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43 lines
1.5 KiB
43 lines
1.5 KiB
2 years ago
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C Copyright(C) 1999-2020 National Technology & Engineering Solutions
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C of Sandia, LLC (NTESS). Under the terms of Contract DE-NA0003525 with
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C NTESS, the U.S. Government retains certain rights in this software.
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C
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C See packages/seacas/LICENSE for details
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C=======================================================================
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SUBROUTINE BL_ROTATE (NUM, NPROT, ROTMAT, ROTCEN,
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& XN, YN, ZN, HZ, VT, PD)
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C=======================================================================
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C --*** ROTATE *** (MESH) Rotate 3D coordinates
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C -- Written by Amy Gilkey - revised 09/09/87
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C --
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C --ROTATE rotates the 3D coordinates by subtracting the rotation center
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C --and multipling by the rotation matrix.
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C --
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C --Parameters:
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C -- NUM - IN - the number of nodes to rotate
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C -- NPROT - IN - the node numbers of the nodes to rotate
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C -- ROTMAT - IN - the rotation matrix
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C -- ROTCEN - IN - the center of the rotation
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C -- XN, YN, ZN - IN - the original nodal coordinates
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C -- HZ, VT, PD - OUT - the rotated nodal coordinates
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INTEGER NPROT(NUM)
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REAL ROTMAT(3,3), ROTCEN(3)
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REAL XN(*), YN(*), ZN(*)
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REAL HZ(*), VT(*), PD(*)
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DO 100 IX = 1, NUM
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INP = NPROT(IX)
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X = XN(INP) - ROTCEN(1)
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Y = YN(INP) - ROTCEN(2)
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Z = ZN(INP) - ROTCEN(3)
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HZ(INP) = X*ROTMAT(1,1) + Y*ROTMAT(2,1) + Z*ROTMAT(3,1)
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VT(INP) = X*ROTMAT(1,2) + Y*ROTMAT(2,2) + Z*ROTMAT(3,2)
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PD(INP) = X*ROTMAT(1,3) + Y*ROTMAT(2,3) + Z*ROTMAT(3,3)
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100 CONTINUE
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RETURN
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END
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