Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkQuadraticTetra.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkQuadraticTetra.h"
#include "vtkPolyData.h"
#include "vtkPointLocator.h"
#include "vtkMath.h"
#include "vtkQuadraticEdge.h"
#include "vtkQuadraticTriangle.h"
#include "vtkTetra.h"
#include "vtkDoubleArray.h"
#include "vtkObjectFactory.h"
vtkCxxRevisionMacro(vtkQuadraticTetra, "$Revision: 1.3.8.1 $");
vtkStandardNewMacro(vtkQuadraticTetra);
//----------------------------------------------------------------------------
// Construct the tetra with ten points.
vtkQuadraticTetra::vtkQuadraticTetra()
{
this->Edge = vtkQuadraticEdge::New();
this->Face = vtkQuadraticTriangle::New();
this->Tetra = vtkTetra::New();
this->Scalars = vtkDoubleArray::New();
this->Scalars->SetNumberOfTuples(4);
this->Points->SetNumberOfPoints(10);
this->PointIds->SetNumberOfIds(10);
for (int i = 0; i < 10; i++)
{
this->Points->SetPoint(i, 0.0, 0.0, 0.0);
this->PointIds->SetId(i,0);
}
}
//----------------------------------------------------------------------------
vtkQuadraticTetra::~vtkQuadraticTetra()
{
this->Edge->Delete();
this->Face->Delete();
this->Tetra->Delete();
this->Scalars->Delete();
}
//----------------------------------------------------------------------------
//clip each of the four vertices; the remaining octahedron is
//divided into four tetrahedron.
static int LinearTetras[8][4] = { {0,4,6,7}, {4,1,5,8}, {6,5,2,9}, {7,8,9,3},
{6,4,5,8}, {6,5,9,8}, {6,9,7,8}, {6,7,4,8} };
static int TetraFaces[4][6] = { {0,1,3,4,8,7}, {1,2,3,5,9,8},
{2,0,3,6,7,9}, {0,2,1,6,5,4} };
static int TetraEdges[6][3] = { {0,1,4}, {1,2,5}, {2,0,6},
{0,3,7}, {1,3,8}, {2,3,9} };
//----------------------------------------------------------------------------
vtkCell *vtkQuadraticTetra::GetEdge(int edgeId)
{
edgeId = (edgeId < 0 ? 0 : (edgeId > 5 ? 5 : edgeId ));
// load point id's
this->Edge->PointIds->SetId(0,this->PointIds->GetId(TetraEdges[edgeId][0]));
this->Edge->PointIds->SetId(1,this->PointIds->GetId(TetraEdges[edgeId][1]));
this->Edge->PointIds->SetId(2,this->PointIds->GetId(TetraEdges[edgeId][2]));
// load coordinates
this->Edge->Points->SetPoint(0,this->Points->GetPoint(TetraEdges[edgeId][0]));
this->Edge->Points->SetPoint(1,this->Points->GetPoint(TetraEdges[edgeId][1]));
this->Edge->Points->SetPoint(2,this->Points->GetPoint(TetraEdges[edgeId][2]));
return this->Edge;
}
//----------------------------------------------------------------------------
vtkCell *vtkQuadraticTetra::GetFace(int faceId)
{
faceId = (faceId < 0 ? 0 : (faceId > 3 ? 3 : faceId ));
// load point id's and coordinates
for (int i=0; i< 6; i++)
{
this->Face->PointIds->SetId(
i,this->PointIds->GetId(TetraFaces[faceId][i]));
this->Face->Points->SetPoint(
i,this->Points->GetPoint(TetraFaces[faceId][i]));
}
return this->Face;
}
//----------------------------------------------------------------------------
static const double VTK_DIVERGED = 1.e6;
static const int VTK_TETRA_MAX_ITERATION=10;
static const double VTK_TETRA_CONVERGED=1.e-03;
int vtkQuadraticTetra::EvaluatePosition(double* x,
double* closestPoint,
int& subId, double pcoords[3],
double& dist2, double *weights)
{
int iteration, converged;
double params[3];
double fcol[3], rcol[3], scol[3], tcol[3];
int i, j;
double d, pt[3];
double derivs[30];
// set initial position for Newton's method
subId = 0;
pcoords[0] = pcoords[1] = pcoords[2] = params[0] = params[1] = params[2]=0.25;
// enter iteration loop
for (iteration=converged=0;
!converged && (iteration < VTK_TETRA_MAX_ITERATION); iteration++)
{
// calculate element interpolation functions and derivatives
this->InterpolationFunctions(pcoords, weights);
this->InterpolationDerivs(pcoords, derivs);
// calculate newton functions
for (i=0; i<3; i++)
{
fcol[i] = rcol[i] = scol[i] = tcol[i] = 0.0;
}
for (i=0; i<10; i++)
{
this->Points->GetPoint(i, pt);
for (j=0; j<3; j++)
{
fcol[j] += pt[j] * weights[i];
rcol[j] += pt[j] * derivs[i];
scol[j] += pt[j] * derivs[i+10];
tcol[j] += pt[j] * derivs[i+20];
}
}
for (i=0; i<3; i++)
{
fcol[i] -= x[i];
}
// compute determinants and generate improvements
d=vtkMath::Determinant3x3(rcol,scol,tcol);
if ( fabs(d) < 1.e-20)
{
return -1;
}
pcoords[0] = params[0] - 0.5*vtkMath::Determinant3x3 (fcol,scol,tcol) / d;
pcoords[1] = params[1] - 0.5*vtkMath::Determinant3x3 (rcol,fcol,tcol) / d;
pcoords[2] = params[2] - 0.5*vtkMath::Determinant3x3 (rcol,scol,fcol) / d;
// check for convergence
if ( ((fabs(pcoords[0]-params[0])) < VTK_TETRA_CONVERGED) &&
((fabs(pcoords[1]-params[1])) < VTK_TETRA_CONVERGED) &&
((fabs(pcoords[2]-params[2])) < VTK_TETRA_CONVERGED) )
{
converged = 1;
}
// Test for bad divergence (S.Hirschberg 11.12.2001)
else if ((fabs(pcoords[0]) > VTK_DIVERGED) ||
(fabs(pcoords[1]) > VTK_DIVERGED) ||
(fabs(pcoords[2]) > VTK_DIVERGED))
{
return -1;
}
// if not converged, repeat
else
{
params[0] = pcoords[0];
params[1] = pcoords[1];
params[2] = pcoords[2];
}
}
// if not converged, set the parametric coordinates to arbitrary values
// outside of element
if ( !converged )
{
return -1;
}
this->InterpolationFunctions(pcoords, weights);
if ( pcoords[0] >= -0.001 && pcoords[0] <= 1.001 &&
pcoords[1] >= -0.001 && pcoords[1] <= 1.001 &&
pcoords[2] >= -0.001 && pcoords[2] <= 1.001 )
{
if (closestPoint)
{
closestPoint[0] = x[0]; closestPoint[1] = x[1]; closestPoint[2] = x[2];
dist2 = 0.0; //inside tetra
}
return 1;
}
else
{
double pc[3], w[10];
if (closestPoint)
{
for (i=0; i<3; i++) //only approximate, not really true for warped tetra
{
if (pcoords[i] < 0.0)
{
pc[i] = 0.0;
}
else if (pcoords[i] > 1.0)
{
pc[i] = 1.0;
}
else
{
pc[i] = pcoords[i];
}
}
this->EvaluateLocation(subId, pc, closestPoint, (double *)w);
dist2 = vtkMath::Distance2BetweenPoints(closestPoint,x);
}
return 0;
}
}
//----------------------------------------------------------------------------
void vtkQuadraticTetra::EvaluateLocation(int& vtkNotUsed(subId),
double pcoords[3],
double x[3], double *weights)
{
int i, j;
double pt[3];
this->InterpolationFunctions(pcoords, weights);
x[0] = x[1] = x[2] = 0.0;
for (i=0; i<10; i++)
{
this->Points->GetPoint(i, pt);
for (j=0; j<3; j++)
{
x[j] += pt[j] * weights[i];
}
}
}
//----------------------------------------------------------------------------
int vtkQuadraticTetra::CellBoundary(int subId, double pcoords[3],
vtkIdList *pts)
{
return this->Tetra->CellBoundary(subId, pcoords, pts);
}
//----------------------------------------------------------------------------
void vtkQuadraticTetra::Contour(double value, vtkDataArray* cellScalars,
vtkPointLocator* locator,
vtkCellArray *verts, vtkCellArray* lines,
vtkCellArray* polys,
vtkPointData* inPd, vtkPointData* outPd,
vtkCellData* inCd, vtkIdType cellId,
vtkCellData* outCd)
{
for ( int i=0; i < 8; i++) //for each subdivided tetra
{
for ( int j=0; j<4; j++) //for each of the four vertices of the tetra
{
this->Tetra->Points->SetPoint(j,this->Points->GetPoint(LinearTetras[i][j]));
this->Tetra->PointIds->SetId(j,this->PointIds->GetId(LinearTetras[i][j]));
this->Scalars->SetValue(j,cellScalars->GetTuple1(LinearTetras[i][j]));
}
this->Tetra->Contour(value, this->Scalars, locator, verts,
lines, polys, inPd, outPd, inCd, cellId, outCd);
}
}
//----------------------------------------------------------------------------
// Line-line intersection. Intersection has to occur within [0,1] parametric
// coordinates and with specified tolerance.
int vtkQuadraticTetra::IntersectWithLine(double* p1, double* p2,
double tol, double& t,
double* x, double* pcoords, int& subId)
{
int intersection=0;
double tTemp;
double pc[3], xTemp[3];
int faceNum;
t = VTK_DOUBLE_MAX;
for (faceNum=0; faceNum<4; faceNum++)
{
for (int i=0; i<4; i++)
{
this->Face->Points->SetPoint(i,this->Points->GetPoint(TetraFaces[faceNum][i]));
}
if ( this->Face->IntersectWithLine(p1, p2, tol, tTemp,
xTemp, pc, subId) )
{
intersection = 1;
if ( tTemp < t )
{
t = tTemp;
x[0] = xTemp[0]; x[1] = xTemp[1]; x[2] = xTemp[2];
switch (faceNum)
{
case 0:
pcoords[0] = pc[0]; pcoords[1] = pc[1]; pcoords[2] = 0.0;
break;
case 1:
pcoords[0] = 0.0; pcoords[1] = pc[1]; pcoords[2] = 0.0;
break;
case 2:
pcoords[0] = pc[0]; pcoords[1] = 0.0; pcoords[2] = 0.0;
break;
case 3:
pcoords[0] = pc[0]; pcoords[1] = pc[1]; pcoords[2] = pc[2];
break;
}
}
}
}
return intersection;
}
//----------------------------------------------------------------------------
int vtkQuadraticTetra::Triangulate(int vtkNotUsed(index), vtkIdList *ptIds,
vtkPoints *pts)
{
pts->Reset();
ptIds->Reset();
for ( int i=0; i < 8; i++)
{
for ( int j=0; j < 4; j++)
{
ptIds->InsertId(4*i+j,this->PointIds->GetId(LinearTetras[i][j]));
pts->InsertPoint(4*i+j,this->Points->GetPoint(LinearTetras[i][j]));
}
}
return 1;
}
//----------------------------------------------------------------------------
// Given parametric coordinates compute inverse Jacobian transformation
// matrix. Returns 9 elements of 3x3 inverse Jacobian plus interpolation
// function derivatives.
void vtkQuadraticTetra::JacobianInverse(double pcoords[3], double **inverse,
double derivs[60])
{
int i, j;
double *m[3], m0[3], m1[3], m2[3];
double x[3];
// compute interpolation function derivatives
this->InterpolationDerivs(pcoords, derivs);
// create Jacobian matrix
m[0] = m0; m[1] = m1; m[2] = m2;
for (i=0; i < 3; i++) //initialize matrix
{
m0[i] = m1[i] = m2[i] = 0.0;
}
for ( j=0; j < 10; j++ )
{
this->Points->GetPoint(j, x);
for ( i=0; i < 3; i++ )
{
m0[i] += x[i] * derivs[j];
m1[i] += x[i] * derivs[10 + j];
m2[i] += x[i] * derivs[20 + j];
}
}
// now find the inverse
if ( vtkMath::InvertMatrix(m,inverse,3) == 0 )
{
vtkErrorMacro(<<"Jacobian inverse not found");
return;
}
}
//----------------------------------------------------------------------------
void vtkQuadraticTetra::Derivatives(int vtkNotUsed(subId),
double pcoords[3], double *values,
int dim, double *derivs)
{
double *jI[3], j0[3], j1[3], j2[3];
double functionDerivs[30], sum[3];
int i, j, k;
// compute inverse Jacobian and interpolation function derivatives
jI[0] = j0; jI[1] = j1; jI[2] = j2;
this->JacobianInverse(pcoords, jI, functionDerivs);
// now compute derivates of values provided
for (k=0; k < dim; k++) //loop over values per vertex
{
sum[0] = sum[1] = sum[2] = 0.0;
for ( i=0; i < 10; i++) //loop over interp. function derivatives
{
sum[0] += functionDerivs[i] * values[dim*i + k];
sum[1] += functionDerivs[10 + i] * values[dim*i + k];
sum[2] += functionDerivs[20 + i] * values[dim*i + k];
}
for (j=0; j < 3; j++) //loop over derivative directions
{
derivs[3*k + j] = sum[0]*jI[j][0] + sum[1]*jI[j][1] + sum[2]*jI[j][2];
}
}
}
//----------------------------------------------------------------------------
// Clip this quadratic tetra using the scalar value provided. Like contouring,
// except that it cuts the tetra to produce other tetra.
void vtkQuadraticTetra::Clip(double value, vtkDataArray* cellScalars,
vtkPointLocator* locator, vtkCellArray* tetras,
vtkPointData* inPd, vtkPointData* outPd,
vtkCellData* inCd, vtkIdType cellId,
vtkCellData* outCd, int insideOut)
{
for ( int i=0; i < 8; i++) //for each subdivided tetra
{
for ( int j=0; j<4; j++) //for each of the four vertices of the tetra
{
this->Tetra->Points->SetPoint(j,this->Points->GetPoint(LinearTetras[i][j]));
this->Tetra->PointIds->SetId(j,this->PointIds->GetId(LinearTetras[i][j]));
this->Scalars->SetValue(j,cellScalars->GetTuple1(LinearTetras[i][j]));
}
this->Tetra->Clip(value, this->Scalars, locator, tetras, inPd, outPd,
inCd, cellId, outCd, insideOut);
}
}
//----------------------------------------------------------------------------
int vtkQuadraticTetra::GetParametricCenter(double pcoords[3])
{
pcoords[0] = pcoords[1] = pcoords[2] = 0.25;
return 0;
}
//----------------------------------------------------------------------------
// Compute interpolation functions. First four nodes are the
// tetrahedron corner vertices; the others are mid-edge nodes.
void vtkQuadraticTetra::InterpolationFunctions(double pcoords[3],
double weights[10])
{
double r = pcoords[0];
double s = pcoords[1];
double t = pcoords[2];
double u = 1.0 - r - s - t;
// corners
weights[0] = u*(2.0*u - 1.0);
weights[1] = r*(2.0*r - 1.0);
weights[2] = s*(2.0*s - 1.0);
weights[3] = t*(2.0*t - 1.0);
// midedge
weights[4] = 4.0 * u * r;
weights[5] = 4.0 * r * s;
weights[6] = 4.0 * s * u;
weights[7] = 4.0 * u * t;
weights[8] = 4.0 * r * t;
weights[9] = 4.0 * s * t;
}
//----------------------------------------------------------------------------
// Derivatives in parametric space.
void vtkQuadraticTetra::InterpolationDerivs(double pcoords[3], double derivs[30])
{
double r = pcoords[0];
double s = pcoords[1];
double t = pcoords[2];
// r-derivatives: dW0/dr to dW9/dr
derivs[0] = 4.0*(r + s + t) - 3.0;
derivs[1] = 4.0*r - 1.0;
derivs[2] = 0.0;
derivs[3] = 0.0;
derivs[4] = 4.0 - 8.0*r - 4.0*s - 4.0*t;
derivs[5] = 4.0*s;
derivs[6] = -4.0*s;
derivs[7] = -4.0*t;
derivs[8] = 4.0*t;
derivs[9] = 0.0;
// s-derivatives: dW0/ds to dW9/ds
derivs[10] = 4.0*(r + s + t) - 3.0;
derivs[11] = 0.0;
derivs[12] = 4.0*s - 1.0;
derivs[13] = 0.0;
derivs[14] = -4.0*r;
derivs[15] = 4.0*r;
derivs[16] = 4.0 - 4.0*r - 8.0*s - 4.0*t;
derivs[17] = -4.0*t;
derivs[18] = 0.0;
derivs[19] = 4.0*t;
// t-derivatives: dW0/dt to dW9/dt
derivs[20] = 4.0*(r + s + t) - 3.0;
derivs[21] = 0.0;
derivs[22] = 0.0;
derivs[23] = 4.0*t - 1.0;
derivs[24] = -4.0*r;
derivs[25] = 0.0;
derivs[26] = -4.0*s;
derivs[27] = 4.0 - 4.0*r - 4.0*s - 8.0*t;
derivs[28] = 4.0*r;
derivs[29] = 4.0*s;
}
//----------------------------------------------------------------------------
double vtkQuadraticTetra::GetParametricDistance(double pcoords[3])
{
int i;
double pDist, pDistMax=0.0;
double pc[4];
pc[0] = pcoords[0];
pc[1] = pcoords[1];
pc[2] = pcoords[2];
pc[3] = 1.0 - pcoords[0] - pcoords[1] - pcoords[2];
for (i=0; i<4; i++)
{
if ( pc[i] < 0.0 )
{
pDist = -pc[i];
}
else if ( pc[i] > 1.0 )
{
pDist = pc[i] - 1.0;
}
else //inside the cell in the parametric direction
{
pDist = 0.0;
}
if ( pDist > pDistMax )
{
pDistMax = pDist;
}
}
return pDistMax;
}
//----------------------------------------------------------------------------
static double vtkQTetraCellPCoords[30] = {
0.0,0.0,0.0, 1.0,0.0,0.0, 0.0,1.0,0.0,
0.0,0.0,1.0, 0.5,0.0,0.0, 0.5,0.5,0.0,
0.0,0.5,0.0, 0.0,0.0,0.5, 0.5,0.0,0.5,
0.0,0.5,0.5};
double *vtkQuadraticTetra::GetParametricCoords()
{
return vtkQTetraCellPCoords;
}
//----------------------------------------------------------------------------
void vtkQuadraticTetra::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "Edge:\n";
this->Edge->PrintSelf(os,indent.GetNextIndent());
os << indent << "Face:\n";
this->Face->PrintSelf(os,indent.GetNextIndent());
os << indent << "Tetra:\n";
this->Tetra->PrintSelf(os,indent.GetNextIndent());
os << indent << "Scalars:\n";
this->Scalars->PrintSelf(os,indent.GetNextIndent());
}