You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
77 lines
2.5 KiB
77 lines
2.5 KiB
/*=========================================================================
|
|
|
|
Program: Visualization Toolkit
|
|
Module: $RCSfile: vtkMatrixToLinearTransform.h,v $
|
|
|
|
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
|
|
All rights reserved.
|
|
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
|
|
|
|
This software is distributed WITHOUT ANY WARRANTY; without even
|
|
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
PURPOSE. See the above copyright notice for more information.
|
|
|
|
=========================================================================*/
|
|
|
|
// .NAME vtkMatrixToLinearTransform - convert a matrix to a transform
|
|
// .SECTION Description
|
|
// This is a very simple class which allows a vtkMatrix4x4 to be used in
|
|
// place of a vtkLinearTransform or vtkAbstractTransform. For example,
|
|
// if you use it as a proxy between a matrix and vtkTransformPolyDataFilter
|
|
// then any modifications to the matrix will automatically be reflected in
|
|
// the output of the filter.
|
|
// .SECTION See Also
|
|
// vtkTransform vtkMatrix4x4 vtkMatrixToHomogeneousTransform
|
|
|
|
#ifndef __vtkMatrixToLinearTransform_h
|
|
#define __vtkMatrixToLinearTransform_h
|
|
|
|
#include "vtkLinearTransform.h"
|
|
|
|
class vtkMatrix4x4;
|
|
|
|
class VTK_COMMON_EXPORT vtkMatrixToLinearTransform : public vtkLinearTransform
|
|
{
|
|
public:
|
|
static vtkMatrixToLinearTransform *New();
|
|
vtkTypeRevisionMacro(vtkMatrixToLinearTransform,vtkLinearTransform);
|
|
void PrintSelf (ostream& os, vtkIndent indent);
|
|
|
|
// Description:
|
|
// Set the input matrix. Any modifications to the matrix will be
|
|
// reflected in the transformation.
|
|
virtual void SetInput(vtkMatrix4x4*);
|
|
vtkGetObjectMacro(Input,vtkMatrix4x4);
|
|
|
|
// Description:
|
|
// The input matrix is left as-is, but the transformation matrix
|
|
// is inverted.
|
|
void Inverse();
|
|
|
|
// Description:
|
|
// Get the MTime: this is the bit of magic that makes everything work.
|
|
unsigned long GetMTime();
|
|
|
|
// Description:
|
|
// Make a new transform of the same type.
|
|
vtkAbstractTransform *MakeTransform();
|
|
|
|
// Description:
|
|
// @deprecated This method is deprecated.
|
|
VTK_LEGACY(void SetMatrix(vtkMatrix4x4 *matrix));
|
|
|
|
protected:
|
|
vtkMatrixToLinearTransform();
|
|
~vtkMatrixToLinearTransform();
|
|
|
|
void InternalUpdate();
|
|
void InternalDeepCopy(vtkAbstractTransform *transform);
|
|
|
|
int InverseFlag;
|
|
vtkMatrix4x4 *Input;
|
|
private:
|
|
vtkMatrixToLinearTransform(const vtkMatrixToLinearTransform&); // Not implemented.
|
|
void operator=(const vtkMatrixToLinearTransform&); // Not implemented.
|
|
};
|
|
|
|
#endif
|
|
|