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85 lines
2.0 KiB
85 lines
2.0 KiB
// SampleView.cpp : implementation of the CSampleView class
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//
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#include "stdafx.h"
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#include "Sample.h"
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#include "SampleDoc.h"
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#include "SampleView.h"
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#include "vtkRenderer.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CSampleView
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IMPLEMENT_DYNCREATE(CSampleView, vtkMFCRenderView)
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BEGIN_MESSAGE_MAP(CSampleView, vtkMFCRenderView)
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//{{AFX_MSG_MAP(CSampleView)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CSampleView construction/destruction
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CSampleView::CSampleView()
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{
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// TODO: add construction code here
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}
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CSampleView::~CSampleView()
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{
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}
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/////////////////////////////////////////////////////////////////////////////
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// CSampleView diagnostics
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#ifdef _DEBUG
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void CSampleView::AssertValid() const
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{
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CView::AssertValid();
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}
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void CSampleView::Dump(CDumpContext& dc) const
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{
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CView::Dump(dc);
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}
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CSampleDoc* CSampleView::GetDocument() // non-debug version is inline
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{
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ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CSampleDoc)));
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return (CSampleDoc*)m_pDocument;
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// CSampleView message handlers
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void CSampleView::OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint)
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{
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// TODO: Add your specialized code here and/or call the base class
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vtkPropCollection *propc;
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vtkProp *prop;
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// TODO: Add your specialized code here and/or call the base class
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// first remove any old actors
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this->Renderer->GetViewProps()->RemoveAllItems();
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propc = this->GetDocument()->GetViewProps();
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propc->InitTraversal();
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while (prop = propc->GetNextProp())
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{
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this->Renderer->AddViewProp(prop);
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this->Renderer->ResetCamera();
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}
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this->vtkMFCRenderView::OnUpdate(pSender, lHint, pHint);
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}
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