1
renWin SetSize 256 256
vtkCamera cam1
cam1 SetClippingRange 1.51176 75.5879
cam1 SetFocalPoint 2.33749 2.96739 3.61023
cam1 SetPosition 10.8787 5.27346 15.8687
cam1 SetViewAngle 30
cam1 SetViewUp -0.0610856 0.987798 -0.143262
ren1 SetActiveCamera cam1
iren Initialize
# render the image
#
iren AddObserver UserEvent {wm deiconify .vtkInteract}
# prevent the tk window from showing up then start the event loop
wm withdraw .