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194 lines
7.1 KiB
194 lines
7.1 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkImageMarchingCubes.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkImageMarchingCubes - generate isosurface(s) from volume/images
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// .SECTION Description
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// vtkImageMarchingCubes is a filter that takes as input images (e.g., 3D
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// image region) and generates on output one or more isosurfaces.
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// One or more contour values must be specified to generate the isosurfaces.
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// Alternatively, you can specify a min/max scalar range and the number of
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// contours to generate a series of evenly spaced contour values.
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// This filter can stream, so that the entire volume need not be loaded at
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// once. Streaming is controlled using the instance variable
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// InputMemoryLimit, which has units KBytes.
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// .SECTION Caveats
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// This filter is specialized to volumes. If you are interested in
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// contouring other types of data, use the general vtkContourFilter. If you
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// want to contour an image (i.e., a volume slice), use vtkMarchingSquares.
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// .SECTION See Also
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// vtkContourFilter vtkSliceCubes vtkMarchingSquares vtkDividingCubes
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#ifndef __vtkImageMarchingCubes_h
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#define __vtkImageMarchingCubes_h
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#include "vtkPolyDataAlgorithm.h"
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#include "vtkContourValues.h" // Needed for direct access to ContourValues
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class vtkCellArray;
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class vtkFloatArray;
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class vtkImageData;
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class vtkPoints;
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class VTK_GRAPHICS_EXPORT vtkImageMarchingCubes : public vtkPolyDataAlgorithm
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{
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public:
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static vtkImageMarchingCubes *New();
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vtkTypeRevisionMacro(vtkImageMarchingCubes,vtkPolyDataAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Methods to set contour values
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void SetValue(int i, double value);
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double GetValue(int i);
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double *GetValues();
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void GetValues(double *contourValues);
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void SetNumberOfContours(int number);
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int GetNumberOfContours();
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void GenerateValues(int numContours, double range[2]);
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void GenerateValues(int numContours, double rangeStart, double rangeEnd);
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// Description:
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// Because we delegate to vtkContourValues & refer to vtkImplicitFunction
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unsigned long int GetMTime();
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// Description:
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// Set/Get the computation of scalars.
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vtkSetMacro(ComputeScalars, int);
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vtkGetMacro(ComputeScalars, int);
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vtkBooleanMacro(ComputeScalars, int);
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// Description:
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// Set/Get the computation of normals. Normal computation is fairly expensive
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// in both time and storage. If the output data will be processed by filters
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// that modify topology or geometry, it may be wise to turn Normals and Gradients off.
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vtkSetMacro(ComputeNormals, int);
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vtkGetMacro(ComputeNormals, int);
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vtkBooleanMacro(ComputeNormals, int);
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// Description:
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// Set/Get the computation of gradients. Gradient computation is fairly expensive
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// in both time and storage. Note that if ComputeNormals is on, gradients will
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// have to be calculated, but will not be stored in the output dataset.
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// If the output data will be processed by filters that modify topology or
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// geometry, it may be wise to turn Normals and Gradients off.
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vtkSetMacro(ComputeGradients, int);
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vtkGetMacro(ComputeGradients, int);
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vtkBooleanMacro(ComputeGradients, int);
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// Should be protected, but the templated functions need these
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int ComputeScalars;
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int ComputeNormals;
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int ComputeGradients;
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int NeedGradients;
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vtkCellArray *Triangles;
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vtkFloatArray *Scalars;
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vtkPoints *Points;
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vtkFloatArray *Normals;
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vtkFloatArray *Gradients;
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int GetLocatorPoint(int cellX, int cellY, int edge);
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void AddLocatorPoint(int cellX, int cellY, int edge, int ptId);
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void IncrementLocatorZ();
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// Description:
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// The InputMemoryLimit determines the chunk size (the number of slices
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// requested at each iteration). The units of this limit is KiloBytes.
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// For now, only the Z axis is split.
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vtkSetMacro(InputMemoryLimit, int);
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vtkGetMacro(InputMemoryLimit, int);
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protected:
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vtkImageMarchingCubes();
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~vtkImageMarchingCubes();
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int NumberOfSlicesPerChunk;
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int InputMemoryLimit;
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vtkContourValues *ContourValues;
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int *LocatorPointIds;
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int LocatorDimX;
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int LocatorDimY;
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int LocatorMinX;
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int LocatorMinY;
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virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
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virtual int FillInputPortInformation(int port, vtkInformation *info);
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void March(vtkImageData *inData, int chunkMin, int chunkMax,
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int numContours, double *values);
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void InitializeLocator(int min0, int max0, int min1, int max1);
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void DeleteLocator();
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int *GetLocatorPointer(int cellX, int cellY, int edge);
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private:
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vtkImageMarchingCubes(const vtkImageMarchingCubes&); // Not implemented.
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void operator=(const vtkImageMarchingCubes&); // Not implemented.
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};
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// Description:
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// Set a particular contour value at contour number i. The index i ranges
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// between 0<=i<NumberOfContours.
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inline void vtkImageMarchingCubes::SetValue(int i, double value)
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{this->ContourValues->SetValue(i,value);}
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// Description:
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// Get the ith contour value.
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inline double vtkImageMarchingCubes::GetValue(int i)
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{return this->ContourValues->GetValue(i);}
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// Description:
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// Get a pointer to an array of contour values. There will be
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// GetNumberOfContours() values in the list.
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inline double *vtkImageMarchingCubes::GetValues()
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{return this->ContourValues->GetValues();}
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// Description:
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// Fill a supplied list with contour values. There will be
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// GetNumberOfContours() values in the list. Make sure you allocate
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// enough memory to hold the list.
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inline void vtkImageMarchingCubes::GetValues(double *contourValues)
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{this->ContourValues->GetValues(contourValues);}
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// Description:
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// Set the number of contours to place into the list. You only really
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// need to use this method to reduce list size. The method SetValue()
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// will automatically increase list size as needed.
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inline void vtkImageMarchingCubes::SetNumberOfContours(int number)
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{this->ContourValues->SetNumberOfContours(number);}
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// Description:
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// Get the number of contours in the list of contour values.
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inline int vtkImageMarchingCubes::GetNumberOfContours()
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{return this->ContourValues->GetNumberOfContours();}
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// Description:
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// Generate numContours equally spaced contour values between specified
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// range. Contour values will include min/max range values.
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inline void vtkImageMarchingCubes::GenerateValues(int numContours, double range[2])
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{this->ContourValues->GenerateValues(numContours, range);}
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// Description:
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// Generate numContours equally spaced contour values between specified
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// range. Contour values will include min/max range values.
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inline void vtkImageMarchingCubes::GenerateValues(int numContours, double
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rangeStart, double rangeEnd)
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{this->ContourValues->GenerateValues(numContours, rangeStart, rangeEnd);}
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#endif
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