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88 lines
2.5 KiB
88 lines
2.5 KiB
#!/usr/bin/env python
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# This example demonstrates how to use the vtkPlaneWidget to probe
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# a dataset and then generate contours on the probed data.
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import vtk
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from vtk.util.misc import vtkGetDataRoot
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VTK_DATA_ROOT = vtkGetDataRoot()
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# Start by loading some data.
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pl3d = vtk.vtkPLOT3DReader()
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pl3d.SetXYZFileName(VTK_DATA_ROOT + "/Data/combxyz.bin")
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pl3d.SetQFileName(VTK_DATA_ROOT + "/Data/combq.bin")
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pl3d.SetScalarFunctionNumber(100)
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pl3d.SetVectorFunctionNumber(202)
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pl3d.Update()
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# The plane widget is used probe the dataset.
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planeWidget = vtk.vtkPlaneWidget()
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planeWidget.SetInput(pl3d.GetOutput())
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planeWidget.NormalToXAxisOn()
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planeWidget.SetResolution(20)
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planeWidget.SetRepresentationToOutline()
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planeWidget.PlaceWidget()
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plane = vtk.vtkPolyData()
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planeWidget.GetPolyData(plane)
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probe = vtk.vtkProbeFilter()
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probe.SetInput(plane)
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probe.SetSource(pl3d.GetOutput())
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contourMapper = vtk.vtkPolyDataMapper()
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contourMapper.SetInputConnection(probe.GetOutputPort())
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contourMapper.SetScalarRange(pl3d.GetOutput().GetScalarRange())
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contourActor = vtk.vtkActor()
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contourActor.SetMapper(contourMapper)
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contourActor.VisibilityOff()
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# An outline is shown for context.
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outline = vtk.vtkStructuredGridOutlineFilter()
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outline.SetInputConnection(pl3d.GetOutputPort())
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outlineMapper = vtk.vtkPolyDataMapper()
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outlineMapper.SetInputConnection(outline.GetOutputPort())
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outlineActor = vtk.vtkActor()
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outlineActor.SetMapper(outlineMapper)
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# Create the RenderWindow, Renderer and both Actors
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ren = vtk.vtkRenderer()
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renWin = vtk.vtkRenderWindow()
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renWin.AddRenderer(ren)
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iren = vtk.vtkRenderWindowInteractor()
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iren.SetRenderWindow(renWin)
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# Actually generate contour lines.
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def BeginInteraction(obj, event):
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global plane, contourActor
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obj.GetPolyData(plane)
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contourActor.VisibilityOn()
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def ProbeData(obj, event):
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global plane
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obj.GetPolyData(plane)
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# Associate the widget with the interactor
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planeWidget.SetInteractor(iren)
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# Handle the events.
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planeWidget.AddObserver("EnableEvent", BeginInteraction)
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planeWidget.AddObserver("StartInteractionEvent", BeginInteraction)
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planeWidget.AddObserver("InteractionEvent", ProbeData)
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# Add the actors to the renderer, set the background and size
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ren.AddActor(outlineActor)
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ren.AddActor(contourActor)
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ren.SetBackground(1, 1, 1)
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renWin.SetSize(300, 300)
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ren.SetBackground(0.1, 0.2, 0.4)
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cam1 = ren.GetActiveCamera()
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cam1.SetClippingRange(3.95297, 50)
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cam1.SetFocalPoint(9.71821, 0.458166, 29.3999)
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cam1.SetPosition(2.7439, -37.3196, 38.7167)
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cam1.SetViewUp(-0.16123, 0.264271, 0.950876)
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iren.Initialize()
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renWin.Render()
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iren.Start()
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