Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkGraphicsFactory.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkGraphicsFactory -
// .SECTION Description
#ifndef __vtkGraphicsFactory_h
#define __vtkGraphicsFactory_h
#include "vtkObject.h"
class VTK_RENDERING_EXPORT vtkGraphicsFactory : public vtkObject
{
public:
static vtkGraphicsFactory *New();
vtkTypeRevisionMacro(vtkGraphicsFactory,vtkObject);
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Create and return an instance of the named vtk object.
// This method first checks the vtkObjectFactory to support
// dynamic loading.
static vtkObject* CreateInstance(const char* vtkclassname);
// Description:
// What rendering library has the user requested
static const char *GetRenderLibrary();
// Description:
// This option enables the creation of Mesa classes
// instead of the OpenGL classes when using mangled Mesa.
static void SetUseMesaClasses(int use);
static int GetUseMesaClasses();
// Description:
// This option enables the off-screen only mode. In this mode no X calls will
// be made even when interactor is used.
static void SetOffScreenOnlyMode(int use);
static int GetOffScreenOnlyMode();
protected:
vtkGraphicsFactory() {};
static int UseMesaClasses;
static int OffScreenOnlyMode;
private:
vtkGraphicsFactory(const vtkGraphicsFactory&); // Not implemented.
void operator=(const vtkGraphicsFactory&); // Not implemented.
};
#endif